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/
fake_job.go
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/
fake_job.go
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// Code generated by counterfeiter. DO NOT EDIT.
package dbfakes
import (
"sync"
"github.com/concourse/atc"
"github.com/concourse/atc/db"
"github.com/concourse/atc/db/algorithm"
)
type FakeJob struct {
IDStub func() int
iDMutex sync.RWMutex
iDArgsForCall []struct{}
iDReturns struct {
result1 int
}
iDReturnsOnCall map[int]struct {
result1 int
}
NameStub func() string
nameMutex sync.RWMutex
nameArgsForCall []struct{}
nameReturns struct {
result1 string
}
nameReturnsOnCall map[int]struct {
result1 string
}
PausedStub func() bool
pausedMutex sync.RWMutex
pausedArgsForCall []struct{}
pausedReturns struct {
result1 bool
}
pausedReturnsOnCall map[int]struct {
result1 bool
}
FirstLoggedBuildIDStub func() int
firstLoggedBuildIDMutex sync.RWMutex
firstLoggedBuildIDArgsForCall []struct{}
firstLoggedBuildIDReturns struct {
result1 int
}
firstLoggedBuildIDReturnsOnCall map[int]struct {
result1 int
}
PipelineIDStub func() int
pipelineIDMutex sync.RWMutex
pipelineIDArgsForCall []struct{}
pipelineIDReturns struct {
result1 int
}
pipelineIDReturnsOnCall map[int]struct {
result1 int
}
PipelineNameStub func() string
pipelineNameMutex sync.RWMutex
pipelineNameArgsForCall []struct{}
pipelineNameReturns struct {
result1 string
}
pipelineNameReturnsOnCall map[int]struct {
result1 string
}
TeamIDStub func() int
teamIDMutex sync.RWMutex
teamIDArgsForCall []struct{}
teamIDReturns struct {
result1 int
}
teamIDReturnsOnCall map[int]struct {
result1 int
}
TeamNameStub func() string
teamNameMutex sync.RWMutex
teamNameArgsForCall []struct{}
teamNameReturns struct {
result1 string
}
teamNameReturnsOnCall map[int]struct {
result1 string
}
ConfigStub func() atc.JobConfig
configMutex sync.RWMutex
configArgsForCall []struct{}
configReturns struct {
result1 atc.JobConfig
}
configReturnsOnCall map[int]struct {
result1 atc.JobConfig
}
TagsStub func() []string
tagsMutex sync.RWMutex
tagsArgsForCall []struct{}
tagsReturns struct {
result1 []string
}
tagsReturnsOnCall map[int]struct {
result1 []string
}
ReloadStub func() (bool, error)
reloadMutex sync.RWMutex
reloadArgsForCall []struct{}
reloadReturns struct {
result1 bool
result2 error
}
reloadReturnsOnCall map[int]struct {
result1 bool
result2 error
}
PauseStub func() error
pauseMutex sync.RWMutex
pauseArgsForCall []struct{}
pauseReturns struct {
result1 error
}
pauseReturnsOnCall map[int]struct {
result1 error
}
UnpauseStub func() error
unpauseMutex sync.RWMutex
unpauseArgsForCall []struct{}
unpauseReturns struct {
result1 error
}
unpauseReturnsOnCall map[int]struct {
result1 error
}
CreateBuildStub func() (db.Build, error)
createBuildMutex sync.RWMutex
createBuildArgsForCall []struct{}
createBuildReturns struct {
result1 db.Build
result2 error
}
createBuildReturnsOnCall map[int]struct {
result1 db.Build
result2 error
}
BuildsStub func(page db.Page) ([]db.Build, db.Pagination, error)
buildsMutex sync.RWMutex
buildsArgsForCall []struct {
page db.Page
}
buildsReturns struct {
result1 []db.Build
result2 db.Pagination
result3 error
}
buildsReturnsOnCall map[int]struct {
result1 []db.Build
result2 db.Pagination
result3 error
}
BuildStub func(name string) (db.Build, bool, error)
buildMutex sync.RWMutex
buildArgsForCall []struct {
name string
}
buildReturns struct {
result1 db.Build
result2 bool
result3 error
}
buildReturnsOnCall map[int]struct {
result1 db.Build
result2 bool
result3 error
}
FinishedAndNextBuildStub func() (db.Build, db.Build, error)
finishedAndNextBuildMutex sync.RWMutex
finishedAndNextBuildArgsForCall []struct{}
finishedAndNextBuildReturns struct {
result1 db.Build
result2 db.Build
result3 error
}
finishedAndNextBuildReturnsOnCall map[int]struct {
result1 db.Build
result2 db.Build
result3 error
}
UpdateFirstLoggedBuildIDStub func(newFirstLoggedBuildID int) error
updateFirstLoggedBuildIDMutex sync.RWMutex
updateFirstLoggedBuildIDArgsForCall []struct {
newFirstLoggedBuildID int
}
updateFirstLoggedBuildIDReturns struct {
result1 error
}
updateFirstLoggedBuildIDReturnsOnCall map[int]struct {
result1 error
}
EnsurePendingBuildExistsStub func() error
ensurePendingBuildExistsMutex sync.RWMutex
ensurePendingBuildExistsArgsForCall []struct{}
ensurePendingBuildExistsReturns struct {
result1 error
}
ensurePendingBuildExistsReturnsOnCall map[int]struct {
result1 error
}
GetPendingBuildsStub func() ([]db.Build, error)
getPendingBuildsMutex sync.RWMutex
getPendingBuildsArgsForCall []struct{}
getPendingBuildsReturns struct {
result1 []db.Build
result2 error
}
getPendingBuildsReturnsOnCall map[int]struct {
result1 []db.Build
result2 error
}
GetIndependentBuildInputsStub func() ([]db.BuildInput, error)
getIndependentBuildInputsMutex sync.RWMutex
getIndependentBuildInputsArgsForCall []struct{}
getIndependentBuildInputsReturns struct {
result1 []db.BuildInput
result2 error
}
getIndependentBuildInputsReturnsOnCall map[int]struct {
result1 []db.BuildInput
result2 error
}
GetNextBuildInputsStub func() ([]db.BuildInput, bool, error)
getNextBuildInputsMutex sync.RWMutex
getNextBuildInputsArgsForCall []struct{}
getNextBuildInputsReturns struct {
result1 []db.BuildInput
result2 bool
result3 error
}
getNextBuildInputsReturnsOnCall map[int]struct {
result1 []db.BuildInput
result2 bool
result3 error
}
SaveNextInputMappingStub func(inputMapping algorithm.InputMapping) error
saveNextInputMappingMutex sync.RWMutex
saveNextInputMappingArgsForCall []struct {
inputMapping algorithm.InputMapping
}
saveNextInputMappingReturns struct {
result1 error
}
saveNextInputMappingReturnsOnCall map[int]struct {
result1 error
}
SaveIndependentInputMappingStub func(inputMapping algorithm.InputMapping) error
saveIndependentInputMappingMutex sync.RWMutex
saveIndependentInputMappingArgsForCall []struct {
inputMapping algorithm.InputMapping
}
saveIndependentInputMappingReturns struct {
result1 error
}
saveIndependentInputMappingReturnsOnCall map[int]struct {
result1 error
}
DeleteNextInputMappingStub func() error
deleteNextInputMappingMutex sync.RWMutex
deleteNextInputMappingArgsForCall []struct{}
deleteNextInputMappingReturns struct {
result1 error
}
deleteNextInputMappingReturnsOnCall map[int]struct {
result1 error
}
SetMaxInFlightReachedStub func(bool) error
setMaxInFlightReachedMutex sync.RWMutex
setMaxInFlightReachedArgsForCall []struct {
arg1 bool
}
setMaxInFlightReachedReturns struct {
result1 error
}
setMaxInFlightReachedReturnsOnCall map[int]struct {
result1 error
}
GetRunningBuildsBySerialGroupStub func(serialGroups []string) ([]db.Build, error)
getRunningBuildsBySerialGroupMutex sync.RWMutex
getRunningBuildsBySerialGroupArgsForCall []struct {
serialGroups []string
}
getRunningBuildsBySerialGroupReturns struct {
result1 []db.Build
result2 error
}
getRunningBuildsBySerialGroupReturnsOnCall map[int]struct {
result1 []db.Build
result2 error
}
GetNextPendingBuildBySerialGroupStub func(serialGroups []string) (db.Build, bool, error)
getNextPendingBuildBySerialGroupMutex sync.RWMutex
getNextPendingBuildBySerialGroupArgsForCall []struct {
serialGroups []string
}
getNextPendingBuildBySerialGroupReturns struct {
result1 db.Build
result2 bool
result3 error
}
getNextPendingBuildBySerialGroupReturnsOnCall map[int]struct {
result1 db.Build
result2 bool
result3 error
}
ClearTaskCacheStub func(string, string) (int64, error)
clearTaskCacheMutex sync.RWMutex
clearTaskCacheArgsForCall []struct {
arg1 string
arg2 string
}
clearTaskCacheReturns struct {
result1 int64
result2 error
}
clearTaskCacheReturnsOnCall map[int]struct {
result1 int64
result2 error
}
invocations map[string][][]interface{}
invocationsMutex sync.RWMutex
}
func (fake *FakeJob) ID() int {
fake.iDMutex.Lock()
ret, specificReturn := fake.iDReturnsOnCall[len(fake.iDArgsForCall)]
fake.iDArgsForCall = append(fake.iDArgsForCall, struct{}{})
fake.recordInvocation("ID", []interface{}{})
fake.iDMutex.Unlock()
if fake.IDStub != nil {
return fake.IDStub()
}
if specificReturn {
return ret.result1
}
return fake.iDReturns.result1
}
func (fake *FakeJob) IDCallCount() int {
fake.iDMutex.RLock()
defer fake.iDMutex.RUnlock()
return len(fake.iDArgsForCall)
}
func (fake *FakeJob) IDReturns(result1 int) {
fake.IDStub = nil
fake.iDReturns = struct {
result1 int
}{result1}
}
func (fake *FakeJob) IDReturnsOnCall(i int, result1 int) {
fake.IDStub = nil
if fake.iDReturnsOnCall == nil {
fake.iDReturnsOnCall = make(map[int]struct {
result1 int
})
}
fake.iDReturnsOnCall[i] = struct {
result1 int
}{result1}
}
func (fake *FakeJob) Name() string {
fake.nameMutex.Lock()
ret, specificReturn := fake.nameReturnsOnCall[len(fake.nameArgsForCall)]
fake.nameArgsForCall = append(fake.nameArgsForCall, struct{}{})
fake.recordInvocation("Name", []interface{}{})
fake.nameMutex.Unlock()
if fake.NameStub != nil {
return fake.NameStub()
}
if specificReturn {
return ret.result1
}
return fake.nameReturns.result1
}
func (fake *FakeJob) NameCallCount() int {
fake.nameMutex.RLock()
defer fake.nameMutex.RUnlock()
return len(fake.nameArgsForCall)
}
func (fake *FakeJob) NameReturns(result1 string) {
fake.NameStub = nil
fake.nameReturns = struct {
result1 string
}{result1}
}
func (fake *FakeJob) NameReturnsOnCall(i int, result1 string) {
fake.NameStub = nil
if fake.nameReturnsOnCall == nil {
fake.nameReturnsOnCall = make(map[int]struct {
result1 string
})
}
fake.nameReturnsOnCall[i] = struct {
result1 string
}{result1}
}
func (fake *FakeJob) Paused() bool {
fake.pausedMutex.Lock()
ret, specificReturn := fake.pausedReturnsOnCall[len(fake.pausedArgsForCall)]
fake.pausedArgsForCall = append(fake.pausedArgsForCall, struct{}{})
fake.recordInvocation("Paused", []interface{}{})
fake.pausedMutex.Unlock()
if fake.PausedStub != nil {
return fake.PausedStub()
}
if specificReturn {
return ret.result1
}
return fake.pausedReturns.result1
}
func (fake *FakeJob) PausedCallCount() int {
fake.pausedMutex.RLock()
defer fake.pausedMutex.RUnlock()
return len(fake.pausedArgsForCall)
}
func (fake *FakeJob) PausedReturns(result1 bool) {
fake.PausedStub = nil
fake.pausedReturns = struct {
result1 bool
}{result1}
}
func (fake *FakeJob) PausedReturnsOnCall(i int, result1 bool) {
fake.PausedStub = nil
if fake.pausedReturnsOnCall == nil {
fake.pausedReturnsOnCall = make(map[int]struct {
result1 bool
})
}
fake.pausedReturnsOnCall[i] = struct {
result1 bool
}{result1}
}
func (fake *FakeJob) FirstLoggedBuildID() int {
fake.firstLoggedBuildIDMutex.Lock()
ret, specificReturn := fake.firstLoggedBuildIDReturnsOnCall[len(fake.firstLoggedBuildIDArgsForCall)]
fake.firstLoggedBuildIDArgsForCall = append(fake.firstLoggedBuildIDArgsForCall, struct{}{})
fake.recordInvocation("FirstLoggedBuildID", []interface{}{})
fake.firstLoggedBuildIDMutex.Unlock()
if fake.FirstLoggedBuildIDStub != nil {
return fake.FirstLoggedBuildIDStub()
}
if specificReturn {
return ret.result1
}
return fake.firstLoggedBuildIDReturns.result1
}
func (fake *FakeJob) FirstLoggedBuildIDCallCount() int {
fake.firstLoggedBuildIDMutex.RLock()
defer fake.firstLoggedBuildIDMutex.RUnlock()
return len(fake.firstLoggedBuildIDArgsForCall)
}
func (fake *FakeJob) FirstLoggedBuildIDReturns(result1 int) {
fake.FirstLoggedBuildIDStub = nil
fake.firstLoggedBuildIDReturns = struct {
result1 int
}{result1}
}
func (fake *FakeJob) FirstLoggedBuildIDReturnsOnCall(i int, result1 int) {
fake.FirstLoggedBuildIDStub = nil
if fake.firstLoggedBuildIDReturnsOnCall == nil {
fake.firstLoggedBuildIDReturnsOnCall = make(map[int]struct {
result1 int
})
}
fake.firstLoggedBuildIDReturnsOnCall[i] = struct {
result1 int
}{result1}
}
func (fake *FakeJob) PipelineID() int {
fake.pipelineIDMutex.Lock()
ret, specificReturn := fake.pipelineIDReturnsOnCall[len(fake.pipelineIDArgsForCall)]
fake.pipelineIDArgsForCall = append(fake.pipelineIDArgsForCall, struct{}{})
fake.recordInvocation("PipelineID", []interface{}{})
fake.pipelineIDMutex.Unlock()
if fake.PipelineIDStub != nil {
return fake.PipelineIDStub()
}
if specificReturn {
return ret.result1
}
return fake.pipelineIDReturns.result1
}
func (fake *FakeJob) PipelineIDCallCount() int {
fake.pipelineIDMutex.RLock()
defer fake.pipelineIDMutex.RUnlock()
return len(fake.pipelineIDArgsForCall)
}
func (fake *FakeJob) PipelineIDReturns(result1 int) {
fake.PipelineIDStub = nil
fake.pipelineIDReturns = struct {
result1 int
}{result1}
}
func (fake *FakeJob) PipelineIDReturnsOnCall(i int, result1 int) {
fake.PipelineIDStub = nil
if fake.pipelineIDReturnsOnCall == nil {
fake.pipelineIDReturnsOnCall = make(map[int]struct {
result1 int
})
}
fake.pipelineIDReturnsOnCall[i] = struct {
result1 int
}{result1}
}
func (fake *FakeJob) PipelineName() string {
fake.pipelineNameMutex.Lock()
ret, specificReturn := fake.pipelineNameReturnsOnCall[len(fake.pipelineNameArgsForCall)]
fake.pipelineNameArgsForCall = append(fake.pipelineNameArgsForCall, struct{}{})
fake.recordInvocation("PipelineName", []interface{}{})
fake.pipelineNameMutex.Unlock()
if fake.PipelineNameStub != nil {
return fake.PipelineNameStub()
}
if specificReturn {
return ret.result1
}
return fake.pipelineNameReturns.result1
}
func (fake *FakeJob) PipelineNameCallCount() int {
fake.pipelineNameMutex.RLock()
defer fake.pipelineNameMutex.RUnlock()
return len(fake.pipelineNameArgsForCall)
}
func (fake *FakeJob) PipelineNameReturns(result1 string) {
fake.PipelineNameStub = nil
fake.pipelineNameReturns = struct {
result1 string
}{result1}
}
func (fake *FakeJob) PipelineNameReturnsOnCall(i int, result1 string) {
fake.PipelineNameStub = nil
if fake.pipelineNameReturnsOnCall == nil {
fake.pipelineNameReturnsOnCall = make(map[int]struct {
result1 string
})
}
fake.pipelineNameReturnsOnCall[i] = struct {
result1 string
}{result1}
}
func (fake *FakeJob) TeamID() int {
fake.teamIDMutex.Lock()
ret, specificReturn := fake.teamIDReturnsOnCall[len(fake.teamIDArgsForCall)]
fake.teamIDArgsForCall = append(fake.teamIDArgsForCall, struct{}{})
fake.recordInvocation("TeamID", []interface{}{})
fake.teamIDMutex.Unlock()
if fake.TeamIDStub != nil {
return fake.TeamIDStub()
}
if specificReturn {
return ret.result1
}
return fake.teamIDReturns.result1
}
func (fake *FakeJob) TeamIDCallCount() int {
fake.teamIDMutex.RLock()
defer fake.teamIDMutex.RUnlock()
return len(fake.teamIDArgsForCall)
}
func (fake *FakeJob) TeamIDReturns(result1 int) {
fake.TeamIDStub = nil
fake.teamIDReturns = struct {
result1 int
}{result1}
}
func (fake *FakeJob) TeamIDReturnsOnCall(i int, result1 int) {
fake.TeamIDStub = nil
if fake.teamIDReturnsOnCall == nil {
fake.teamIDReturnsOnCall = make(map[int]struct {
result1 int
})
}
fake.teamIDReturnsOnCall[i] = struct {
result1 int
}{result1}
}
func (fake *FakeJob) TeamName() string {
fake.teamNameMutex.Lock()
ret, specificReturn := fake.teamNameReturnsOnCall[len(fake.teamNameArgsForCall)]
fake.teamNameArgsForCall = append(fake.teamNameArgsForCall, struct{}{})
fake.recordInvocation("TeamName", []interface{}{})
fake.teamNameMutex.Unlock()
if fake.TeamNameStub != nil {
return fake.TeamNameStub()
}
if specificReturn {
return ret.result1
}
return fake.teamNameReturns.result1
}
func (fake *FakeJob) TeamNameCallCount() int {
fake.teamNameMutex.RLock()
defer fake.teamNameMutex.RUnlock()
return len(fake.teamNameArgsForCall)
}
func (fake *FakeJob) TeamNameReturns(result1 string) {
fake.TeamNameStub = nil
fake.teamNameReturns = struct {
result1 string
}{result1}
}
func (fake *FakeJob) TeamNameReturnsOnCall(i int, result1 string) {
fake.TeamNameStub = nil
if fake.teamNameReturnsOnCall == nil {
fake.teamNameReturnsOnCall = make(map[int]struct {
result1 string
})
}
fake.teamNameReturnsOnCall[i] = struct {
result1 string
}{result1}
}
func (fake *FakeJob) Config() atc.JobConfig {
fake.configMutex.Lock()
ret, specificReturn := fake.configReturnsOnCall[len(fake.configArgsForCall)]
fake.configArgsForCall = append(fake.configArgsForCall, struct{}{})
fake.recordInvocation("Config", []interface{}{})
fake.configMutex.Unlock()
if fake.ConfigStub != nil {
return fake.ConfigStub()
}
if specificReturn {
return ret.result1
}
return fake.configReturns.result1
}
func (fake *FakeJob) ConfigCallCount() int {
fake.configMutex.RLock()
defer fake.configMutex.RUnlock()
return len(fake.configArgsForCall)
}
func (fake *FakeJob) ConfigReturns(result1 atc.JobConfig) {
fake.ConfigStub = nil
fake.configReturns = struct {
result1 atc.JobConfig
}{result1}
}
func (fake *FakeJob) ConfigReturnsOnCall(i int, result1 atc.JobConfig) {
fake.ConfigStub = nil
if fake.configReturnsOnCall == nil {
fake.configReturnsOnCall = make(map[int]struct {
result1 atc.JobConfig
})
}
fake.configReturnsOnCall[i] = struct {
result1 atc.JobConfig
}{result1}
}
func (fake *FakeJob) Tags() []string {
fake.tagsMutex.Lock()
ret, specificReturn := fake.tagsReturnsOnCall[len(fake.tagsArgsForCall)]
fake.tagsArgsForCall = append(fake.tagsArgsForCall, struct{}{})
fake.recordInvocation("Tags", []interface{}{})
fake.tagsMutex.Unlock()
if fake.TagsStub != nil {
return fake.TagsStub()
}
if specificReturn {
return ret.result1
}
return fake.tagsReturns.result1
}
func (fake *FakeJob) TagsCallCount() int {
fake.tagsMutex.RLock()
defer fake.tagsMutex.RUnlock()
return len(fake.tagsArgsForCall)
}
func (fake *FakeJob) TagsReturns(result1 []string) {
fake.TagsStub = nil
fake.tagsReturns = struct {
result1 []string
}{result1}
}
func (fake *FakeJob) TagsReturnsOnCall(i int, result1 []string) {
fake.TagsStub = nil
if fake.tagsReturnsOnCall == nil {
fake.tagsReturnsOnCall = make(map[int]struct {
result1 []string
})
}
fake.tagsReturnsOnCall[i] = struct {
result1 []string
}{result1}
}
func (fake *FakeJob) Reload() (bool, error) {
fake.reloadMutex.Lock()
ret, specificReturn := fake.reloadReturnsOnCall[len(fake.reloadArgsForCall)]
fake.reloadArgsForCall = append(fake.reloadArgsForCall, struct{}{})
fake.recordInvocation("Reload", []interface{}{})
fake.reloadMutex.Unlock()
if fake.ReloadStub != nil {
return fake.ReloadStub()
}
if specificReturn {
return ret.result1, ret.result2
}
return fake.reloadReturns.result1, fake.reloadReturns.result2
}
func (fake *FakeJob) ReloadCallCount() int {
fake.reloadMutex.RLock()
defer fake.reloadMutex.RUnlock()
return len(fake.reloadArgsForCall)
}
func (fake *FakeJob) ReloadReturns(result1 bool, result2 error) {
fake.ReloadStub = nil
fake.reloadReturns = struct {
result1 bool
result2 error
}{result1, result2}
}
func (fake *FakeJob) ReloadReturnsOnCall(i int, result1 bool, result2 error) {
fake.ReloadStub = nil
if fake.reloadReturnsOnCall == nil {
fake.reloadReturnsOnCall = make(map[int]struct {
result1 bool
result2 error
})
}
fake.reloadReturnsOnCall[i] = struct {
result1 bool
result2 error
}{result1, result2}
}
func (fake *FakeJob) Pause() error {
fake.pauseMutex.Lock()
ret, specificReturn := fake.pauseReturnsOnCall[len(fake.pauseArgsForCall)]
fake.pauseArgsForCall = append(fake.pauseArgsForCall, struct{}{})
fake.recordInvocation("Pause", []interface{}{})
fake.pauseMutex.Unlock()
if fake.PauseStub != nil {
return fake.PauseStub()
}
if specificReturn {
return ret.result1
}
return fake.pauseReturns.result1
}
func (fake *FakeJob) PauseCallCount() int {
fake.pauseMutex.RLock()
defer fake.pauseMutex.RUnlock()
return len(fake.pauseArgsForCall)
}
func (fake *FakeJob) PauseReturns(result1 error) {
fake.PauseStub = nil
fake.pauseReturns = struct {
result1 error
}{result1}
}
func (fake *FakeJob) PauseReturnsOnCall(i int, result1 error) {
fake.PauseStub = nil
if fake.pauseReturnsOnCall == nil {
fake.pauseReturnsOnCall = make(map[int]struct {
result1 error
})
}
fake.pauseReturnsOnCall[i] = struct {
result1 error
}{result1}
}
func (fake *FakeJob) Unpause() error {
fake.unpauseMutex.Lock()
ret, specificReturn := fake.unpauseReturnsOnCall[len(fake.unpauseArgsForCall)]
fake.unpauseArgsForCall = append(fake.unpauseArgsForCall, struct{}{})
fake.recordInvocation("Unpause", []interface{}{})
fake.unpauseMutex.Unlock()
if fake.UnpauseStub != nil {
return fake.UnpauseStub()
}
if specificReturn {
return ret.result1
}
return fake.unpauseReturns.result1
}
func (fake *FakeJob) UnpauseCallCount() int {
fake.unpauseMutex.RLock()
defer fake.unpauseMutex.RUnlock()
return len(fake.unpauseArgsForCall)
}
func (fake *FakeJob) UnpauseReturns(result1 error) {
fake.UnpauseStub = nil
fake.unpauseReturns = struct {
result1 error
}{result1}
}
func (fake *FakeJob) UnpauseReturnsOnCall(i int, result1 error) {
fake.UnpauseStub = nil
if fake.unpauseReturnsOnCall == nil {
fake.unpauseReturnsOnCall = make(map[int]struct {
result1 error
})
}
fake.unpauseReturnsOnCall[i] = struct {
result1 error
}{result1}
}
func (fake *FakeJob) CreateBuild() (db.Build, error) {
fake.createBuildMutex.Lock()
ret, specificReturn := fake.createBuildReturnsOnCall[len(fake.createBuildArgsForCall)]
fake.createBuildArgsForCall = append(fake.createBuildArgsForCall, struct{}{})
fake.recordInvocation("CreateBuild", []interface{}{})
fake.createBuildMutex.Unlock()
if fake.CreateBuildStub != nil {
return fake.CreateBuildStub()
}
if specificReturn {
return ret.result1, ret.result2
}
return fake.createBuildReturns.result1, fake.createBuildReturns.result2
}
func (fake *FakeJob) CreateBuildCallCount() int {
fake.createBuildMutex.RLock()
defer fake.createBuildMutex.RUnlock()
return len(fake.createBuildArgsForCall)
}
func (fake *FakeJob) CreateBuildReturns(result1 db.Build, result2 error) {
fake.CreateBuildStub = nil
fake.createBuildReturns = struct {
result1 db.Build
result2 error
}{result1, result2}
}
func (fake *FakeJob) CreateBuildReturnsOnCall(i int, result1 db.Build, result2 error) {
fake.CreateBuildStub = nil
if fake.createBuildReturnsOnCall == nil {
fake.createBuildReturnsOnCall = make(map[int]struct {
result1 db.Build
result2 error
})
}
fake.createBuildReturnsOnCall[i] = struct {
result1 db.Build
result2 error
}{result1, result2}
}
func (fake *FakeJob) Builds(page db.Page) ([]db.Build, db.Pagination, error) {
fake.buildsMutex.Lock()
ret, specificReturn := fake.buildsReturnsOnCall[len(fake.buildsArgsForCall)]
fake.buildsArgsForCall = append(fake.buildsArgsForCall, struct {
page db.Page
}{page})
fake.recordInvocation("Builds", []interface{}{page})
fake.buildsMutex.Unlock()
if fake.BuildsStub != nil {
return fake.BuildsStub(page)
}
if specificReturn {
return ret.result1, ret.result2, ret.result3
}
return fake.buildsReturns.result1, fake.buildsReturns.result2, fake.buildsReturns.result3
}
func (fake *FakeJob) BuildsCallCount() int {
fake.buildsMutex.RLock()
defer fake.buildsMutex.RUnlock()
return len(fake.buildsArgsForCall)
}
func (fake *FakeJob) BuildsArgsForCall(i int) db.Page {
fake.buildsMutex.RLock()
defer fake.buildsMutex.RUnlock()
return fake.buildsArgsForCall[i].page
}
func (fake *FakeJob) BuildsReturns(result1 []db.Build, result2 db.Pagination, result3 error) {
fake.BuildsStub = nil
fake.buildsReturns = struct {
result1 []db.Build
result2 db.Pagination
result3 error
}{result1, result2, result3}
}
func (fake *FakeJob) BuildsReturnsOnCall(i int, result1 []db.Build, result2 db.Pagination, result3 error) {
fake.BuildsStub = nil
if fake.buildsReturnsOnCall == nil {
fake.buildsReturnsOnCall = make(map[int]struct {
result1 []db.Build
result2 db.Pagination
result3 error
})
}
fake.buildsReturnsOnCall[i] = struct {
result1 []db.Build
result2 db.Pagination
result3 error
}{result1, result2, result3}
}
func (fake *FakeJob) Build(name string) (db.Build, bool, error) {
fake.buildMutex.Lock()
ret, specificReturn := fake.buildReturnsOnCall[len(fake.buildArgsForCall)]
fake.buildArgsForCall = append(fake.buildArgsForCall, struct {
name string
}{name})
fake.recordInvocation("Build", []interface{}{name})
fake.buildMutex.Unlock()
if fake.BuildStub != nil {
return fake.BuildStub(name)
}
if specificReturn {
return ret.result1, ret.result2, ret.result3
}
return fake.buildReturns.result1, fake.buildReturns.result2, fake.buildReturns.result3
}
func (fake *FakeJob) BuildCallCount() int {
fake.buildMutex.RLock()
defer fake.buildMutex.RUnlock()
return len(fake.buildArgsForCall)
}
func (fake *FakeJob) BuildArgsForCall(i int) string {
fake.buildMutex.RLock()
defer fake.buildMutex.RUnlock()
return fake.buildArgsForCall[i].name
}
func (fake *FakeJob) BuildReturns(result1 db.Build, result2 bool, result3 error) {
fake.BuildStub = nil
fake.buildReturns = struct {
result1 db.Build
result2 bool
result3 error
}{result1, result2, result3}
}
func (fake *FakeJob) BuildReturnsOnCall(i int, result1 db.Build, result2 bool, result3 error) {
fake.BuildStub = nil
if fake.buildReturnsOnCall == nil {
fake.buildReturnsOnCall = make(map[int]struct {
result1 db.Build
result2 bool
result3 error
})
}
fake.buildReturnsOnCall[i] = struct {
result1 db.Build
result2 bool
result3 error
}{result1, result2, result3}