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godot-line3d

Line3D node to be used with Godot

Given an origin and target nodes you can have a 3d line which is a cyllinder mesh under the hood. It's very simple and straightforward, I made for my usage based on what I needed.

See the video below line3d

Todo

  • It would be nice to keep its origin as its position instead of needing another node for it

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Line3D node to be used with Godot

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