/
itexturetoolcolours.h
50 lines (40 loc) · 973 Bytes
/
itexturetoolcolours.h
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#pragma once
#include "imodule.h"
#include "render/Colour4.h"
namespace textool
{
enum class ColourScheme
{
Light,
Dark,
};
enum class SchemeElement
{
GridText,
MinorGrid,
MajorGrid,
SurfaceInSurfaceMode,
SurfaceInComponentMode,
Vertex,
SelectedSurface,
SelectedVertex,
Manipulator,
SelectedManipulator,
ManipulatorSurface,
};
class IColourSchemeManager :
public RegisterableModule
{
public:
virtual ~IColourSchemeManager() {}
// Activates the given scheme
virtual void setActiveScheme(ColourScheme scheme) = 0;
virtual Colour4 getColour(SchemeElement element) = 0;
};
}
constexpr const char* const MODULE_TEXTOOL_COLOURSCHEME_MANAGER("TextureToolColourSchemeManager");
inline textool::IColourSchemeManager& GlobalTextureToolColourSchemeManager()
{
static module::InstanceReference<textool::IColourSchemeManager> _reference(MODULE_TEXTOOL_COLOURSCHEME_MANAGER);
return _reference;
}