/
player.go
59 lines (47 loc) · 1.03 KB
/
player.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
// Copyright (c) Toby DiPasquale. See accompanying LICENSE file for
// detailed licensing information.
package main
const (
MICROS_PER_US_CENT = 10000
MICROS_PER_USD = 100 * MICROS_PER_US_CENT
)
var idStamp = 1
// ----- Player Public API ---------------------------------------------------
type Player interface {
Bankroll() uint64
Credit(uint64)
Debit(uint64)
Nick() string
ChangeNick(string)
}
func NewPlayer(n string, initialBankroll uint64) Player {
return &player{
nick: n,
bankroll: initialBankroll,
}
}
func (p *player) Bankroll() uint64 {
return p.bankroll
}
func (p *player) Credit(amount uint64) {
p.bankroll += amount
}
func (p *player) Debit(amount uint64) {
if amount > p.bankroll {
p.bankroll = 0
return
}
p.bankroll -= amount
}
func (p *player) Nick() string {
return p.nick
}
func (p *player) ChangeNick(newNick string) {
p.nick = newNick
}
// ----- Player Internal API -------------------------------------------------
type player struct {
id uint64
nick string
bankroll uint64
}