/
TextureBrowser.h
49 lines (34 loc) · 1021 Bytes
/
TextureBrowser.h
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#pragma once
#include <sigc++/connection.h>
#include "wxutil/DockablePanel.h"
namespace ui
{
class MaterialThumbnailBrowser;
class TextureBrowserManager;
class TextureBrowser :
public wxutil::DockablePanel,
public sigc::trackable
{
private:
sigc::connection _favouritesChangedHandler;
MaterialThumbnailBrowser* _thumbnailBrowser;
public:
TextureBrowser(wxWindow* parent);
~TextureBrowser() override;
void queueUpdate();
// Returns the currently selected shader
const std::string& getSelectedShader() const;
// Sets the currently selected shader to <newShader> and
// refocuses the texturebrowser to that shader.
void setSelectedShader(const std::string& newShader);
protected:
void onPanelActivated() override;
void onPanelDeactivated() override;
private:
void connectListeners();
void disconnectListeners();
void onFavouritesChanged();
};
}
// Accessor method to the singleton instance
ui::TextureBrowserManager& GlobalTextureBrowser();