/
large_bounds.pfbx
100 lines (100 loc) · 3.25 KB
/
large_bounds.pfbx
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
<?xml version="1.0" encoding="utf-8"?>
<map version="1" format="portable">
<layers>
<layer id="0" name="Default"/>
</layers>
<selectionGroups/>
<selectionSets/>
<properties>
<property key="EditTimeInSeconds" value="170"/>
<property key="LastCameraAngle" value="0 0 0"/>
<property key="LastCameraPosition" value="0 0 0"/>
</properties>
<entity number="0">
<primitives>
<brush number="0">
<faces>
<face>
<plane x="0" y="0" z="1.000000" d="-64.000000"/>
<textureProjection xx="0.031250" yx="0" tx="0" xy="0" yy="0.031250" ty="0"/>
<material name="textures/common/caulk"/>
<contentsFlag value="0"/>
</face>
<face>
<plane x="0" y="1.000000" z="0" d="-16.000000"/>
<textureProjection xx="0.031250" yx="0" tx="0" xy="0" yy="0.031250" ty="0"/>
<material name="textures/common/caulk"/>
<contentsFlag value="0"/>
</face>
<face>
<plane x="1.000000" y="0" z="0" d="-160.000000"/>
<textureProjection xx="0.031250" yx="0" tx="0" xy="0" yy="0.031250" ty="0"/>
<material name="textures/common/caulk"/>
<contentsFlag value="0"/>
</face>
<face>
<plane x="0" y="0" z="-1.000000" d="-64.000000"/>
<textureProjection xx="0.031250" yx="0" tx="0" xy="0" yy="0.031250" ty="0"/>
<material name="textures/common/caulk"/>
<contentsFlag value="0"/>
</face>
<face>
<plane x="0" y="-1.000000" z="0" d="-16.000000"/>
<textureProjection xx="0.031250" yx="0" tx="0" xy="0" yy="0.031250" ty="0"/>
<material name="textures/common/caulk"/>
<contentsFlag value="0"/>
</face>
<face>
<plane x="-1.000000" y="0" z="0" d="96.000000"/>
<textureProjection xx="0.031250" yx="0" tx="0" xy="0" yy="0.031250" ty="0"/>
<material name="textures/common/caulk"/>
<contentsFlag value="0"/>
</face>
</faces>
<layers>
<layer id="0"/>
</layers>
<selectionGroups/>
<selectionSets/>
</brush>
</primitives>
<keyValues>
<keyValue key="classname" value="worldspawn"/>
</keyValues>
<layers>
<layer id="0"/>
</layers>
<selectionGroups/>
<selectionSets/>
</entity>
<entity number="1">
<primitives/>
<keyValues>
<keyValue key="classname" value="speaker"/>
<keyValue key="name" value="speaker_1"/>
<keyValue key="origin" value="128 0 0"/>
<keyValue key="s_shader" value="arrow_broadhead_wood"/>
<keyValue key="s_maxdistance" value="19.347200"/>
</keyValues>
<layers>
<layer id="0"/>
</layers>
<selectionGroups/>
<selectionSets/>
</entity>
<entity number="2">
<primitives/>
<keyValues>
<keyValue key="classname" value="light"/>
<keyValue key="name" value="light_1"/>
<keyValue key="origin" value="128 0 0"/>
<keyValue key="light_center" value="0 0 0"/>
<keyValue key="light_radius" value="592 320 320"/>
</keyValues>
<layers>
<layer id="0"/>
</layers>
<selectionGroups/>
<selectionSets/>
</entity>
</map>