/
darkradiant.pot
6920 lines (5275 loc) · 145 KB
/
darkradiant.pot
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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: greebo@angua.at\n"
"POT-Creation-Date: 2020-04-21 18:04+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
#: ..\..\radiant\brush\BrushModule.cpp:27
msgid "Settings/Primitives"
msgstr ""
#: ..\..\radiant\brush\BrushModule.cpp:31
msgid "Default texture scale"
msgstr ""
#: ..\..\radiant\brush\BrushModule.cpp:34
msgid "Enable Texture Lock (for Brushes)"
msgstr ""
#: ..\..\radiant\brush\csg\CSG.cpp:292
msgid "This Is Not Dromed Warning"
msgstr ""
#: ..\..\radiant\brush\csg\CSG.cpp:293
msgid ""
"Note: be careful when using the CSG tool, as you might end up\n"
"with an unnecessary number of tiny brushes and/or leaks.\n"
"This popup will not be shown again."
msgstr ""
#: ..\..\radiant\brush\csg\CSG.cpp:305 ..\..\radiant\brush\csg\CSG.cpp:306
msgid "CSG Subtract: No brushes selected."
msgstr ""
#: ..\..\radiant\brush\csg\CSG.cpp:416 ..\..\radiant\brush\csg\CSG.cpp:417
msgid "CSG Merge: No brushes selected."
msgstr ""
#: ..\..\radiant\camera\CameraSettings.cpp:56
msgid "Settings/Camera"
msgstr ""
#: ..\..\radiant\camera\CameraSettings.cpp:59
msgid "Movement Speed (game units)"
msgstr ""
#: ..\..\radiant\camera\CameraSettings.cpp:60
msgid "Rotation Speed"
msgstr ""
#: ..\..\radiant\camera\CameraSettings.cpp:63
msgid "Freelook mode can be toggled"
msgstr ""
#: ..\..\radiant\camera\CameraSettings.cpp:64
msgid "Discrete movement (non-freelook mode)"
msgstr ""
#: ..\..\radiant\camera\CameraSettings.cpp:65
msgid "Enable far-clip plane (hides distant objects)"
msgstr ""
#: ..\..\radiant\camera\CameraSettings.cpp:68
msgid "Invert mouse vertical axis (freelook mode)"
msgstr ""
#: ..\..\radiant\camera\CameraSettings.cpp:71
msgid "Solid selection boxes"
msgstr ""
#: ..\..\radiant\camera\CameraSettings.cpp:74
msgid "Show camera toolbar"
msgstr ""
#: ..\..\radiant\camera\FloatingCamWnd.cpp:18 xml_file_content.cpp:63
msgid "Camera"
msgstr ""
#: ..\..\radiant\camera\tools\FreeMoveTool.h:23
msgid "Freemove Mode"
msgstr ""
#: ..\..\radiant\camera\tools\JumpToObjectTool.h:22
msgid "Jump to Object"
msgstr ""
#: ..\..\radiant\camera\tools\PanViewTool.h:23
msgid "Pan Camera View"
msgstr ""
#: ..\..\radiant\camera\tools\ShaderClipboardTools.h:116
msgid "Pick Shader"
msgstr ""
#: ..\..\radiant\camera\tools\ShaderClipboardTools.h:139
msgid "Paste Shader Projected"
msgstr ""
#: ..\..\radiant\camera\tools\ShaderClipboardTools.h:158
msgid "Paste Shader Natural"
msgstr ""
#: ..\..\radiant\camera\tools\ShaderClipboardTools.h:177
msgid "Paste Texture Coordinates"
msgstr ""
#: ..\..\radiant\camera\tools\ShaderClipboardTools.h:196
msgid "Paste Shader to all Brush Faces"
msgstr ""
#: ..\..\radiant\camera\tools\ShaderClipboardTools.h:215
msgid "Paste Shader Name"
msgstr ""
#: ..\..\radiant\clipper\Clipper.cpp:40
msgid "Settings/Clipper"
msgstr ""
#: ..\..\radiant\clipper\Clipper.cpp:42
msgid "Clipper tool uses caulk texture"
msgstr ""
#: ..\..\radiant\clipper\Clipper.cpp:43
msgid "Caulk shader name"
msgstr ""
#: ..\..\radiant\eclassmgr\EClassManager.cpp:336
#: ..\..\radiant\eclassmgr\EClassManager.cpp:337
msgid "Reloading Defs"
msgstr ""
#: ..\..\radiant\entity\EntityCreator.cpp:39
msgid "createNodeForEntity(): cannot create entity for NULL entityclass."
msgstr ""
#: ..\..\radiant\eventmanager\MouseToolGroup.cpp:23
msgid "XY View"
msgstr ""
#: ..\..\radiant\eventmanager\MouseToolGroup.cpp:25 xml_file_content.cpp:51
msgid "Camera View"
msgstr ""
#: ..\..\radiant\eventmanager\MouseToolGroup.cpp:27
msgid "Unknown"
msgstr ""
#: ..\..\radiant\filetypes\FileTypeRegistry.cpp:13
msgid "All Files"
msgstr ""
#: ..\..\radiant\layers\LayerManager.cpp:32
msgid "Default"
msgstr ""
#: ..\..\radiant\layers\LayerModule.cpp:157
#: ..\..\radiant\particles\editor\ParticleEditor.cpp:1538
msgid "Enter Name"
msgstr ""
#: ..\..\radiant\layers\LayerModule.cpp:158
msgid "Enter Layer Name"
msgstr ""
#: ..\..\radiant\layers\LayerModule.cpp:172
msgid "Cannot create layer with empty name."
msgstr ""
#: ..\..\radiant\layers\LayerModule.cpp:187
msgid "This name already exists."
msgstr ""
#: ..\..\radiant\map\algorithm\Export.cpp:95
msgid ""
"To replace the selection with the exported model\n"
"the output path must be located within the mod/project."
msgstr ""
#: ..\..\radiant\map\algorithm\Export.cpp:134
#: ..\..\radiant\ui\ortho\OrthoContextMenu.cpp:425
msgid "Unable to create model, classname not found."
msgstr ""
#: ..\..\radiant\map\algorithm\Import.cpp:349
msgid "Unknown map format"
msgstr ""
#: ..\..\radiant\map\algorithm\Import.cpp:367
msgid ""
"Failure reading map from clipboard:\n"
"{0}"
msgstr ""
#: ..\..\radiant\map\algorithm\MapExporter.cpp:140
msgid "Writing map"
msgstr ""
#: ..\..\radiant\map\algorithm\MapExporter.cpp:248
msgid "Writing node {0:d}"
msgstr ""
#: ..\..\radiant\map\algorithm\MapImporter.cpp:41
msgid "Loading map"
msgstr ""
#: ..\..\radiant\map\algorithm\MapImporter.cpp:44
#: ..\..\radiant\map\algorithm\MapImporter.cpp:64
msgid "Loading entity {0:d}\n"
msgstr ""
#: ..\..\radiant\map\algorithm\Models.cpp:98
#: ..\..\radiant\map\algorithm\Models.cpp:119 ..\..\radiant\map\Map.cpp:110
#: ..\..\radiant\map\Map.cpp:312 ..\..\radiant\map\Map.cpp:387
#: ..\..\radiant\map\Map.cpp:415
#: ..\..\radiant\shaders\Doom3ShaderSystem.cpp:312
msgid "Processing..."
msgstr ""
#: ..\..\radiant\map\algorithm\Models.cpp:98
#: ..\..\radiant\map\algorithm\Models.cpp:119
msgid "Reloading Models"
msgstr ""
#: ..\..\radiant\map\AutoSaver.cpp:204
msgid "Snapshot Folder Size Warning"
msgstr ""
#: ..\..\radiant\map\AutoSaver.cpp:205
msgid ""
"The snapshots saved for this map are exceeding the configured size limit.\n"
"Consider cleaning up the folder {0}"
msgstr ""
#: ..\..\radiant\map\AutoSaver.cpp:331
msgid "Settings/Autosave"
msgstr ""
#: ..\..\radiant\map\AutoSaver.cpp:334
msgid "Enable Autosave"
msgstr ""
#: ..\..\radiant\map\AutoSaver.cpp:335
msgid "Autosave Interval (in minutes)"
msgstr ""
#: ..\..\radiant\map\AutoSaver.cpp:337
msgid "Save Snapshots"
msgstr ""
#: ..\..\radiant\map\AutoSaver.cpp:338
msgid "Snapshot folder (relative to map folder)"
msgstr ""
#: ..\..\radiant\map\AutoSaver.cpp:339
msgid "Max total Snapshot size per map (MB)"
msgstr ""
#: ..\..\radiant\map\CounterManager.cpp:63
msgid ""
"Number of brushes/patches/entities in this map\n"
"(Number of selected items shown in parentheses)"
msgstr ""
#: ..\..\radiant\map\CounterManager.cpp:81
msgid "Brushes: {0:d} ({1:d}) Patches: {2:d} ({3:d}) Entities: {4:d} ({5:d})"
msgstr ""
#: ..\..\radiant\map\EditingStopwatch.cpp:75
msgid "Time spent on this map"
msgstr ""
#: ..\..\radiant\map\FindMapElements.cpp:95
msgid "Find Brush"
msgstr ""
#: ..\..\radiant\map\FindMapElements.cpp:97
msgid "Entity Number:"
msgstr ""
#: ..\..\radiant\map\FindMapElements.cpp:98
msgid "Brush Number:"
msgstr ""
#: ..\..\radiant\map\format\Doom3MapReader.cpp:49
#: ..\..\radiant\map\format\Quake3MapReader.cpp:44
msgid ""
"Failed parsing entity {0:d}:\n"
"{1}"
msgstr ""
#: ..\..\radiant\map\format\Doom3MapReader.cpp:94
#: ..\..\radiant\map\format\Quake4MapReader.cpp:47
msgid "Unable to parse map version (parse exception)."
msgstr ""
#: ..\..\radiant\map\format\Doom3MapReader.cpp:102
#: ..\..\radiant\map\format\Quake4MapReader.cpp:54
msgid "Could not recognise map version number format."
msgstr ""
#: ..\..\radiant\map\format\Doom3MapReader.cpp:110
#: ..\..\radiant\map\format\Quake4MapReader.cpp:62
msgid "Incorrect map version: required {0:f}, found {1:f}"
msgstr ""
#: ..\..\radiant\map\format\Doom3MapReader.cpp:143
#: ..\..\radiant\map\format\Quake3MapReader.cpp:101
msgid "Primitive #{0:d}: parse error"
msgstr ""
#: ..\..\radiant\map\format\Doom3MapReader.cpp:153
#: ..\..\radiant\map\format\Quake3MapReader.cpp:111
msgid "Primitive #{0:d}: parse exception {1}"
msgstr ""
#: ..\..\radiant\map\format\Doom3MapReader.cpp:244
#: ..\..\radiant\map\format\Quake3MapReader.cpp:202
msgid "Parsed invalid value '{0}' for key '{1}'"
msgstr ""
#: ..\..\radiant\map\format\primitiveparsers\BrushDef.cpp:125
#: ..\..\radiant\map\format\primitiveparsers\BrushDef.cpp:234
msgid "BrushDefParser: invalid token '{0}'"
msgstr ""
#: ..\..\radiant\map\format\primitiveparsers\BrushDef3.cpp:115
msgid "BrushDef3Parser: invalid token '{0}'"
msgstr ""
#: ..\..\radiant\map\format\primitiveparsers\BrushDef3.cpp:186
msgid "BrushDef3ParserQuake4: invalid token '{0}'"
msgstr ""
#: ..\..\radiant\map\infofile\InfoFile.cpp:68
msgid "Map Info File Version invalid"
msgstr ""
#: ..\..\radiant\map\Map.cpp:68
msgid "unnamed.map"
msgstr ""
#: ..\..\radiant\map\Map.cpp:110
msgid "Loading textures..."
msgstr ""
#: ..\..\radiant\map\Map.cpp:314
msgid "Preprocessing"
msgstr ""
#: ..\..\radiant\map\Map.cpp:320
msgid "Saving Map"
msgstr ""
#: ..\..\radiant\map\Map.cpp:356
msgid "Importing..."
msgstr ""
#: ..\..\radiant\map\Map.cpp:440
msgid ""
"Save changes to map \"{0}\"\n"
"before closing?"
msgstr ""
#: ..\..\radiant\map\Map.cpp:447
msgid "{0:d} minutes"
msgstr ""
#: ..\..\radiant\map\Map.cpp:451
msgid "{0:d} seconds"
msgstr ""
#: ..\..\radiant\map\Map.cpp:455
msgid ""
"If you don't save, changes from the last {0}\n"
"will be lost."
msgstr ""
#: ..\..\radiant\map\Map.cpp:509
msgid "Save Map"
msgstr ""
#: ..\..\radiant\map\Map.cpp:549
msgid "Save Copy As..."
msgstr ""
#: ..\..\radiant\map\Map.cpp:649
msgid "New Map"
msgstr ""
#: ..\..\radiant\map\Map.cpp:658 ..\..\radiant\ui\mru\MRU.cpp:96
msgid "Open Map"
msgstr ""
#: ..\..\radiant\map\Map.cpp:662
msgid "Open map"
msgstr ""
#: ..\..\radiant\map\Map.cpp:676
msgid "Import map"
msgstr ""
#: ..\..\radiant\map\Map.cpp:704
msgid "Export Map"
msgstr ""
#: ..\..\radiant\map\Map.cpp:722
msgid "Export selection"
msgstr ""
#: ..\..\radiant\map\Map.cpp:737
msgid "Save selected as Prefab"
msgstr ""
#: ..\..\radiant\map\Map.cpp:782
msgid ""
"Failure running map event {0}:\n"
"{1}"
msgstr ""
#: ..\..\radiant\map\MapFileManager.cpp:32
#: ..\..\radiant\map\MapFileManager.cpp:37
#: ..\..\radiant\map\MapFileManager.cpp:38
msgid "Map"
msgstr ""
#: ..\..\radiant\map\MapFileManager.cpp:33 xml_file_content.cpp:92
msgid "Region"
msgstr ""
#: ..\..\radiant\map\MapFileManager.cpp:34
#: ..\..\radiant\ui\prefabselector\PrefabSelector.cpp:344
msgid "Prefab"
msgstr ""
#: ..\..\radiant\map\MapFileManager.cpp:35
msgid "Portable Prefab"
msgstr ""
#: ..\..\radiant\map\MapResource.cpp:256 ..\..\radiant\map\MapResource.cpp:499
msgid "File is write-protected: {0}"
msgstr ""
#: ..\..\radiant\map\MapResource.cpp:336
msgid ""
"Could not determine map format of file:\n"
"{0}"
msgstr ""
#: ..\..\radiant\map\MapResource.cpp:381
msgid "Map loading cancelled"
msgstr ""
#: ..\..\radiant\map\MapResource.cpp:392
msgid ""
"Failure reading map file:\n"
"{0}\n"
"\n"
"{1}"
msgstr ""
#: ..\..\radiant\map\MapResource.cpp:455 ..\..\radiant\map\MapResource.cpp:474
msgid ""
"Failure opening file:\n"
"{0}"
msgstr ""
#: ..\..\radiant\map\MapResource.cpp:572
msgid "Map writing cancelled"
msgstr ""
#: ..\..\radiant\map\MapResource.cpp:590
msgid "Could not open output streams for writing"
msgstr ""
#: ..\..\radiant\map\PointFile.cpp:96
msgid "Could not open pointfile: {0}"
msgstr ""
#: ..\..\radiant\map\RegionManager.cpp:175
msgid "Warning: Camera not within region, can't set info_player_start."
msgstr ""
#: ..\..\radiant\map\RegionManager.cpp:263
msgid "Could not set Region: XY Top View not found."
msgstr ""
#: ..\..\radiant\map\RegionManager.cpp:290
msgid "Could not set Region: please select a single Brush."
msgstr ""
#: ..\..\radiant\map\RegionManager.cpp:315
msgid "This command is not available in component mode."
msgstr ""
#: ..\..\radiant\map\RegionManager.cpp:321
msgid "Could not set Region: nothing selected."
msgstr ""
#: ..\..\radiant\map\RegionManager.cpp:338
msgid "Export region"
msgstr ""
#: ..\..\radiant\model\ModelExporter.cpp:324
#: ..\..\radiant\particles\ParticlesManager.cpp:327
#: ..\..\radiant\particles\ParticlesManager.cpp:355
msgid "Cannot open file for writing: {0}"
msgstr ""
#: ..\..\radiant\model\ModelExporter.cpp:346
msgid "Could not rename the existing file to .bak: {0}"
msgstr ""
#: ..\..\radiant\model\ModelExporter.cpp:360
msgid "Could not rename the temporary file: {0}"
msgstr ""
#: ..\..\radiant\model\ModelFormatManager.cpp:42
msgid "Settings/Model Export"
msgstr ""
#: ..\..\radiant\model\ModelFormatManager.cpp:51
msgid "Export Format for scaled Models"
msgstr ""
#: ..\..\radiant\modulesystem\ModuleRegistry.cpp:131
msgid "Initialising Module: {0}"
msgstr ""
#: ..\..\radiant\modulesystem\ModuleRegistry.cpp:147
msgid "Searching for Modules"
msgstr ""
#: ..\..\radiant\modulesystem\ModuleRegistry.cpp:155
msgid "Initialising Modules"
msgstr ""
#: ..\..\radiant\modulesystem\ModuleRegistry.cpp:169
msgid "Modules initialised"
msgstr ""
#: ..\..\radiant\particles\editor\ParticleEditor.cpp:44
msgid "Particle Editor"
msgstr ""
#: ..\..\radiant\particles\editor\ParticleEditor.cpp:159
#: ..\..\radiant\ui\particles\ParticlesChooser.cpp:66
msgid "Particle"
msgstr ""
#: ..\..\radiant\particles\editor\ParticleEditor.cpp:208
msgid "Stage"
msgstr ""
#: ..\..\radiant\particles\editor\ParticleEditor.cpp:1034
msgid "Note: changes will be written to the file <i>{0}</i>"
msgstr ""
#: ..\..\radiant\particles\editor\ParticleEditor.cpp:1341
msgid "Save Changes"
msgstr ""
#: ..\..\radiant\particles\editor\ParticleEditor.cpp:1342
msgid ""
"Do you want to save the changes\n"
"you made to the particle {0}?"
msgstr ""
#: ..\..\radiant\particles\editor\ParticleEditor.cpp:1375
msgid ""
"Error saving particle definition:\n"
"{0}"
msgstr ""
#: ..\..\radiant\particles\editor\ParticleEditor.cpp:1505
msgid "Select .prt file"
msgstr ""
#: ..\..\radiant\particles\editor\ParticleEditor.cpp:1539
msgid "Enter Particle Name"
msgstr ""
#: ..\..\radiant\particles\editor\ParticleEditor.cpp:1553
msgid "Cannot create particle with an empty name."
msgstr ""
#: ..\..\radiant\particles\editor\ParticleEditor.cpp:1568
msgid "This name is already in use."
msgstr ""
#: ..\..\radiant\particles\editor\ParticleEditorModule.h:56
msgid "Particle Editor..."
msgstr ""
#: ..\..\radiant\particles\ParticlesManager.cpp:288
msgid "Cannot save particle, it has not been registered yet."
msgstr ""
#: ..\..\radiant\particles\ParticlesManager.cpp:368
msgid "Cannot open file for reading: {0}"
msgstr ""
#: ..\..\radiant\particles\ParticlesManager.cpp:415
msgid "Could not remove the file {0}"
msgstr ""
#: ..\..\radiant\particles\ParticlesManager.cpp:429
msgid "Could not rename the temporary file {0}"
msgstr ""
#: ..\..\radiant\patch\algorithm\General.cpp:110
msgid ""
"Cannot stitch textures. \n"
"Could not cast nodes to patches."
msgstr ""
#: ..\..\radiant\patch\algorithm\General.cpp:119
msgid ""
"Cannot stitch patch textures. \n"
"Exactly 2 patches must be selected."
msgstr ""
#: ..\..\radiant\patch\algorithm\General.cpp:157
msgid "Cannot bulge patch. No patches selected."
msgstr ""
#: ..\..\radiant\patch\algorithm\Prefab.cpp:244
msgid "Cannot create end-cap, patch must have a width of 5."
msgstr ""
#: ..\..\radiant\patch\algorithm\Prefab.cpp:251
msgid "Cannot create bevel-cap, patch must have a width of 3."
msgstr ""
#: ..\..\radiant\patch\algorithm\Prefab.cpp:260
msgid "Cannot create cylinder-cap, patch must have a width of 9."
msgstr ""
#: ..\..\radiant\patch\Patch.cpp:1620
msgid "Sorry. Patch is not suitable for this kind of operation."
msgstr ""
#: ..\..\radiant\patch\PatchCreators.cpp:63
msgid "Settings/Patch"
msgstr ""
#: ..\..\radiant\patch\PatchCreators.cpp:64
msgid "Patch Subdivide Threshold"
msgstr ""
#: ..\..\radiant\RadiantApp.cpp:107
msgid "Disable sound for this session."
msgstr ""
#: ..\..\radiant\RadiantApp.cpp:108
msgid "Verbose logging."
msgstr ""
#: ..\..\radiant\selection\algorithm\Curves.cpp:188
msgid "Can't append curve point - no entities with curve selected."
msgstr ""
#: ..\..\radiant\selection\algorithm\Curves.cpp:198
msgid "Can't remove curve points - must be in vertex editing mode."
msgstr ""
#: ..\..\radiant\selection\algorithm\Curves.cpp:218
msgid "Can't remove curve points - no entities with curves selected."
msgstr ""
#: ..\..\radiant\selection\algorithm\Curves.cpp:228
msgid "Can't insert curve points - must be in vertex editing mode."
msgstr ""
#: ..\..\radiant\selection\algorithm\Curves.cpp:248
msgid "Can't insert curve points - no entities with curves selected."
msgstr ""
#: ..\..\radiant\selection\algorithm\Curves.cpp:269
msgid "Can't convert curves - no entities with curves selected."
msgstr ""
#: ..\..\radiant\selection\algorithm\Entity.cpp:82
msgid "The name {0} already exists in this map!"
msgstr ""
#: ..\..\radiant\selection\algorithm\Entity.cpp:106
msgid "Cannot set classname to an empty string."
msgstr ""
#: ..\..\radiant\selection\algorithm\Entity.cpp:111
msgid "Cannot change classname to worldspawn."
msgstr ""
#: ..\..\radiant\selection\algorithm\Entity.cpp:130
msgid "Cannot change classname of worldspawn entity."
msgstr ""
#: ..\..\radiant\selection\algorithm\Entity.cpp:168
msgid "Critical: Cannot find selected entities."
msgstr ""
#: ..\..\radiant\selection\algorithm\Entity.cpp:173
#: ..\..\radiant\selection\algorithm\Entity.cpp:189
msgid "Exactly two entities must be selected for this operation."
msgstr ""
#: ..\..\radiant\selection\algorithm\Entity.cpp:235
msgid "Unable to create entity {0}, no brushes selected."
msgstr ""
#: ..\..\radiant\selection\algorithm\Group.cpp:249
msgid ""
"Cannot reparent primitives to entity. Please select at least one brush/patch "
"and exactly one func_* entity. (The entity has to be selected last.)"
msgstr ""
#: ..\..\radiant\selection\algorithm\Group.cpp:399
msgid ""
"Cannot merge entities, the selection must consist of func_* entities only.\n"
"(The first selected entity will be preserved.)"
msgstr ""
#: ..\..\radiant\selection\algorithm\Group.cpp:409
#: ..\..\radiant\selection\algorithm\Group.cpp:476
msgid "No map loaded"
msgstr ""
#: ..\..\radiant\selection\algorithm\Group.cpp:415
msgid "Groups can be formed in Primitive and Group Part selection mode only"
msgstr ""
#: ..\..\radiant\selection\algorithm\Group.cpp:420
msgid "Nothing selected, cannot group anything"
msgstr ""
#: ..\..\radiant\selection\algorithm\Group.cpp:425
msgid "Select more than one element to form a group"
msgstr ""
#: ..\..\radiant\selection\algorithm\Group.cpp:451
msgid "The selected elements already form a group"
msgstr ""
#: ..\..\radiant\selection\algorithm\Group.cpp:482
msgid "Groups can be dissolved in Primitive and Group Part selection mode only"
msgstr ""
#: ..\..\radiant\selection\algorithm\Group.cpp:487
msgid "Nothing selected, cannot un-group anything"
msgstr ""
#: ..\..\radiant\selection\algorithm\Group.cpp:507
msgid "The selected elements aren't part of any group"
msgstr ""
#: ..\..\radiant\selection\algorithm\Patch.cpp:60
msgid "Cannot create caps, no patches selected."
msgstr ""
#: ..\..\radiant\selection\algorithm\Patch.cpp:197
msgid "Cannot thicken patch. Nothing selected."
msgstr ""
#: ..\..\radiant\selection\algorithm\Primitives.cpp:78
#: ..\..\radiant\selection\algorithm\Primitives.cpp:82
msgid "No patches selected."
msgstr ""
#: ..\..\radiant\selection\algorithm\Primitives.cpp:243
msgid "Could not create patch."
msgstr ""
#: ..\..\radiant\selection\algorithm\Primitives.cpp:361
msgid "No faces selected."
msgstr ""
#: ..\..\radiant\selection\algorithm\Primitives.cpp:382
msgid "{0:d} faces were not suitable (had more than 4 vertices)."
msgstr ""
#: ..\..\radiant\selection\algorithm\Primitives.cpp:393
#: ..\..\radiant\selection\algorithm\Primitives.cpp:490
msgid "No brushes selected."
msgstr ""
#: ..\..\radiant\selection\algorithm\Primitives.cpp:590
msgid "At least one brush must be selected for this operation."
msgstr ""
#: ..\..\radiant\selection\algorithm\Shader.cpp:307
msgid ""
"Can't paste shader to entire brush.\n"
"Target is not a brush."
msgstr ""
#: ..\..\radiant\selection\algorithm\Shader.cpp:346
msgid ""
"Can't paste Texture Coordinates.\n"
"Target patch dimensions must match."
msgstr ""
#: ..\..\radiant\selection\algorithm\Shader.cpp:355
msgid "Can't paste Texture Coordinates from patches to faces."
msgstr ""
#: ..\..\radiant\selection\algorithm\Shader.cpp:361
msgid "Can't paste Texture Coordinates from faces."
msgstr ""
#: ..\..\radiant\selection\algorithm\Shader.cpp:417
msgid "Can't copy Shader. Couldn't retrieve patch."
msgstr ""
#: ..\..\radiant\selection\algorithm\Shader.cpp:427
msgid "Can't copy Shader. Couldn't retrieve face."
msgstr ""
#: ..\..\radiant\selection\algorithm\Shader.cpp:433
msgid "Can't copy Shader. Please select a single face or patch."
msgstr ""
#: ..\..\radiant\selection\algorithm\Transformation.cpp:98
msgid "Cannot scale by zero value."
msgstr ""
#: ..\..\radiant\selection\group\SelectionGroupModule.cpp:72
#: ..\..\radiant\selection\group\SelectionGroupModule.cpp:88
msgid "Ungroup Selection"
msgstr ""
#: ..\..\radiant\selection\group\SelectionGroupModule.cpp:75
#: ..\..\radiant\selection\group\SelectionGroupModule.cpp:82
msgid "Group Selection"
msgstr ""
#: ..\..\radiant\selection\ManipulateMouseTool.cpp:39
msgid "Manipulate"
msgstr ""
#: ..\..\radiant\selection\RadiantSelectionSystem.cpp:916
msgid "Settings/Selection"
msgstr ""
#: ..\..\radiant\selection\RadiantSelectionSystem.cpp:918
msgid ""
"Ignore light volume bounds when calculating default rotation pivot location"
msgstr ""
#: ..\..\radiant\selection\SelectionMouseTools.cpp:54
msgid "Select"
msgstr ""
#: ..\..\radiant\selection\SelectionMouseTools.cpp:176 xml_file_content.cpp:4
msgid "Select Faces"
msgstr ""
#: ..\..\radiant\selection\SelectionMouseTools.cpp:195
msgid "Cycle Selection"
msgstr ""
#: ..\..\radiant\selection\SelectionMouseTools.cpp:248
msgid "Cycle Face Selection"
msgstr ""
#: ..\..\radiant\selection\selectionset\SelectionSetToolmenu.cpp:24
msgid ""
"Enter a name and hit ENTER to save a set.\n"
"\n"
"Select an item from the dropdown list to restore the selection.\n"
"\n"
"Hold SHIFT when opening the dropdown list and selecting the item to de-"
"select the set."
msgstr ""
#: ..\..\radiant\selection\selectionset\SelectionSetToolmenu.cpp:41
msgid "Selection Set: "
msgstr ""
#: ..\..\radiant\selection\selectionset\SelectionSetToolmenu.cpp:57
msgid "Clear Selection Sets"
msgstr ""
#: ..\..\radiant\selection\selectionset\SelectionSetToolmenu.cpp:173
msgid "Cannot create selection set"
msgstr ""
#: ..\..\radiant\selection\selectionset\SelectionSetToolmenu.cpp:174
msgid ""
"Cannot create a selection set, there is nothing selected in the current "
"scene."
msgstr ""
#: ..\..\radiant\selection\selectionset\SelectionSetToolmenu.cpp:243
msgid "Delete all selection sets?"
msgstr ""
#: ..\..\radiant\selection\selectionset\SelectionSetToolmenu.cpp:244
msgid ""
"This will delete all set definitions. The actual map objects will not be "
"affected by this step.\n"
"\n"
"Continue with that operation?"
msgstr ""
#: ..\..\radiant\selection\shaderclipboard\ShaderClipboard.cpp:31
msgid "The name of the shader in the clipboard"
msgstr ""
#: ..\..\radiant\selection\shaderclipboard\ShaderClipboard.cpp:95
msgid "ShaderClipboard: {0}"
msgstr ""
#: ..\..\radiant\selection\shaderclipboard\ShaderClipboard.cpp:98
msgid "Face"
msgstr ""
#: ..\..\radiant\selection\shaderclipboard\ShaderClipboard.cpp:101
msgid "Patch"
msgstr ""
#: ..\..\radiant\selection\shaderclipboard\ShaderClipboard.cpp:104
#: ..\..\radiant\ui\common\ShaderSelector.cpp:356
#: ..\..\radiant\ui\common\TexturePreviewCombo.cpp:73
#: ..\..\radiant\ui\mapinfo\ShaderInfoTab.cpp:60
#: ..\..\radiant\ui\mediabrowser\MediaBrowser.cpp:450 xml_file_content.cpp:14
msgid "Shader"
msgstr ""
#: ..\..\radiant\selection\shaderclipboard\ShaderClipboard.cpp:108
msgid "ShaderClipboard is empty."
msgstr ""
#: ..\..\radiant\settings\GameManager.cpp:119
#: ..\..\radiant\ui\prefdialog\PrefDialog.cpp:183
msgid "Game"
msgstr ""
#: ..\..\radiant\settings\GameManager.cpp:120
msgid ""
"This page has been moved!\n"
"Please use the game settings dialog in the menu: File > Game/Project "
"Setup..."
msgstr ""
#: ..\..\radiant\settings\GameManager.cpp:139
msgid "GameManager: No game type selected, can't continue."
msgstr ""
#: ..\..\radiant\settings\GameManager.cpp:157
msgid "GameManager: No valid game files found, can't continue."
msgstr ""
#: ..\..\radiant\settings\GameManager.cpp:193
msgid "No game type selected."
msgstr ""
#: ..\..\radiant\settings\LanguageManager.cpp:102
msgid "Settings/Language"
msgstr ""
#: ..\..\radiant\settings\LanguageManager.cpp:103
msgid "Language"
msgstr ""
#: ..\..\radiant\settings\LanguageManager.cpp:105
msgid ""
"<b>Note:</b> You'll need to restart DarkRadiant\n"
"after changing the language setting."
msgstr ""
#: ..\..\radiant\settings\LanguageManager.cpp:216
#: ..\..\radiant\settings\LanguageManager.cpp:253
msgid "English"
msgstr ""
#: ..\..\radiant\settings\LanguageManager.cpp:217
msgid "Abkhazian"
msgstr ""
#: ..\..\radiant\settings\LanguageManager.cpp:218
msgid "Avestan"
msgstr ""
#: ..\..\radiant\settings\LanguageManager.cpp:219
msgid "Afrikaans"
msgstr ""
#: ..\..\radiant\settings\LanguageManager.cpp:220