forked from alejandrojapkin/CocoaLUT
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LUT3D.m
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LUT3D.m
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//
// LUT3D.m
// DropLUT
//
// Created by Wil Gieseler on 12/15/13.
// Copyright (c) 2013 Wil Gieseler. All rights reserved.
//
#import "LUT3D.h"
@interface LUT3D()
@property NSMutableArray *latticeArray;
@end
@implementation LUT3D
- (instancetype)initWithCoder:(NSCoder *)aDecoder{
self = [super initWithCoder:aDecoder];
if(self){
self.latticeArray = [LUT3D blankLatticeArrayOfSize:self.size];
NSData *latticeData = [aDecoder decodeObjectForKey:@"latticeData"];
if (latticeData.length != sizeof(double)*3*self.size*self.size*self.size) {
return nil;
}
double *dataBytes = (double *)latticeData.bytes;
for (int i = 0; i < 3*self.size*self.size*self.size; i+=3) {
int currentCubeIndex = i/3;
int redIndex = currentCubeIndex % self.size;
int greenIndex = ((currentCubeIndex % (self.size * self.size)) / (self.size) );
int blueIndex = currentCubeIndex / (self.size * self.size);
[self setColor:[LUTColor colorWithRed:dataBytes[i] green:dataBytes[i+1] blue:dataBytes[i+2]] r:redIndex g:greenIndex b:blueIndex];
}
}
return self;
}
- (void)encodeWithCoder:(NSCoder *)aCoder{
[super encodeWithCoder:aCoder];
double *latticeData = malloc(sizeof(double)*3*self.size*self.size*self.size);
for (int i = 0; i < 3*self.size*self.size*self.size; i+=3) {
int currentCubeIndex = i/3;
int redIndex = currentCubeIndex % self.size;
int greenIndex = ((currentCubeIndex % (self.size * self.size)) / (self.size) );
int blueIndex = currentCubeIndex / (self.size * self.size);
LUTColor *color = [self colorAtR:redIndex g:greenIndex b:blueIndex];
latticeData[i] = color.red;
latticeData[i+1] = color.green;
latticeData[i+2] = color.blue;
}
[aCoder encodeObject:[NSData dataWithBytesNoCopy:latticeData length:sizeof(double)*3*self.size*self.size*self.size] forKey:@"latticeData"];
}
- (instancetype)initWithSize:(NSUInteger)size
inputLowerBound:(double)inputLowerBound
inputUpperBound:(double)inputUpperBound
latticeArray:(NSMutableArray *)latticeArray{
if (self = [super initWithSize:size inputLowerBound:inputLowerBound inputUpperBound:inputUpperBound]) {
self.latticeArray = latticeArray;
}
return self;
}
+ (instancetype)LUTOfSize:(NSUInteger)size
inputLowerBound:(double)inputLowerBound
inputUpperBound:(double)inputUpperBound{
return [[self alloc] initWithSize:size
inputLowerBound:inputLowerBound
inputUpperBound:inputUpperBound
latticeArray:[LUT3D blankLatticeArrayOfSize:size]];
}
+ (instancetype)LUT3DFromFalseColorWithSize:(NSUInteger)size{
LUT3D *falseColorLUT = [LUT3D LUTOfSize:size inputLowerBound:0 inputUpperBound:1];
LUTColor *purple = [LUTColor colorWithSystemColor:[SystemColor purpleColor]];
LUTColor *blue = [LUTColor colorWithSystemColor:[SystemColor blueColor]];
LUTColor *green = [LUTColor colorWithSystemColor:[SystemColor greenColor]];
LUTColor *pink = [LUTColor colorWithSystemColor:[SystemColor colorWithRed:1.0 green:.753 blue:.796 alpha:1.0]];
LUTColor *yellow = [LUTColor colorWithSystemColor:[SystemColor yellowColor]];
LUTColor *red = [LUTColor colorWithSystemColor:[SystemColor redColor]];
[falseColorLUT LUTLoopWithBlock:^(size_t r, size_t g, size_t b) {
double lum = [[falseColorLUT identityColorAtR:r g:g b:b] luminanceRec709];
LUTColor *falseColor = [LUTColor colorWithRed:lum green:lum blue:lum];
if (lum <= .025) {
falseColor = purple;
}
else if (lum > .025 && lum <= .04){
falseColor = blue;
}
else if (lum >= .38 && lum <= .42){
falseColor = green;
}
else if (lum >= .52 && lum <= .56){
falseColor = pink;
}
else if (lum >= .97 && lum <= .99){
falseColor = yellow;
}
else if (lum > .99 && lum <= .100){
falseColor = red;
}
[falseColorLUT setColor:falseColor r:r g:g b:b];
}];
return falseColorLUT;
}
- (instancetype)LUT3DByApplyingFalseColor{
return (LUT3D *)[self LUTByCombiningWithLUT:[LUT3D LUT3DFromFalseColorWithSize:self.size]];
}
- (void) LUTLoopWithBlock:( void ( ^ )(size_t r, size_t g, size_t b) )block{
dispatch_apply([self size], dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0) , ^(size_t r){
dispatch_apply([self size], dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0) , ^(size_t g){
for (int b = 0; b < [self size]; b++) {
block(r, g, b);
}
});
});
}
- (LUT *)LUTByCombiningWithLUT:(LUT *)otherLUT {
LUT3D *newLUT = [LUT3D LUTOfSize:[self size] inputLowerBound:[self inputLowerBound] inputUpperBound:[self inputUpperBound]];
[newLUT copyMetaPropertiesFromLUT:self];
[newLUT LUTLoopWithBlock:^(size_t r, size_t g, size_t b) {
LUTColor *startColor = [self colorAtR:r g:g b:b];
LUTColor *newColor = [otherLUT colorAtColor:startColor];
[newLUT setColor:newColor r:r g:g b:b];
}];
return newLUT;
}
- (instancetype)LUT3DByExtractingColorShiftContrastReferredWithReverseStrictness:(BOOL)strictness{
LUT1D *selfLUT1D = [self LUT1D];
if([selfLUT1D isReversibleWithStrictness:strictness] == NO){
return nil;
}
LUT1D *reversed1D = [[selfLUT1D LUTByResizingToSize:2048] LUT1DByReversingWithStrictness:strictness autoAdjustInputBounds:YES];
if(reversed1D == nil){
return nil;
}
reversed1D = [reversed1D LUTByChangingInputLowerBound:self.inputLowerBound inputUpperBound:self.inputUpperBound]; //convenience
LUT3D *extractedLUT = (LUT3D *)[reversed1D LUTByCombiningWithLUT:self];
[extractedLUT copyMetaPropertiesFromLUT:self];
return extractedLUT;
}
- (instancetype)LUT3DByExtractingColorShiftWithReverseStrictness:(BOOL)strictness{
LUT1D *selfLUT1D = [self LUT1D];
if([selfLUT1D isReversibleWithStrictness:strictness] == NO){
return nil;
}
LUT1D *reversed1D = [[selfLUT1D LUTByResizingToSize:2048] LUT1DByReversingWithStrictness:strictness autoAdjustInputBounds:YES];
if(reversed1D == nil){
return nil;
}
LUT3D *extractedLUT = (LUT3D *)[self LUTByCombiningWithLUT:reversed1D];
[extractedLUT copyMetaPropertiesFromLUT:self];
return extractedLUT;
}
- (instancetype)LUT3DByExtractingContrastOnly{
return [[self LUT1D] LUT3DOfSize:[self size]];
}
- (LUT1D *)LUT1D{
LUT1D *lut1D = [LUT1D LUTOfSize:[self size] inputLowerBound:[self inputLowerBound] inputUpperBound:[self inputUpperBound]];
[lut1D copyMetaPropertiesFromLUT:self];
[lut1D LUTLoopWithBlock:^(size_t r, size_t g, size_t b) {
LUTColor *color = [self colorAtR:r g:g b:b];
[lut1D setColor:color r:r g:g b:b];
}];
return lut1D;
}
- (instancetype)LUT3DByApplyingColorMatrixColumnMajorM00:(double)m00
m01:(double)m01
m02:(double)m02
m10:(double)m10
m11:(double)m11
m12:(double)m12
m20:(double)m20
m21:(double)m21
m22:(double)m22{
LUT3D *newLUT = [LUT3D LUTOfSize:[self size] inputLowerBound:[self inputLowerBound] inputUpperBound:[self inputUpperBound]];
[newLUT copyMetaPropertiesFromLUT:self];
[newLUT LUTLoopWithBlock:^(size_t r, size_t g, size_t b) {
[newLUT setColor:[[self colorAtR:r g:g b:b] colorByApplyingColorMatrixColumnMajorM00:m00
m01:m01
m02:m02
m10:m10
m11:m11
m12:m12
m20:m20
m21:m21
m22:m22]
r:r
g:g
b:b];
}];
return newLUT;
}
- (instancetype)LUT3DBySwizzling1DChannelsWithMethod:(LUT1DSwizzleChannelsMethod)method
strictness:(BOOL)strictness{
if(![[self LUT1D] isReversibleWithStrictness:strictness]){
return nil;
}
LUT3D *extractedColorLUT = [self LUT3DByExtractingColorShiftWithReverseStrictness:strictness];
LUT1D *contrastLUT = [[self LUT1D] LUT1DBySwizzling1DChannelsWithMethod:method];
LUT3D *newLUT = (LUT3D *)[extractedColorLUT LUTByCombiningWithLUT:contrastLUT];
[newLUT copyMetaPropertiesFromLUT:self];
return newLUT;
}
- (instancetype)LUT3DByConvertingToMonoWithConversionMethod:(LUTMonoConversionMethod)conversionMethod{
LUT3D *newLUT = [LUT3D LUTOfSize:[self size] inputLowerBound:[self inputLowerBound] inputUpperBound:[self inputUpperBound]];
[newLUT copyMetaPropertiesFromLUT:self];
typedef LUTColor* (^converter)(LUTColor *);
converter convertToMonoBlock;
if(conversionMethod == LUTMonoConversionMethodAverageRGB){
convertToMonoBlock = ^(LUTColor *color){double average = (color.red+color.green+color.blue)/3.0; return [LUTColor colorWithRed:average green:average blue:average];};
}
else if (conversionMethod == LUTMonoConversionMethodRec709WeightedRGB){
convertToMonoBlock = ^(LUTColor *color){return [color colorByChangingSaturation:0 usingLumaR:0.2126 lumaG:0.7152 lumaB:0.0722];};
}
else if (conversionMethod == LUTMonoConversionMethodRedCopiedToRGB){
convertToMonoBlock = ^(LUTColor *color){return [LUTColor colorWithRed:color.red green:color.red blue:color.red];};
}
else if (conversionMethod == LUTMonoConversionMethodGreenCopiedToRGB){
convertToMonoBlock = ^(LUTColor *color){return [LUTColor colorWithRed:color.green green:color.green blue:color.green];};
}
else if (conversionMethod == LUTMonoConversionMethodBlueCopiedToRGB){
convertToMonoBlock = ^(LUTColor *color){return [LUTColor colorWithRed:color.blue green:color.blue blue:color.blue];};
}
[newLUT LUTLoopWithBlock:^(size_t r, size_t g, size_t b) {
[newLUT setColor:convertToMonoBlock([self colorAtR:r g:g b:b])
r:r
g:g
b:b];
}];
return newLUT;
}
+ (M13OrderedDictionary *)LUTMonoConversionMethods{
return M13OrderedDictionaryFromOrderedArrayWithDictionaries(@[@{@"Averaged RGB":@(LUTMonoConversionMethodAverageRGB)},
@{@"Rec. 709 Weighted RGB":@(LUTMonoConversionMethodRec709WeightedRGB)},
@{@"Copy Red Channel":@(LUTMonoConversionMethodRedCopiedToRGB)},
@{@"Copy Green Channel":@(LUTMonoConversionMethodGreenCopiedToRGB)},
@{@"Copy Blue Channel":@(LUTMonoConversionMethodBlueCopiedToRGB)}]);
}
+ (NSMutableArray *)blankLatticeArrayOfSize:(NSUInteger)size {
NSMutableArray *blankArray = [NSMutableArray arrayWithCapacity:size];
for (int i = 0; i < size; i++) {
blankArray[i] = [NSNull null];
}
NSMutableArray *rArray = [blankArray mutableCopy];
for (int i = 0; i < size; i++) {
NSMutableArray *gArray = [blankArray mutableCopy];
for (int j = 0; j < size; j++) {
gArray[j] = [blankArray mutableCopy]; // bArray
}
rArray[i] = gArray;
}
return rArray;
}
- (void)setColor:(LUTColor *)color r:(NSUInteger)r g:(NSUInteger)g b:(NSUInteger)b {
_latticeArray[r][g][b] = color;
}
- (LUTColor *)colorAtR:(NSUInteger)r g:(NSUInteger)g b:(NSUInteger)b {
LUTColor *color = _latticeArray[r][g][b];
if ([color isEqual:[NSNull null]]) {
return nil;
}
return color;
}
- (NSMutableArray *)latticeArrayCopy{
return [[self latticeArray] mutableCopy];
}
- (bool)equalsLUT:(LUT *)comparisonLUT{
if(isLUT1D(comparisonLUT)){
return NO;
}
else{
//it's LUT3D
if([self size] != [comparisonLUT size]){
return NO;
}
else{
return [[self latticeArray] isEqualToArray:[(LUT3D *)comparisonLUT latticeArray]];
}
}
}
//- (LUTColor *)colorAtInterpolatedR:(double)redPoint g:(double)greenPoint b:(double)bluePoint {
// if ((redPoint < 0 || redPoint > self.size - 1) ||
// (greenPoint < 0 || greenPoint > self.size - 1) ||
// (bluePoint < 0 || bluePoint > self.size - 1)) {
// @throw [NSException exceptionWithName:@"InvalidInputs"
// reason:[NSString stringWithFormat:@"Tried to access out-of-bounds lattice point r:%f g:%f b:%f", redPoint, greenPoint, bluePoint]
// userInfo:nil];
// }
//
// double lowerRedPoint = floor(redPoint);
// double upperRedPoint = ceil(redPoint);
//
// double lowerGreenPoint = floor(greenPoint);
// double upperGreenPoint = ceil(greenPoint);
//
// double lowerBluePoint = floor(bluePoint);
// double upperBluePoint = ceil(bluePoint);
//
// LUTColor *C000 = [self colorAtR:lowerRedPoint g:lowerGreenPoint b:lowerBluePoint];
// LUTColor *C010 = [self colorAtR:lowerRedPoint g:lowerGreenPoint b:upperBluePoint];
// LUTColor *C100 = [self colorAtR:upperRedPoint g:lowerGreenPoint b:lowerBluePoint];
// LUTColor *C001 = [self colorAtR:lowerRedPoint g:upperGreenPoint b:lowerBluePoint];
// LUTColor *C110 = [self colorAtR:upperRedPoint g:lowerGreenPoint b:upperBluePoint];
// LUTColor *C111 = [self colorAtR:upperRedPoint g:upperGreenPoint b:upperBluePoint];
// LUTColor *C101 = [self colorAtR:upperRedPoint g:upperGreenPoint b:lowerBluePoint];
// LUTColor *C011 = [self colorAtR:lowerRedPoint g:upperGreenPoint b:upperBluePoint];
//
// LUTColor *C00 = [C000 lerpTo:C100 amount:1.0 - (upperRedPoint - redPoint)];
// LUTColor *C10 = [C010 lerpTo:C110 amount:1.0 - (upperRedPoint - redPoint)];
// LUTColor *C01 = [C001 lerpTo:C101 amount:1.0 - (upperRedPoint - redPoint)];
// LUTColor *C11 = [C011 lerpTo:C111 amount:1.0 - (upperRedPoint - redPoint)];
//
// LUTColor *C1 = [C01 lerpTo:C11 amount:1.0 - (upperBluePoint - bluePoint)];
// LUTColor *C0 = [C00 lerpTo:C10 amount:1.0 - (upperBluePoint - bluePoint)];
//
// LUTColor *final = [C0 lerpTo:C1 amount:1.0 - (upperGreenPoint - greenPoint)];
//
//
// return final;
//}
- (LUTColor *)colorAtInterpolatedR:(double)redPoint g:(double)greenPoint b:(double)bluePoint {
if ((redPoint < 0 || redPoint > self.size - 1) ||
(greenPoint < 0 || greenPoint > self.size - 1) ||
(bluePoint < 0 || bluePoint > self.size - 1)) {
@throw [NSException exceptionWithName:@"InvalidInputs"
reason:[NSString stringWithFormat:@"Tried to access out-of-bounds lattice point r:%f g:%f b:%f", redPoint, greenPoint, bluePoint]
userInfo:nil];
}
double lowerRedPoint = floor(redPoint);
double upperRedPoint = ceil(redPoint);
double lowerGreenPoint = floor(greenPoint);
double upperGreenPoint = ceil(greenPoint);
double lowerBluePoint = floor(bluePoint);
double upperBluePoint = ceil(bluePoint);
double deltaX = redPoint - lowerRedPoint;
double deltaY = greenPoint - lowerGreenPoint;
double deltaZ = bluePoint - lowerBluePoint;
LUTColor *P000 = [self colorAtR:lowerRedPoint g:lowerGreenPoint b:lowerBluePoint];
LUTColor *P001 = [self colorAtR:lowerRedPoint g:lowerGreenPoint b:upperBluePoint];
LUTColor *P100 = [self colorAtR:upperRedPoint g:lowerGreenPoint b:lowerBluePoint];
LUTColor *P010 = [self colorAtR:lowerRedPoint g:upperGreenPoint b:lowerBluePoint];
LUTColor *P101 = [self colorAtR:upperRedPoint g:lowerGreenPoint b:upperBluePoint];
LUTColor *P111 = [self colorAtR:upperRedPoint g:upperGreenPoint b:upperBluePoint];
LUTColor *P110 = [self colorAtR:upperRedPoint g:upperGreenPoint b:lowerBluePoint];
LUTColor *P011 = [self colorAtR:lowerRedPoint g:upperGreenPoint b:upperBluePoint];
double QTDotB[8];
if (deltaX >= deltaY && deltaY >= deltaZ) {
QTDotB[0] = 1.0 - deltaX;
QTDotB[1] = 0;
QTDotB[2] = 0;
QTDotB[3] = 0;
QTDotB[4] = deltaX - deltaY;
QTDotB[5] = 0;
QTDotB[6] = deltaY - deltaZ;
QTDotB[7] = deltaZ;
}
else if (deltaX >= deltaZ && deltaZ >= deltaY){
QTDotB[0] = 1.0 - deltaX;
QTDotB[1] = 0;
QTDotB[2] = 0;
QTDotB[3] = 0;
QTDotB[4] = deltaX - deltaZ;
QTDotB[5] = deltaZ - deltaY;
QTDotB[6] = 0;
QTDotB[7] = deltaY;
}
else if (deltaZ >= deltaX && deltaX >= deltaY){
QTDotB[0] = 1.0 - deltaZ;
QTDotB[1] = deltaZ - deltaX;
QTDotB[2] = 0;
QTDotB[3] = 0;
QTDotB[4] = 0;
QTDotB[5] = deltaX - deltaY;
QTDotB[6] = 0;
QTDotB[7] = deltaY;
}
else if (deltaY >= deltaX && deltaX >= deltaZ){
QTDotB[0] = 1.0 - deltaY;
QTDotB[1] = 0;
QTDotB[2] = deltaY - deltaX;
QTDotB[3] = 0;
QTDotB[4] = 0;
QTDotB[5] = 0;
QTDotB[6] = deltaX - deltaZ;
QTDotB[7] = deltaZ;
}
else if (deltaY >= deltaZ && deltaZ >= deltaX){
QTDotB[0] = 1.0 - deltaY;
QTDotB[1] = 0;
QTDotB[2] = deltaY - deltaZ;
QTDotB[3] = deltaZ - deltaX;
QTDotB[4] = 0;
QTDotB[5] = 0;
QTDotB[6] = 0;
QTDotB[7] = deltaX;
}
else{
QTDotB[0] = 1.0 - deltaZ;
QTDotB[1] = deltaZ - deltaY;
QTDotB[2] = 0;
QTDotB[3] = deltaY - deltaX;
QTDotB[4] = 0;
QTDotB[5] = 0;
QTDotB[6] = 0;
QTDotB[7] = deltaX;
}
double red = QTDotB[0]*P000.red + QTDotB[1]*P001.red + QTDotB[2]*P010.red + QTDotB[3]*P011.red + QTDotB[4]*P100.red + QTDotB[5]*P101.red + QTDotB[6]*P110.red + QTDotB[7]*P111.red;
double green = QTDotB[0]*P000.green + QTDotB[1]*P001.green + QTDotB[2]*P010.green + QTDotB[3]*P011.green + QTDotB[4]*P100.green + QTDotB[5]*P101.green + QTDotB[6]*P110.green + QTDotB[7]*P111.green;
double blue = QTDotB[0]*P000.blue + QTDotB[1]*P001.blue + QTDotB[2]*P010.blue + QTDotB[3]*P011.blue + QTDotB[4]*P100.blue + QTDotB[5]*P101.blue + QTDotB[6]*P110.blue + QTDotB[7]*P111.blue;
LUTColor *tetraFinal = [LUTColor colorWithRed:red green:green blue:blue];
return tetraFinal;
}
- (id)copyWithZone:(NSZone *)zone{
LUT3D *copiedLUT = [super copyWithZone:zone];
[copiedLUT setLatticeArray:[[self latticeArray] mutableCopyWithZone:zone]];
return copiedLUT;
}
@end