Fixed bugs with Line_PortalSetTarget and added more portal geometry warnings #373
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I see now that there's another pull request (#372) to fix the first bug in a slightly different way. I'm not sure which change is more appropriate, since I'm barely familiar with the portal code, but this is my take on it. It looks like the mFlags member is the main method of tracking whether portals are active, so it looks like it should always updated in the ChangePortalLine function.
I updated Gez's original portal test map from the original portal thread. I got everything working except for the switchable portals, which is what caused me to stumble on these bugs. Here's the updated version for testing: zdoomx_test0_upd.zip