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Installed frash on iPhone iOS4 #11

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jubianchi opened this Issue Jul 9, 2010 · 13 comments

9 participants

@jubianchi

Hi!

Thank you for your work on frash!!! I hope it will be up soon ;)
Yesterday i tried to install Frash on an iPhone iOS4 and all went well. No crash on install, no crash on reboot, no safari crash.

The plugin seems to work but i get an errors saying 'Counld not connect'/'Connection refused'.
Today, i rebboted the iPhone and now i get no error but the animations do not load. I see the flash logo (InitialButton) and after clicking on it nothing happens.

To install i used a .deb i found here : link removed... sorry

@Fattire
Fattire commented Jul 9, 2010

iPhone is not supported by this build

@grp
grp commented Jul 9, 2010

That deb file is illegal as it contains copyrighted adobe code, please remove the link.

@marr
marr commented Jul 10, 2010

I installed frash as well on the iphone, now am stuck with the pineapple loading screen. I ssh'd and tried dpkg -r . I don't see any files in Library/Internet Plug Ins/. But I am still stuck in loop-land. Can anyone help?

@grp
grp commented Jul 10, 2010

No, because this was an unauthorized (and somewhat illegal) release of an unfinished product.

@cmoski
cmoski commented Jul 10, 2010

sigh Seriously? I knew this shi*t would happen eventually..

Marr: You need to check your daemons located in /System/Library/. You'll find a file called food.plist. Remove it and you should boot fine. And don't install debs you find on the interwebs in the future.

And the deb actually installs on iOS4? Great.... :(

@grp
grp commented Jul 10, 2010

Depends: gsc.wildcat

That will make it iPad-only.

@marr
marr commented Jul 12, 2010

Thanks for the help cmoski. I removed food.plist from /System/Library/LaunchDaemons and removed Frash.webPlugin from /System/Library/Internet Plug-ins. Still in loopy land.

@Fattire
Fattire commented Jul 15, 2010

I noticed that a recent update says "iOS 4.0 should be working now"

Can we compile this on an iPhone for testing? Don't have an iPad. thanks

@grp
grp commented Jul 15, 2010

Maybe. You can compile it and see for yourself!

@kangaroo

The iOS4 support is on my branch only since it introduces a security hole the size of a truck. No one should use it and anyone who does deserves to send me their iPhone 4. In fact I'm going to remove it right now.

@virtualball

Knowing it wouldn't work, I decided to compile this and try it for my iPhone. It loads to the flash screen and then throws an error that points to _assert(ret) in classes.c. I'm trying to wrap my head around this as to why it's iPad-only but it's kind of hard because IOSurface is relatively undocumented. Can anyone explain what's stopping it from running? Looking at the IOSurfaceRef, I can't see a problem but when it's passed to _assert it freaks out.

Yes, I know this is only for advanced developers, but amateurs can learn, too, right? haha Thanks!

@daesoph
daesoph commented Aug 4, 2010

Update your food.sb and it should work

@comex
Owner
comex commented Aug 18, 2010

Fixed.

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