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LocalisationModule.cpp
64 lines (47 loc) · 1.7 KB
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LocalisationModule.cpp
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#include "LocalisationModule.h"
#include "i18n.h"
#include "ipreferencesystem.h"
#include "registry/registry.h"
#include "module/StaticModule.h"
#include "LocalisationProvider.h"
namespace settings
{
const std::string& LocalisationModule::getName() const
{
static std::string _name("LocalisationModule");
return _name;
}
const StringSet& LocalisationModule::getDependencies() const
{
static StringSet _dependencies;
if (_dependencies.empty())
{
_dependencies.insert(MODULE_PREFERENCESYSTEM);
_dependencies.insert(MODULE_XMLREGISTRY);
}
return _dependencies;
}
void LocalisationModule::initialiseModule(const IApplicationContext& ctx)
{
rMessage() << getName() << "::initialiseModule called" << std::endl;
// Construct the list of available languages
ComboBoxValueList langs;
LocalisationProvider::Instance()->foreachAvailableLanguage([&](const LocalisationProvider::Language& lang)
{
langs.emplace_back(lang.twoDigitCode + " - " + lang.displayName);
});
auto registryKey = LocalisationProvider::RKEY_LANGUAGE;
// Load the currently selected index into the registry
registry::setValue(registryKey, LocalisationProvider::Instance()->getCurrentLanguageIndex());
GlobalRegistry().setAttribute(registryKey, "volatile", "1"); // don't save this to user.xml
// Add Preferences
IPreferencePage& page = GlobalPreferenceSystem().getPage(_("Settings/Language"));
page.appendCombo(_("Language"), registryKey, langs);
page.appendLabel(_("<b>Note:</b> You'll need to restart DarkRadiant\nafter changing the language setting."));
}
void LocalisationModule::shutdownModule()
{
LocalisationProvider::Instance()->saveLanguageSetting();
}
module::StaticModuleRegistration<LocalisationModule> localisationModule;
}