/
Makefile.am
266 lines (262 loc) · 13 KB
/
Makefile.am
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libsdir = $(top_srcdir)/libs
AM_CPPFLAGS = -DPKGLIBDIR='"$(pkglibdir)"' \
-DPKGDATADIR='"$(pkgdatadir)"' \
-DLOCALEDIR='"$(localedir)"' \
-I$(top_srcdir)/include \
-I$(libsdir) \
$(LIBSIGC_CFLAGS) \
$(XML_CFLAGS) \
$(FTGL_CFLAGS)
bin_PROGRAMS = darkradiant
darkradiant_CPPFLAGS = $(AM_CPPFLAGS)
darkradiant_LDFLAGS = $(XML_LIBS) \
$(GLEW_LIBS) \
$(GL_LIBS) \
$(GLU_LIBS) \
$(FTGL_LIBS) \
$(LIBSIGC_LIBS) \
$(BOOST_FILESYSTEM_LIBS) \
$(BOOST_SYSTEM_LIBS) \
$(BOOST_REGEX_LIBS) \
$(DL_LIBS) \
$(WX_LIBS)
darkradiant_LDADD = $(top_builddir)/libs/scene/libscenegraph.la \
$(top_builddir)/libs/wxutil/libwxutil.la \
$(top_builddir)/libs/xmlutil/libxmlutil.la \
$(top_builddir)/libs/math/libmath.la
darkradiant_SOURCES = main.cpp \
RadiantModule.cpp \
RadiantThreadManager.cpp \
brush/Winding.cpp \
brush/export/CollisionModel.cpp \
brush/BrushModule.cpp \
brush/FixedWinding.cpp \
brush/BrushNode.cpp \
brush/FaceInstance.cpp \
brush/Brush.cpp \
brush/TextureProjection.cpp \
brush/Face.cpp \
brush/TexDef.cpp \
brush/TextureMatrix.cpp \
brush/csg/BrushByPlaneClipper.cpp \
brush/csg/CSG.cpp \
brush/FacePlane.cpp \
camera/Camera.cpp \
camera/GlobalCamera.cpp \
camera/CameraSettings.cpp \
camera/CamRenderer.cpp \
camera/CamWnd.cpp \
camera/FloatingCamWnd.cpp \
namespace/ComplexName.cpp \
namespace/Namespace.cpp \
namespace/NamespaceFactory.cpp \
render/backend/glprogram/ARBBumpProgram.cpp \
render/backend/glprogram/ARBDepthFillProgram.cpp \
render/backend/glprogram/GenericVFPProgram.cpp \
render/backend/glprogram/GLSLBumpProgram.cpp \
render/backend/glprogram/GLSLDepthFillProgram.cpp \
render/backend/OpenGLShader.cpp \
render/backend/GLProgramFactory.cpp \
render/backend/OpenGLShaderPass.cpp \
render/LinearLightList.cpp \
render/OpenGLModule.cpp \
render/OpenGLRenderSystem.cpp \
render/RenderSystemFactory.cpp \
render/View.cpp \
render/debug/SpacePartitionRenderer.cpp \
ui/UserInterfaceModule.cpp \
ui/entitychooser/EntityClassChooser.cpp \
ui/entitychooser/EntityClassTreePopulator.cpp \
ui/prefabselector/PrefabPopulator.cpp \
ui/prefabselector/PrefabSelector.cpp \
ui/texturebrowser/TextureBrowser.cpp \
ui/texturebrowser/TextureBrowserManager.cpp \
ui/findshader/FindShader.cpp \
ui/mapinfo/MapInfoDialog.cpp \
ui/mapinfo/EntityInfoTab.cpp \
ui/mapinfo/ShaderInfoTab.cpp \
ui/mapinfo/ModelInfoTab.cpp \
ui/mapinfo/LayerInfoTab.cpp \
ui/mediabrowser/MediaBrowser.cpp \
ui/particles/ParticlesChooser.cpp \
ui/brush/QuerySidesDialog.cpp \
ui/overlay/OverlayDialog.cpp \
ui/overlay/Overlay.cpp \
ui/splash/Splash.cpp \
ui/mru/MRUMenuItem.cpp \
ui/mru/MRU.cpp \
ui/layers/LayerControl.cpp \
ui/layers/LayerContextMenu.cpp \
ui/layers/LayerControlDialog.cpp \
ui/layers/LayerOrthoContextMenuItem.cpp \
ui/ortho/OrthoContextMenu.cpp \
ui/about/AboutDialog.cpp \
ui/einspector/AnglePropertyEditor.cpp \
ui/einspector/TexturePropertyEditor.cpp \
ui/einspector/EntityInspector.cpp \
ui/einspector/SkinChooser.cpp \
ui/einspector/ColourPropertyEditor.cpp \
ui/einspector/EntityPropertyEditor.cpp \
ui/einspector/SkinPropertyEditor.cpp \
ui/einspector/Vector3PropertyEditor.cpp \
ui/einspector/AddPropertyDialog.cpp \
ui/einspector/FloatPropertyEditor.cpp \
ui/einspector/BooleanPropertyEditor.cpp \
ui/einspector/LightTextureChooser.cpp \
ui/einspector/SoundPropertyEditor.cpp \
ui/einspector/PropertyEditor.cpp \
ui/einspector/PropertyEditorFactory.cpp \
ui/einspector/ClassnamePropertyEditor.cpp \
ui/einspector/ModelPropertyEditor.cpp \
ui/common/TexturePreviewCombo.cpp \
ui/common/ShaderSelector.cpp \
ui/common/ShaderChooser.cpp \
ui/common/ShaderDefinitionView.cpp \
ui/common/RenderableAABB.cpp \
ui/common/CommandEntry.cpp \
ui/common/EntityChooser.cpp \
ui/common/MapPreview.cpp \
ui/menu/FiltersMenu.cpp \
ui/prefdialog/PrefPage.cpp \
ui/prefdialog/PrefDialog.cpp \
ui/prefdialog/PreferenceItem.cpp \
ui/transform/TransformDialog.cpp \
ui/modelselector/MaterialsList.cpp \
ui/modelselector/ModelSelector.cpp \
ui/surfaceinspector/SurfaceInspector.cpp \
ui/patch/CapDialog.cpp \
ui/patch/PatchThickenDialog.cpp \
ui/patch/PatchInspector.cpp \
ui/patch/PatchCreateDialog.cpp \
ui/patch/BulgePatchDialog.cpp \
ui/lightinspector/LightInspector.cpp \
ui/commandlist/CommandList.cpp \
ui/commandlist/ShortcutChooser.cpp \
ui/filterdialog/FilterDialog.cpp \
ui/filterdialog/FilterEditor.cpp \
ui/mainframe/MainFrame.cpp \
ui/mainframe/MainFrameLayoutManager.cpp \
ui/mainframe/FloatingLayout.cpp \
ui/mainframe/EmbeddedLayout.cpp \
ui/mainframe/SplitPaneLayout.cpp \
ui/mainframe/RegularLayout.cpp \
ui/mainframe/ScreenUpdateBlocker.cpp \
ui/mainframe/TopLevelFrame.cpp \
ui/mousetool/BindToolDialog.cpp \
ui/mousetool/ToolMappingDialog.cpp \
ui/aas/AasControl.cpp \
ui/aas/AasControlDialog.cpp \
xyview/tools/BrushCreatorTool.cpp \
xyview/tools/ClipperTool.cpp \
xyview/tools/MeasurementTool.cpp \
xyview/XYWnd.cpp \
xyview/FloatingOrthoView.cpp \
xyview/GlobalXYWnd.cpp \
textool/TexToolItem.cpp \
textool/item/BrushItem.cpp \
textool/item/FaceItem.cpp \
textool/item/FaceVertexItem.cpp \
textool/item/PatchItem.cpp \
textool/item/PatchVertexItem.cpp \
textool/TexTool.cpp \
layers/LayerInfoFileModule.cpp \
layers/LayerCommandTarget.cpp \
layers/LayerSystem.cpp \
layers/LayerUsageBreakdown.cpp \
modulesystem/DynamicLibrary.cpp \
modulesystem/ApplicationContextImpl.cpp \
modulesystem/DynamicLibraryLoader.cpp \
modulesystem/ModuleLoader.cpp \
modulesystem/ModuleRegistry.cpp \
selection/SelectedNodeList.cpp \
selection/clipboard/Clipboard.cpp \
selection/shaderclipboard/ShaderClipboard.cpp \
selection/shaderclipboard/Texturable.cpp \
selection/shaderclipboard/ClosestTexturableFinder.cpp \
selection/selectionset/SelectionSetManager.cpp \
selection/selectionset/SelectionSetToolmenu.cpp \
selection/selectionset/SelectionSetInfoFileModule.cpp \
selection/selectionset/SelectionSet.cpp \
selection/ManipulateMouseTool.cpp \
selection/SelectionMouseTools.cpp \
selection/SelectionTest.cpp \
selection/manipulators/ManipulatorBase.cpp \
selection/TransformationVisitors.cpp \
selection/algorithm/Transformation.cpp \
selection/algorithm/GroupCycle.cpp \
selection/algorithm/Curves.cpp \
selection/algorithm/Entity.cpp \
selection/algorithm/Shader.cpp \
selection/algorithm/Patch.cpp \
selection/algorithm/Primitives.cpp \
selection/algorithm/Group.cpp \
selection/algorithm/ModelFinder.cpp \
selection/algorithm/General.cpp \
selection/algorithm/Planes.cpp \
selection/BestPoint.cpp \
selection/ManipulationPivot.cpp \
selection/manipulators/DragManipulator.cpp \
selection/RadiantSelectionSystem.cpp \
selection/manipulators/RotateManipulator.cpp \
selection/manipulators/ManipulatorComponents.cpp \
selection/manipulators/ScaleManipulator.cpp \
selection/group/SelectionGroupManager.cpp \
selection/group/SelectionGroupInfoFileModule.cpp \
selection/manipulators/TranslateManipulator.cpp \
selection/Intersection.cpp \
settings/GameFileLoader.cpp \
settings/Game.cpp \
settings/GameManager.cpp \
settings/PreferenceSystem.cpp \
settings/PreferencePage.cpp \
settings/Win32Registry.cpp \
patch/algorithm/General.cpp \
patch/algorithm/Prefab.cpp \
patch/Patch.cpp \
patch/PatchCreators.cpp \
patch/PatchNode.cpp \
patch/PatchModule.cpp \
patch/PatchRenderables.cpp \
patch/PatchTesselation.cpp \
map/RootNode.cpp \
map/MapPosition.cpp \
map/FindMapElements.cpp \
map/infofile/InfoFileManager.cpp \
map/infofile/InfoFile.cpp \
map/infofile/InfoFileExporter.cpp \
map/MapFileManager.cpp \
map/algorithm/ChildPrimitives.cpp \
map/algorithm/Skins.cpp \
map/algorithm/Traverse.cpp \
map/algorithm/MapExporter.cpp \
map/algorithm/MapImporter.cpp \
map/CounterManager.cpp \
map/RegionManager.cpp \
map/PointFile.cpp \
map/MapPositionManager.cpp \
map/MapResource.cpp \
map/Map.cpp \
map/AutoSaver.cpp \
map/StartupMapLoader.cpp \
map/MapResourceManager.cpp \
map/MapFormatManager.cpp \
map/AasFileManager.cpp \
map/RenderableAasFile.cpp \
clipper/ClipPoint.cpp \
clipper/Clipper.cpp \
log/Console.cpp \
log/LogStream.cpp \
log/LogWriter.cpp \
log/COutRedirector.cpp \
log/StringLogDevice.cpp \
log/LogStreamBuf.cpp \
log/LogFile.cpp \
referencecache/ModelCache.cpp \
referencecache/NullModel.cpp \
referencecache/NullModelNode.cpp
TESTS = facePlaneTest
check_PROGRAMS = facePlaneTest
facePlaneTest_SOURCES = test/facePlaneTest.cpp \
brush/FacePlane.cpp
facePlaneTest_LDADD = $(BOOST_UNIT_TEST_FRAMEWORK_LIBS) \
$(top_builddir)/libs/math/libmath.la