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- fixed bad variable name for lump filter

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coelckers committed Nov 3, 2019
1 parent be8009d commit 2ae3f6d326d372cbd60bbecb83efa392abd87123
Showing with 2 additions and 2 deletions.
  1. +2 −2 src/gamedata/resourcefiles/resourcefile.cpp
@@ -413,9 +413,9 @@ void FResourceFile::PostProcessArchive(void *lumps, size_t lumpsize)
long len;
int lastpos = -1;
FString file;
if (LumpFilter.IndexOf('.') < 0)
if (LumpFilterIWAD.IndexOf('.') < 0)
{
max -= FilterLumps(LumpFilter, lumps, lumpsize, max);
max -= FilterLumps(LumpFilterIWAD, lumps, lumpsize, max);
}
else while ((len = LumpFilterIWAD.IndexOf('.', lastpos+1)) > 0)
{

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