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Right now we're still beta testing the app. This is okay on Android, where the Play Store treats betas much like normal apps. But on iOS you have to use Testflight, which is a really crappy experience. Users have to open the Testflight app to receive updates. If a user misses an update notif, the app will start autocrashing 90 days after the build was first uploaded. Not great.
We want to get something on the App Store sooner rather than later. We'll keep it under the SquadCal name for now. It's meant to be a "soft launch", ie. we won't publicize it for now. It's primarily to make it a little easier to continue testing and iterating.
Right now we're still beta testing the app. This is okay on Android, where the Play Store treats betas much like normal apps. But on iOS you have to use Testflight, which is a really crappy experience. Users have to open the Testflight app to receive updates. If a user misses an update notif, the app will start autocrashing 90 days after the build was first uploaded. Not great.
We want to get something on the App Store sooner rather than later. We'll keep it under the SquadCal name for now. It's meant to be a "soft launch", ie. we won't publicize it for now. It's primarily to make it a little easier to continue testing and iterating.
Here's what's blocking:
Only the friend list and license page are really necessary. The others are all growth features that we want to have in place ahead of the soft launch.
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