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I was testing the durations trying to get a feel of how long of a duration is a quick easy recipe and how long feels extensive. I would have no items in my hotbar, so when the flint was picked up I would click on the Mortar and place it in. That would result in an invalid recipe. Then I started troubleshooting.
I suppose the right thing would be to not let an output of a recipe be added to the mortar if there is a valid Ingredients in it. That sounds like having to track state, not sure if it's worth it for a bug that easy to avoid.
I checked my logs, no expectations were thrown.
The text was updated successfully, but these errors were encountered:
This was happening because the recipe update was not being triggered on the server on item removal. When an item was removed on the server, changes would be sent to the client and that would trigger a recipe update on the client. At that point, the server would not see a valid recipe, while the client did. That's why the client was showing a valid recipe, but clicking did nothing.
Steps to reproduce.
Here is the Recipe I am using.
I was testing the durations trying to get a feel of how long of a duration is a quick easy recipe and how long feels extensive. I would have no items in my hotbar, so when the flint was picked up I would click on the Mortar and place it in. That would result in an invalid recipe. Then I started troubleshooting.
I suppose the right thing would be to not let an output of a recipe be added to the mortar if there is a valid Ingredients in it. That sounds like having to track state, not sure if it's worth it for a bug that easy to avoid.
I checked my logs, no expectations were thrown.
The text was updated successfully, but these errors were encountered: