/
Makefile.am
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Makefile.am
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libradiantcoredir = $(pkglibdir)/modules
libradiantcore_LTLIBRARIES = libradiantcore.la
libradiantcore_la_CPPFLAGS = -DPKGLIBDIR='"$(pkglibdir)"' \
-DPKGDATADIR='"$(pkgdatadir)"' \
-DLOCALEDIR='"$(localedir)"' \
-DHTMLDIR='"$(htmldir)"' \
-I$(top_srcdir)/include \
-I$(top_srcdir)/libs \
$(LIBSIGC_CFLAGS) \
$(XML_CFLAGS) \
$(FTGL_CFLAGS)
libradiantcore_la_LIBADD = $(top_builddir)/libs/scene/libscenegraph.la \
$(top_builddir)/libs/xmlutil/libxmlutil.la \
$(top_builddir)/libs/math/libmath.la \
$(top_builddir)/libs/module/libmodule.la
libradiantcore_la_LDFLAGS = -module -avoid-version \
$(XML_LIBS) \
$(GLEW_LIBS) \
$(GL_LIBS) \
$(GLU_LIBS) \
$(JPEG_LIBS) \
$(PNG_LIBS) \
$(FTGL_LIBS) \
$(LIBSIGC_LIBS) \
$(FILESYSTEM_LIBS) \
$(DL_LIBS) \
$(INTL_LIBS) \
$(Z_LIBS)
libradiantcore_la_SOURCES = Radiant.cpp \
brush/Brush.cpp \
brush/BrushModule.cpp \
brush/BrushNode.cpp \
brush/Face.cpp \
brush/FaceInstance.cpp \
brush/FacePlane.cpp \
brush/FixedWinding.cpp \
brush/TexDef.cpp \
brush/TextureMatrix.cpp \
brush/TextureProjection.cpp \
brush/Winding.cpp \
brush/csg/CSG.cpp \
brush/export/CollisionModel.cpp \
camera/CameraManager.cpp \
camera/Camera.cpp \
clipper/BrushByPlaneClipper.cpp \
clipper/ClipPoint.cpp \
clipper/Clipper.cpp \
clipper/SplitAlgorithm.cpp \
commandsystem/CommandSystem.cpp \
eclass/Doom3EntityClass.cpp \
eclass/EClassManager.cpp \
entity/ShaderParms.cpp \
entity/EntitySettings.cpp \
entity/KeyValueObserver.cpp \
entity/EntityNode.cpp \
entity/RotationMatrix.cpp \
entity/target/TargetManager.cpp \
entity/target/TargetLineNode.cpp \
entity/target/TargetKeyCollection.cpp \
entity/target/TargetKey.cpp \
entity/target/TargetableNode.cpp \
entity/light/Renderables.cpp \
entity/light/Light.cpp \
entity/light/LightNode.cpp \
entity/eclassmodel/EclassModelNode.cpp \
entity/RotationKey.cpp \
entity/NameKeyObserver.cpp \
entity/doom3group/Doom3GroupNode.cpp \
entity/doom3group/Doom3Group.cpp \
entity/NamespaceManager.cpp \
entity/generic/GenericEntity.cpp \
entity/generic/GenericEntityNode.cpp \
entity/speaker/SpeakerNode.cpp \
entity/speaker/SpeakerRenderables.cpp \
entity/Doom3Entity.cpp \
entity/ModelKey.cpp \
entity/KeyValue.cpp \
entity/curve/CurveCatmullRom.cpp \
entity/curve/Curve.cpp \
entity/curve/CurveEditInstance.cpp \
entity/curve/CurveNURBS.cpp \
entity/AngleKey.cpp \
entity/EntityModule.cpp \
filetypes/FileTypeRegistry.cpp \
filters/BasicFilterSystem.cpp \
filters/XMLFilter.cpp \
filters/XmlFilterEventAdapter.cpp \
fonts/FontLoader.cpp \
fonts/GlyphInfo.cpp \
fonts/GlyphSet.cpp \
fonts/FontManager.cpp \
grid/GridManager.cpp \
imagefile/BMPLoader.cpp \
imagefile/dds.cpp \
imagefile/ddslib.cpp \
imagefile/ImageLoader.cpp \
imagefile/JPEGLoader.cpp \
imagefile/PNGLoader.cpp \
imagefile/TGALoader.cpp \
layers/LayerInfoFileModule.cpp \
layers/LayerModule.cpp \
layers/LayerManager.cpp \
log/COutRedirector.cpp \
log/LogFile.cpp \
log/LogStream.cpp \
log/LogStreamBuf.cpp \
log/LogWriter.cpp \
log/StringLogDevice.cpp \
map/aas/AasFileManager.cpp \
map/aas/Doom3AasFileLoader.cpp \
map/aas/Doom3AasFileSettings.cpp \
map/aas/Doom3AasFile.cpp \
map/algorithm/Export.cpp \
map/algorithm/Import.cpp \
map/algorithm/MapExporter.cpp \
map/algorithm/MapImporter.cpp \
map/algorithm/Models.cpp \
map/algorithm/Skins.cpp \
map/format/MapFormatManager.cpp \
map/format/Quake3MapFormat.cpp \
map/format/Quake4MapFormat.cpp \
map/format/Doom3MapFormat.cpp \
map/format/Doom3MapReader.cpp \
map/format/Doom3PrefabFormat.cpp \
map/format/portable/PortableMapFormat.cpp \
map/format/portable/PortableMapWriter.cpp \
map/format/portable/PortableMapReader.cpp \
map/format/Quake3MapReader.cpp \
map/format/Doom3MapWriter.cpp \
map/format/primitiveparsers/PatchDef2.cpp \
map/format/primitiveparsers/Patch.cpp \
map/format/primitiveparsers/PatchDef3.cpp \
map/format/primitiveparsers/BrushDef3.cpp \
map/format/primitiveparsers/BrushDef.cpp \
map/format/Quake4MapReader.cpp \
map/infofile/InfoFile.cpp \
map/infofile/InfoFileExporter.cpp \
map/infofile/InfoFileManager.cpp \
map/mru/MRU.cpp \
map/namespace/ComplexName.cpp \
map/namespace/Namespace.cpp \
map/namespace/NamespaceFactory.cpp \
map/CounterManager.cpp \
map/EditingStopwatch.cpp \
map/EditingStopwatchInfoFileModule.cpp \
map/Map.cpp \
map/MapFileManager.cpp \
map/MapModules.cpp \
map/MapPosition.cpp \
map/MapPositionManager.cpp \
map/MapPropertyInfoFileModule.cpp \
map/MapResource.cpp \
map/MapResourceManager.cpp \
map/PointFile.cpp \
map/RegionManager.cpp \
map/RootNode.cpp \
model/md5/MD5Skeleton.cpp \
model/md5/MD5Module.cpp \
model/md5/MD5Model.cpp \
model/md5/MD5ModelLoader.cpp \
model/md5/MD5AnimationCache.cpp \
model/md5/MD5Surface.cpp \
model/md5/MD5Anim.cpp \
model/md5/MD5ModelNode.cpp \
model/export/AseExporter.cpp \
model/export/Lwo2Chunk.cpp \
model/export/Lwo2Exporter.cpp \
model/export/ModelExporter.cpp \
model/export/ModelScalePreserver.cpp \
model/export/PatchSurface.cpp \
model/export/ScaledModelExporter.cpp \
model/export/WavefrontExporter.cpp \
model/picomodel/PicoModelLoader.cpp \
model/picomodel/PicoModelModule.cpp \
model/picomodel/PicoModelNode.cpp \
model/picomodel/RenderablePicoModel.cpp \
model/picomodel/RenderablePicoSurface.cpp \
model/picomodel/lib/pm_md3.c \
model/picomodel/lib/pm_md2.c \
model/picomodel/lib/pm_obj.c \
model/picomodel/lib/picointernal.c \
model/picomodel/lib/picomodules.c \
model/picomodel/lib/pm_lwo.c \
model/picomodel/lib/pm_mdc.c \
model/picomodel/lib/pm_fm.c \
model/picomodel/lib/pm_ase.c \
model/picomodel/lib/picomodel.c \
model/picomodel/lib/lwo/envelope.c \
model/picomodel/lib/lwo/surface.c \
model/picomodel/lib/lwo/clip.c \
model/picomodel/lib/lwo/lwob.c \
model/picomodel/lib/lwo/lwio.c \
model/picomodel/lib/lwo/lwo2.c \
model/picomodel/lib/lwo/list.c \
model/picomodel/lib/lwo/pntspols.c \
model/picomodel/lib/lwo/vmap.c \
model/picomodel/lib/lwo/vecmath.c \
model/picomodel/lib/pm_terrain.c \
model/picomodel/lib/pm_ms3d.c \
model/picomodel/lib/pm_3ds.c \
model/ModelCache.cpp \
model/ModelFormatManager.cpp \
model/NullModel.cpp \
model/NullModelNode.cpp \
modulesystem/ModuleLoader.cpp \
modulesystem/ModuleRegistry.cpp \
particles/ParticleDef.cpp \
particles/ParticleNode.cpp \
particles/ParticleParameter.cpp \
particles/ParticlesManager.cpp \
particles/RenderableParticle.cpp \
particles/RenderableParticleBunch.cpp \
particles/RenderableParticleStage.cpp \
particles/StageDef.cpp \
patch/Patch.cpp \
patch/PatchModule.cpp \
patch/PatchNode.cpp \
patch/PatchRenderables.cpp \
patch/PatchTesselation.cpp \
patch/algorithm/General.cpp \
patch/algorithm/Prefab.cpp \
rendersystem/backend/glprogram/GenericVFPProgram.cpp \
rendersystem/backend/glprogram/GLSLBumpProgram.cpp \
rendersystem/backend/glprogram/GLSLDepthFillProgram.cpp \
rendersystem/backend/OpenGLShader.cpp \
rendersystem/backend/GLProgramFactory.cpp \
rendersystem/backend/OpenGLShaderPass.cpp \
rendersystem/LinearLightList.cpp \
rendersystem/OpenGLRenderSystem.cpp \
rendersystem/RenderSystemFactory.cpp \
rendersystem/SharedOpenGLContextModule.cpp \
rendersystem/debug/SpacePartitionRenderer.cpp \
scenegraph/SceneGraph.cpp \
scenegraph/Octree.cpp \
scenegraph/SceneGraphFactory.cpp \
selection/algorithm/Curves.cpp \
selection/algorithm/Entity.cpp \
selection/algorithm/General.cpp \
selection/algorithm/Group.cpp \
selection/algorithm/GroupCycle.cpp \
selection/algorithm/Patch.cpp \
selection/algorithm/Planes.cpp \
selection/algorithm/Primitives.cpp \
selection/algorithm/Shader.cpp \
selection/algorithm/Transformation.cpp \
selection/clipboard/Clipboard.cpp \
selection/group/SelectionGroupInfoFileModule.cpp \
selection/group/SelectionGroupManager.cpp \
selection/group/SelectionGroupModule.cpp \
selection/manipulators/DragManipulator.cpp \
selection/manipulators/ManipulatorBase.cpp \
selection/manipulators/ManipulatorComponents.cpp \
selection/manipulators/RotateManipulator.cpp \
selection/manipulators/ModelScaleManipulator.cpp \
selection/manipulators/ScaleManipulator.cpp \
selection/manipulators/TranslateManipulator.cpp \
selection/selectionset/SelectionSetManager.cpp \
selection/selectionset/SelectionSetInfoFileModule.cpp \
selection/selectionset/SelectionSet.cpp \
selection/selectionset/SelectionSetModule.cpp \
selection/shaderclipboard/ClosestTexturableFinder.cpp \
selection/shaderclipboard/ShaderClipboard.cpp \
selection/shaderclipboard/Texturable.cpp \
selection/RadiantSelectionSystem.cpp \
selection/ManipulationPivot.cpp \
selection/SelectedNodeList.cpp \
selection/SelectionTestWalkers.cpp \
selection/TransformationVisitors.cpp \
settings/ColourScheme.cpp \
settings/ColourSchemeManager.cpp \
settings/Game.cpp \
settings/GameManager.cpp \
settings/LanguageManager.cpp \
settings/PreferencePage.cpp \
settings/PreferenceSystem.cpp \
shaders/CameraCubeMapDecl.cpp \
shaders/textures/GLTextureManager.cpp \
shaders/textures/TextureManipulator.cpp \
shaders/CShader.cpp \
shaders/Doom3ShaderLayer.cpp \
shaders/Doom3ShaderSystem.cpp \
shaders/MapExpression.cpp \
shaders/ShaderExpression.cpp \
shaders/ShaderLibrary.cpp \
shaders/ShaderTemplate.cpp \
shaders/TableDefinition.cpp \
skins/Doom3SkinCache.cpp \
undo/UndoSystem.cpp \
vfs/DeflatedInputStream.cpp \
vfs/DirectoryArchive.cpp \
vfs/Doom3FileSystem.cpp \
vfs/Doom3FileSystemModule.cpp \
vfs/ZipArchive.cpp \
xmlregistry/RegistryTree.cpp \
xmlregistry/XMLRegistry.cpp