/
windowgeometry.go
442 lines (399 loc) · 12 KB
/
windowgeometry.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
// Copyright (c) 2018, Cogent Core. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package core
import (
"encoding/json"
"errors"
"image"
"log"
"log/slog"
"os"
"path/filepath"
"strings"
"sync"
"time"
"cogentcore.org/core/system"
)
// TheWindowGeometrySaver is the manager of window geometry settings
var TheWindowGeometrySaver = WindowGeometrySaver{}
// WindowGeometries is the data structure for recording the window
// geometries by window name and screen name.
type WindowGeometries map[string]map[string]WindowGeometry
// WindowGeometrySaver records window geometries in a persistent file,
// which is then used when opening new windows to restore.
type WindowGeometrySaver struct {
// the full set of window geometries
Geometries WindowGeometries
// temporary cached geometries -- saved to Geometries after SaveDelay
Cache WindowGeometries
// base name of the settings file in Cogent Core settings directory
Filename string
// when settings were last saved -- if we weren't the last to save, then we need to re-open before modifying
LastSave time.Time
// if true, we are setting geometry so don't save -- caller must call SettingStart() SettingEnd() to block
SettingNoSave bool
// read-write mutex that protects updating of WindowGeometry
Mu sync.RWMutex
// wait time before trying to lock file again
LockSleep time.Duration
// wait time before saving the Cache into Geometries
SaveDelay time.Duration
// timer for delayed save
saveTimer *time.Timer
}
// Init does initialization if not yet initialized
func (mgr *WindowGeometrySaver) Init() {
if mgr.Geometries == nil {
mgr.Geometries = make(WindowGeometries, 1000)
mgr.ResetCache()
mgr.Filename = "window-geometry"
mgr.LockSleep = 100 * time.Millisecond
mgr.SaveDelay = 1 * time.Second
}
}
// ResetCache resets the cache -- call under mutex
func (mgr *WindowGeometrySaver) ResetCache() {
mgr.Cache = make(WindowGeometries)
}
// LockFile attempts to create the window geometry lock file
func (mgr *WindowGeometrySaver) LockFile() error {
pdir := TheApp.CogentCoreDataDir()
pnm := filepath.Join(pdir, mgr.Filename+".lck")
for rep := 0; rep < 10; rep++ {
if _, err := os.Stat(pnm); os.IsNotExist(err) {
b, _ := time.Now().MarshalJSON()
err = os.WriteFile(pnm, b, 0644)
if err == nil {
return nil
}
}
b, err := os.ReadFile(pnm)
if err != nil {
time.Sleep(mgr.LockSleep)
continue
}
var lts time.Time
err = lts.UnmarshalJSON(b)
if err != nil {
time.Sleep(mgr.LockSleep)
continue
}
if time.Since(lts) > 1*time.Second {
// log.Printf("WindowGeometry: lock file stale: %v\n", lts.String())
os.Remove(pnm)
continue
}
// log.Printf("WindowGeometry: waiting for lock file: %v\n", lts.String())
time.Sleep(mgr.LockSleep)
}
return errors.New("WinGeom could not lock lock file")
}
// UnLockFile unlocks the window geometry lock file (just removes it)
func (mgr *WindowGeometrySaver) UnlockFile() {
pdir := TheApp.CogentCoreDataDir()
pnm := filepath.Join(pdir, mgr.Filename+".lck")
os.Remove(pnm)
}
// NeedToReload returns true if the last save time of settings file is more recent than
// when we last saved. Called under mutex.
func (mgr *WindowGeometrySaver) NeedToReload() bool {
pdir := TheApp.CogentCoreDataDir()
pnm := filepath.Join(pdir, mgr.Filename+".lst")
if _, err := os.Stat(pnm); os.IsNotExist(err) {
return false
}
var lts time.Time
b, err := os.ReadFile(pnm)
if err != nil {
return false
}
err = lts.UnmarshalJSON(b)
if err != nil {
return false
}
eq := lts.Equal(mgr.LastSave)
if !eq {
// fmt.Printf("settings file saved more recently: %v than our last save: %v\n", lts.String(),
// mgr.LastSave.String())
mgr.LastSave = lts
}
return !eq
}
// SaveLastSave saves timestamp (now) of last save to win geom
func (mgr *WindowGeometrySaver) SaveLastSave() {
pdir := TheApp.CogentCoreDataDir()
pnm := filepath.Join(pdir, mgr.Filename+".lst")
mgr.LastSave = time.Now()
b, _ := mgr.LastSave.MarshalJSON()
os.WriteFile(pnm, b, 0644)
}
// Open RenderWindow Geom settings from Cogent Core standard settings directory
// called under mutex or at start
func (mgr *WindowGeometrySaver) Open() error {
mgr.Init()
pdir := TheApp.CogentCoreDataDir()
pnm := filepath.Join(pdir, mgr.Filename+".json")
b, err := os.ReadFile(pnm)
if err != nil {
// slog.Error(err.Error())rror())
return err
}
err = json.Unmarshal(b, &mgr.Geometries)
if err != nil {
slog.Error(err.Error())
}
oldFmt := false
for _, wps := range mgr.Geometries {
for _, wp := range wps {
if wp.DPI == 0 && wp.DPR == 0 {
oldFmt = true
}
break
}
break
}
if oldFmt {
log.Printf("WindowGeometry: resetting prefs for new format\n")
mgr.Geometries = make(WindowGeometries, 1000)
mgr.Save() // overwrite
}
return err
}
// Save RenderWindow Geom Settings to Cogent Core standard prefs directory
// assumed to be under mutex and lock still
func (mgr *WindowGeometrySaver) Save() error {
if mgr.Geometries == nil {
return nil
}
pdir := TheApp.CogentCoreDataDir()
pnm := filepath.Join(pdir, mgr.Filename+".json")
b, err := json.MarshalIndent(mgr.Geometries, "", "\t")
if err != nil {
slog.Error(err.Error())
return err
}
err = os.WriteFile(pnm, b, 0644)
if err != nil {
slog.Error(err.Error())
} else {
mgr.SaveLastSave()
}
return err
}
// WinName returns window name before first colon, if exists.
// This is the part of the name used to record settings
func (mgr *WindowGeometrySaver) WinName(winName string) string {
if ci := strings.Index(winName, ":"); ci > 0 {
return winName[:ci]
}
return winName
}
// SettingStart turns on SettingNoSave to prevent subsequent redundant calls to
// save a geometry that was being set from already-saved settings.
// Must call SettingEnd to turn off (safe to call even if Start not called).
func (mgr *WindowGeometrySaver) SettingStart() {
mgr.Mu.Lock()
mgr.SettingNoSave = true
mgr.Mu.Unlock()
}
// SettingEnd turns off SettingNoSave -- safe to call even if Start not called.
func (mgr *WindowGeometrySaver) SettingEnd() {
mgr.Mu.Lock()
mgr.SettingNoSave = false
mgr.Mu.Unlock()
}
// RecordPref records current state of window as preference
func (mgr *WindowGeometrySaver) RecordPref(win *RenderWindow) {
if !win.IsVisible() {
return
}
wsz := win.SystemWindow.Size()
if wsz == (image.Point{}) {
if DebugSettings.WinGeomTrace {
log.Printf("WindowGeometry: RecordPref: NOT storing null size for win: %v\n", win.Name)
}
return
}
pos := win.SystemWindow.Position()
if pos.X == -32000 || pos.Y == -32000 { // windows badness
if DebugSettings.WinGeomTrace {
log.Printf("WindowGeometry: RecordPref: NOT storing very negative pos: %v for win: %v\n", pos, win.Name)
}
return
}
mgr.Mu.Lock()
if mgr.SettingNoSave {
if DebugSettings.WinGeomTrace {
log.Printf("WindowGeometry: RecordPref: SettingNoSave so NOT storing for win: %v\n", win.Name)
}
mgr.Mu.Unlock()
return
}
mgr.Init()
winName := mgr.WinName(win.Title)
sc := win.SystemWindow.Screen()
wgr := WindowGeometry{DPI: win.LogicalDPI(), DPR: sc.DevicePixelRatio, Fullscreen: win.SystemWindow.Is(system.Fullscreen)}
wgr.SetPos(pos)
wgr.SetSize(wsz)
if mgr.Cache[winName] == nil {
mgr.Cache[winName] = make(map[string]WindowGeometry)
}
mgr.Cache[winName][sc.Name] = wgr
if mgr.saveTimer == nil {
mgr.saveTimer = time.AfterFunc(time.Duration(mgr.SaveDelay), func() {
mgr.Mu.Lock()
mgr.SaveCached()
mgr.saveTimer = nil
mgr.Mu.Unlock()
})
}
mgr.Mu.Unlock()
}
// AbortSave cancels any pending saving of the currently cached info.
// this is called if a screen event occured
func (mgr *WindowGeometrySaver) AbortSave() {
mgr.Mu.Lock()
defer mgr.Mu.Unlock()
if mgr.saveTimer != nil {
mgr.saveTimer.Stop()
mgr.saveTimer = nil
if DebugSettings.WinGeomTrace {
if len(mgr.Cache) == 0 {
log.Printf("WindowGeometry: AbortSave: no cached geometries but timer was != nil -- probably already saved\n")
} else {
log.Printf("WindowGeometry: AbortSave: there are cached geometries -- aborted in time!\n")
}
}
} else {
if DebugSettings.WinGeomTrace {
log.Printf("WindowGeometry: AbortSave: no saveTimer -- already happened or nothing to save\n")
}
}
mgr.ResetCache()
}
// SaveCached saves the cached prefs -- called after timer delay,
// under the Mu.Lock
func (mgr *WindowGeometrySaver) SaveCached() {
mgr.LockFile() // not going to change our behavior if we can't lock!
if mgr.NeedToReload() {
mgr.Open()
}
for winName, scmap := range mgr.Cache {
for scName, wgr := range scmap {
sc := system.TheApp.ScreenByName(scName)
if sc == nil {
continue
}
if mgr.Geometries[winName] == nil {
mgr.Geometries[winName] = make(map[string]WindowGeometry)
}
mgr.Geometries[winName][sc.Name] = wgr
if DebugSettings.WinGeomTrace {
log.Printf("WindowGeometry: RecordPref: Saving for window: %v pos: %v size: %v screen: %v dpi: %v device pixel ratio: %v\n", winName, wgr.Pos(), wgr.Size(), sc.Name, sc.LogicalDPI, sc.DevicePixelRatio)
}
}
}
mgr.ResetCache()
mgr.Save()
mgr.UnlockFile()
}
// Pref returns an existing preference for given window name, for given screen.
// if the window name has a colon, only the part prior to the colon is used.
// if no saved pref is available for that screen, nil is returned.
func (mgr *WindowGeometrySaver) Pref(winName string, scrn *system.Screen) *WindowGeometry {
mgr.Mu.RLock()
defer mgr.Mu.RUnlock()
if mgr.Geometries == nil {
return nil
}
winName = mgr.WinName(winName)
wps, ok := mgr.Cache[winName]
if !ok {
wps, ok = mgr.Geometries[winName]
if !ok {
return nil
}
}
if scrn == nil {
scrn = system.TheApp.Screen(0)
if DebugSettings.WinGeomTrace {
log.Printf("WindowGeometry: Pref: scrn is nil, using scrn 0: %v\n", scrn.Name)
}
}
wp, ok := wps[scrn.Name]
if ok {
wp.ConstrainGeom(scrn)
if DebugSettings.WinGeomTrace {
log.Printf("WindowGeometry: Pref: Setting geom for window: %v pos: %v size: %v screen: %v dpi: %v device pixel ratio: %v\n", winName, wp.Pos(), wp.Size(), scrn.Name, scrn.LogicalDPI, scrn.DevicePixelRatio)
}
return &wp
}
return nil
}
// DeleteAll deletes the file that saves the position and size of each window,
// by screen, and clear current in-memory cache. You shouldn't need to use
// this but sometimes useful for testing.
func (mgr *WindowGeometrySaver) DeleteAll() {
mgr.Mu.Lock()
defer mgr.Mu.Unlock()
pdir := TheApp.CogentCoreDataDir()
pnm := filepath.Join(pdir, mgr.Filename+".json")
os.Remove(pnm)
mgr.Geometries = make(WindowGeometries, 1000)
}
// RestoreAll restores size and position of all windows, for current screen.
// Called when screen changes.
func (mgr *WindowGeometrySaver) RestoreAll() {
RenderWindowGlobalMu.Lock()
defer RenderWindowGlobalMu.Unlock()
if DebugSettings.WinGeomTrace {
log.Printf("WindowGeometry: RestoreAll: starting\n")
}
mgr.SettingStart()
for _, w := range AllRenderWindows {
wgp := mgr.Pref(w.Title, w.SystemWindow.Screen())
if wgp != nil {
if DebugSettings.WinGeomTrace {
log.Printf("WindowGeometry: RestoreAll: restoring geom for window: %v pos: %v size: %v\n", w.Name, wgp.Pos(), wgp.Size())
}
w.SystemWindow.SetGeom(wgp.Pos(), wgp.Size())
}
}
mgr.SettingEnd()
if DebugSettings.WinGeomTrace {
log.Printf("WindowGeometry: RestoreAll: done\n")
}
}
// WindowGeometry records the geometry settings used for a given window
type WindowGeometry struct {
DPI float32
DPR float32
SX int
SY int
PX int
PY int
Fullscreen bool
}
func (wg *WindowGeometry) Size() image.Point {
return image.Point{wg.SX, wg.SY}
}
func (wg *WindowGeometry) SetSize(sz image.Point) {
wg.SX = sz.X
wg.SY = sz.Y
}
func (wg *WindowGeometry) Pos() image.Point {
return image.Point{wg.PX, wg.PY}
}
func (wg *WindowGeometry) SetPos(ps image.Point) {
wg.PX = ps.X
wg.PY = ps.Y
}
// ConstrainGeom constrains geometry based on screen params
func (wg *WindowGeometry) ConstrainGeom(sc *system.Screen) {
sz, pos := sc.ConstrainWinGeom(image.Point{wg.SX, wg.SY}, image.Point{wg.PX, wg.PY})
wg.SX = sz.X
wg.SY = sz.Y
wg.PX = pos.X
wg.PY = pos.Y
}