Thank you for your work on frash!!! I hope it will be up soon ;)
Yesterday i tried to install Frash on an iPhone iOS4 and all went well. No crash on install, no crash on reboot, no safari crash.
The plugin seems to work but i get an errors saying 'Counld not connect'/'Connection refused'.
Today, i rebboted the iPhone and now i get no error but the animations do not load. I see the flash logo (InitialButton) and after clicking on it nothing happens.
To install i used a .deb i found here : link removed... sorry
iPhone is not supported by this build
That deb file is illegal as it contains copyrighted adobe code, please remove the link.
I installed frash as well on the iphone, now am stuck with the pineapple loading screen. I ssh'd and tried dpkg -r . I don't see any files in Library/Internet Plug Ins/. But I am still stuck in loop-land. Can anyone help?
No, because this was an unauthorized (and somewhat illegal) release of an unfinished product.
sigh Seriously? I knew this shi*t would happen eventually..
Marr: You need to check your daemons located in /System/Library/. You'll find a file called food.plist. Remove it and you should boot fine. And don't install debs you find on the interwebs in the future.
And the deb actually installs on iOS4? Great.... :(
That will make it iPad-only.
Thanks for the help cmoski. I removed food.plist from /System/Library/LaunchDaemons and removed Frash.webPlugin from /System/Library/Internet Plug-ins. Still in loopy land.
I noticed that a recent update says "iOS 4.0 should be working now"
Can we compile this on an iPhone for testing? Don't have an iPad. thanks
Maybe. You can compile it and see for yourself!
The iOS4 support is on my branch only since it introduces a security hole the size of a truck. No one should use it and anyone who does deserves to send me their iPhone 4. In fact I'm going to remove it right now.
Knowing it wouldn't work, I decided to compile this and try it for my iPhone. It loads to the flash screen and then throws an error that points to _assert(ret) in classes.c. I'm trying to wrap my head around this as to why it's iPad-only but it's kind of hard because IOSurface is relatively undocumented. Can anyone explain what's stopping it from running? Looking at the IOSurfaceRef, I can't see a problem but when it's passed to _assert it freaks out.
Yes, I know this is only for advanced developers, but amateurs can learn, too, right? haha Thanks!
Update your food.sb and it should work