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FAQ.md

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Some frequently asked questions about Predis


What is the point of Predis?

The main point of Predis is about offering a highly customizable client for Redis that can be easily extended by developers while still being reasonabily fast. With Predis you can swap almost any class used internally with your own custom implementation: you can build connection classes, or new distribution strategies for client-side sharding, or class handlers to replace existing commands or add new ones. All of this can be achieved without messing with the source code of the library and directly in your own application. Given the fast pace at which Redis is developed and adds new features, this can be a great asset that allows you to add new and still missing features or commands, or change the behaviour of the library without the need to break your dependencies in production code (well, at least to some degree).

Does Predis support UNIX domain sockets and persistent connections?

Yes. Obviously, persistent connections actually work when using PHP configured as a persistent process that gets recycled between requests (see PHP-FPM).

Does Predis support transparent (de)serialization of values?

No, and it will not ever do that for you by default. The reason behind this decision is that serialization is usually something that developers prefer to customize depending on their needs and can not be easily generalized when using Redis because of the many possible access patterns for the data. This does not mean that it is impossible to have such a feature, you can leverage Predis' extensibility to define your own serialization-aware commands. See here for more details on how to implement such a feature with a practical example.

How can I force Predis to connect to Redis before sending any command?

Explicitly connecting to Redis is usually not needed since the client library relies on lazily initialized connections to the server, but this behavior can be inconvenient in certain scenarios when you absolutely need to do an upfront check to detect if the server is up and running and eventually catch exceptions on failures. In this case developers can use Predis\Client::connect() to explicitly connect to the server:

$client = new Predis\Client();

try {
    $client->connect();
} catch (Predis\Connection\ConnectionException $exception) {
    // We could not connect to Redis! Your handling code goes here.
}

$client->info();

How Predis implements abstraction of Redis commands?

The approach used in Predis to implement the abstraction of Redis commands is quite simple. By default every command in the library follows exactly the same argument list as defined in the great online Redis documentation which makes things pretty easy if you already know how Redis works or if you need to look up how to use certain commands. Alternatively, variadic commands can accept an array for keys or values (depending on the command) instead of a list of arguments. See for example how RPUSH or HMSET work:

$client->rpush('my:list', 'value1', 'value2', 'value3');                 // values as arguments
$client->rpush('my:list', array('value1', 'value2', 'value3'));          // values as single argument array

$client->hmset('my:hash', 'field1', 'value1', 'field2', 'value2');       // values as arguments
$client->hmset('my:hash', array('field1'=>'value1', 'field2'=>'value2'); // values as single named array

The only exception to this rule is the SORT command for which modifiers are passed using a named array.

Frequently asked questions about performances


Predis is a pure-PHP implementation: it can not be fast enough!

It really depends, but most of the times the answer is: yes, it is fast enough. I will give you a couple of easy numbers using a single Predis client with PHP 5.4.7 (custom build) and Redis 2.2 (localhost) under Ubuntu 12.04.1 (running on a Intel Q6600):

21500 SET/sec using 12 bytes for both key and value
21000 GET/sec while retrieving the very same values
0.130 seconds to fetch 30000 keys using _KEYS *_.

How does it compare with a nice C-based extension such as phpredis?

30100 SET/sec using 12 bytes for both key and value
29400 GET/sec while retrieving the very same values
0.035 seconds to fetch 30000 keys using "KEYS *"".

Wow, phpredis looks so much faster! Well we are comparing a C extension with a pure-PHP library so lower numbers are quite expected, but there is a fundamental flaw in them: is this really how you are going to use Redis in your application? Are you really going to send thousands of commands in a for-loop for each page request using a single client instance? If so, well I guess you are probably doing something wrong. Also, if you need to SET or GET multiple keys you should definitely use commands such as MSET and MGET. You can also use pipelining to get more performances when this technique can be used.

There is one more thing. We have tested the overhead of Predis by connecting on a localhost instance of Redis, but how these numbers change when we hit the network by connecting to instances of Redis that reside on other servers?

Using Predis:
3200 SET/sec using 12 bytes for both key and value
3200 GET/sec while retrieving the very same values
0.132 seconds to fetch 30000 keys using "KEYS *".

Using phpredis:
3500 SET/sec using 12 bytes for both key and value
3500 GET/sec while retrieving the very same values
0.045 seconds to fetch 30000 keys using "KEYS *".

There you go, you get almost the same average numbers and the reason is quite simple: network latency is a real performance killer and you cannot do (almost) anything about that. As a disclaimer, please remember that we are measuring the overhead of client libraries implementations and the effects of the network round-trip time, we are not really measuring how fast Redis is. Redis shines the best with thousands of concurrent clients doing requests! Also, actual performances should be measured according to how your application will use Redis.

I am convinced, but performances for multi-bulk replies (e.g. KEYS *) are still worse

Fair enough, but there is actually an option for you if you need even more speed and it consists on installing phpiredis (note the additional i in the name) and let Predis using it. phpiredis is a C-based extension that wraps hiredis (the official Redis C client library) with a thin layer that exposes its features to PHP. You can choose between two different connection backend classes: Predis\Connection\PhpiredisConnection (it depends on the socket extension) and Predis\Connection\PhpiredisStreamConnection (it uses PHP's native streams). You will now get the benefits of a faster protocol parser just by adding a couple of lines of code:

$client = new Predis\Client('tcp://127.0.0.1', array(
    'connections' => array(
    	'tcp'  => 'Predis\Connection\PhpiredisConnection',
    	'unix' => 'Predis\Connection\PhpiredisConnection',
	),
));

As simple as it is, nothing will really change in the way you use the library in your application. So, how fast is it now? There are not much improvements for inline or short bulk replies (e.g. SET or GET), but the speed for parsing multi-bulk replies is now on par with phpredis:

Using Predis with a phpiredis-based connection to fetch 30000 keys using _KEYS *_:

0.035 seconds from a local Redis instance
0.047 seconds from a remote Redis instance

If I need to install a C extension to get better performances, why not using phpredis?

Good question. Generically speaking, if you need absolute uber-speed using localhost instances of Redis and you do not care about abstractions built around some Redis features such as MULTI / EXEC, or if you do not need any kind of extensibility or guaranteed backwards compatibility with different versions of Redis (Predis currently supports from 1.2 up to 2.6, and even the current development version), then using phpredis can make sense for you. Otherwise, Predis is perfect for the job. phpiredis can give you a nice speed bump, but using it is not mandatory.