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ClassEditor.cpp
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ClassEditor.cpp
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#include "ClassEditor.h"
#include "string/convert.h"
#include <iostream>
#include "i18n.h"
#include <wx/bmpcbox.h>
#include <wx/combobox.h>
#include <wx/sizer.h>
#include <wx/spinctrl.h>
#include <wx/button.h>
#include <wx/textctrl.h>
#include <wx/checkbox.h>
namespace ui
{
namespace
{
const int TREE_VIEW_WIDTH = 320;
const int TREE_VIEW_HEIGHT = 160;
}
ClassEditor::ClassEditor(wxWindow* mainPanel, StimTypes& stimTypes) :
_list(nullptr),
_stimTypes(stimTypes),
_updatesDisabled(false),
_type(nullptr),
_addType(nullptr)
{}
void ClassEditor::createListView(wxWindow* parent)
{
wxutil::TreeModel::Ptr dummyModel(
new wxutil::TreeModel(SREntity::getColumns(), true)
);
_list = wxutil::TreeView::CreateWithModel(parent, dummyModel);
_list->SetMinClientSize(wxSize(TREE_VIEW_WIDTH, TREE_VIEW_HEIGHT));
parent->GetSizer()->Add(_list, 1, wxEXPAND);
// Connect the signals to the callbacks
_list->Connect(wxEVT_DATAVIEW_SELECTION_CHANGED, wxDataViewEventHandler(ClassEditor::onSRSelectionChange), NULL, this);
_list->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(ClassEditor::onTreeViewKeyPress), NULL, this);
_list->Connect(wxEVT_DATAVIEW_ITEM_CONTEXT_MENU, wxDataViewEventHandler(ClassEditor::onContextMenu), NULL, this);
// Add the columns to the treeview
// ID number
_list->AppendTextColumn("#", SREntity::getColumns().index.getColumnIndex(),
wxDATAVIEW_CELL_INERT, wxCOL_WIDTH_AUTOSIZE, wxALIGN_NOT);
// The S/R icon
_list->AppendBitmapColumn(_("S/R"), SREntity::getColumns().srClass.getColumnIndex(),
wxDATAVIEW_CELL_INERT, wxCOL_WIDTH_AUTOSIZE, wxALIGN_NOT);
// The Type
_list->AppendIconTextColumn(_("Type"), SREntity::getColumns().caption.getColumnIndex(),
wxDATAVIEW_CELL_INERT, wxCOL_WIDTH_AUTOSIZE, wxALIGN_NOT);
}
void ClassEditor::setEntity(const SREntityPtr& entity)
{
_entity = entity;
}
int ClassEditor::getIndexFromSelection()
{
wxDataViewItem item = _list->GetSelection();
if (item.IsOk() && _entity != nullptr)
{
wxutil::TreeModel::Row row(item, *_list->GetModel());
return row[SREntity::getColumns().index].getInteger();
}
return -1;
}
void ClassEditor::setProperty(const std::string& key, const std::string& value)
{
int index = getIndexFromSelection();
if (index > 0)
{
// Don't edit inherited stims/responses
_entity->setProperty(index, key, value);
}
// Call the method of the child class to update the widgets
update();
}
void ClassEditor::entryChanged(wxTextCtrl* entry)
{
// Try to find the key this entry widget is associated to
EntryMap::iterator found = _entryWidgets.find(entry);
if (found != _entryWidgets.end())
{
std::string entryText = entry->GetValue().ToStdString();
if (!entryText.empty())
{
setProperty(found->second, entryText);
}
}
}
void ClassEditor::spinButtonChanged(wxSpinCtrl* ctrl)
{
// Try to find the key this spinbutton widget is associated to
SpinCtrlMap::iterator found = _spinWidgets.find(ctrl);
if (found != _spinWidgets.end())
{
std::string valueText = string::to_string(ctrl->GetValue());
if (!valueText.empty())
{
setProperty(found->second, valueText);
}
}
}
void ClassEditor::spinButtonChanged(wxSpinCtrlDouble* ctrl)
{
// Try to find the key this spinbutton widget is associated to
SpinCtrlMap::iterator found = _spinWidgets.find(ctrl);
if (found != _spinWidgets.end())
{
std::string valueText = string::to_string(ctrl->GetValue());
if (!valueText.empty())
{
setProperty(found->second, valueText);
}
}
}
void ClassEditor::reloadStimTypes()
{
if (_type != NULL)
{
_stimTypes.populateComboBox(_type);
}
if (_addType != NULL)
{
_stimTypes.populateComboBox(_addType);
}
}
void ClassEditor::removeSR()
{
// Get the selected stim index
int index = getIndexFromSelection();
if (index > 0)
{
_entity->remove(index);
}
}
void ClassEditor::selectIndex(int index)
{
// Setup the selectionfinder to search for the id
wxutil::TreeModel* model = dynamic_cast<wxutil::TreeModel*>(_list->GetModel());
assert(model != NULL);
wxDataViewItem item = model->FindInteger(index, SREntity::getColumns().index);
if (item.IsOk())
{
// Set the active row of the list to the given effect
_list->Select(item);
// Manually trigger the selection change signal
selectionChanged();
}
}
void ClassEditor::duplicateStimResponse()
{
int index = getIndexFromSelection();
if (index > 0)
{
int newIndex = _entity->duplicate(index);
// Select the newly created stim
selectIndex(newIndex);
}
// Call the method of the child class to update the widgets
update();
}
void ClassEditor::onSRSelectionChange(wxDataViewEvent& ev)
{
selectionChanged();
}
void ClassEditor::onTreeViewKeyPress(wxKeyEvent& ev)
{
if (ev.GetKeyCode() == WXK_DELETE)
{
removeSR();
return;
}
// Propagate further
ev.Skip();
}
void ClassEditor::onSpinCtrlChanged(wxSpinEvent& ev)
{
if (_updatesDisabled) return; // Callback loop guard
spinButtonChanged(dynamic_cast<wxSpinCtrl*>(ev.GetEventObject()));
}
void ClassEditor::onSpinCtrlDoubleChanged(wxSpinDoubleEvent& ev)
{
if (_updatesDisabled) return; // Callback loop guard
spinButtonChanged(dynamic_cast<wxSpinCtrlDouble*>(ev.GetEventObject()));
}
void ClassEditor::connectSpinButton(wxSpinCtrl* spinCtrl, const std::string& key)
{
// Associate the spin button with a specific entity key, if not empty
if (!key.empty())
{
_spinWidgets[spinCtrl] = key;
}
// Connect the callback and bind the spinbutton pointer as first argument
spinCtrl->Connect(wxEVT_SPINCTRL,
wxSpinEventHandler(ClassEditor::onSpinCtrlChanged), NULL, this);
}
void ClassEditor::connectSpinButton(wxSpinCtrlDouble* spinCtrl, const std::string& key)
{
// Associate the spin button with a specific entity key, if not empty
if (!key.empty())
{
_spinWidgets[spinCtrl] = key;
}
// Connect the callback and bind the spinbutton pointer as first argument
spinCtrl->Connect(wxEVT_SPINCTRLDOUBLE,
wxSpinDoubleEventHandler(ClassEditor::onSpinCtrlDoubleChanged), NULL, this);
}
void ClassEditor::onEntryChanged(wxCommandEvent& ev)
{
if (_updatesDisabled) return; // Callback loop guard
entryChanged(dynamic_cast<wxTextCtrl*>(ev.GetEventObject()));
}
void ClassEditor::connectEntry(wxTextCtrl* entry, const std::string& key)
{
// Associate the entry with a specific entity key
_entryWidgets[entry] = key;
// Connect the callback
entry->Connect(wxEVT_TEXT,
wxCommandEventHandler(ClassEditor::onEntryChanged), NULL, this);
}
void ClassEditor::onCheckboxToggle(wxCommandEvent& ev)
{
if (_updatesDisabled) return; // Callback loop guard
checkBoxToggled(dynamic_cast<wxCheckBox*>(ev.GetEventObject()));
}
void ClassEditor::connectCheckButton(wxCheckBox* checkButton)
{
// Bind the checkbutton pointer to the callback, it is needed in onCheckboxToggle
checkButton->Connect(wxEVT_CHECKBOX,
wxCommandEventHandler(ClassEditor::onCheckboxToggle), NULL, this);
}
std::string ClassEditor::getStimTypeIdFromSelector(wxComboBox* comboBox)
{
if (comboBox->GetSelection() == -1) return "";
wxStringClientData* stringData = static_cast<wxStringClientData*>(
comboBox->GetClientObject(comboBox->GetSelection()));
if (stringData == NULL) return "";
return stringData->GetData().ToStdString();
}
void ClassEditor::onContextMenu(wxDataViewEvent& ev)
{
// Call the subclass implementation
openSRListContextMenu();
}
void ClassEditor::onStimTypeSelect(wxCommandEvent& ev)
{
if (_updatesDisabled || _type == nullptr) return; // Callback loop guard
std::string name = getStimTypeIdFromSelector(_type);
if (!name.empty())
{
// Write it to the entity
setProperty("type", name);
}
}
void ClassEditor::onAddTypeSelect(wxCommandEvent& ev)
{
if (_updatesDisabled || _addType == nullptr) return; // Callback loop guard
wxComboBox* combo = dynamic_cast<wxComboBox*>(ev.GetEventObject());
assert(combo != nullptr);
std::string name = getStimTypeIdFromSelector(combo);
if (!name.empty())
{
addSR();
}
}
// "Disable" context menu item
void ClassEditor::onContextMenuDisable(wxCommandEvent& ev)
{
setProperty("state", "0");
}
// "Enable" context menu item
void ClassEditor::onContextMenuEnable(wxCommandEvent& ev)
{
setProperty("state", "1");
}
void ClassEditor::onContextMenuDuplicate(wxCommandEvent& ev)
{
duplicateStimResponse();
}
void ClassEditor::onAddSR(wxCommandEvent& ev)
{
// Add a S/R
addSR();
}
void ClassEditor::onRemoveSR(wxCommandEvent& ev)
{
// Delete the selected S/R from the list
removeSR();
}
} // namespace ui