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Some textures and block models behave strangely
Waterlogged = fir leave texture (and green redstone wires):
Lava and water textures seem to be animated too fast, and the animation is getting offset by 1px over the time
Seagrass looks very weird
Fire is not rendered at all
Wall torch has some serious issues
Sapling's transparent part cut out the other layer
Vines render the wrong sides, and no backface rendering
Brewing stand bottles are too big and rotated
Iron bars
Tripwire hooks
Glass panes only show a dot on top
Prismarine block/stair animated texture is a stitched static texture
Bamboo
Sea pickle
Walls do not render at all
Camp fire and stonecutter stitched animation texture
Lantern incorrect chain
Lectern
The text was updated successfully, but these errors were encountered:
Some textures and block models behave strangely
Waterlogged = fir leave texture (and green redstone wires):
Lava and water textures seem to be animated too fast, and the animation is getting offset by 1px over the time
Seagrass looks very weird
Fire is not rendered at all
Wall torch has some serious issues
Sapling's transparent part cut out the other layer
Vines render the wrong sides, and no backface rendering
Brewing stand bottles are too big and rotated
Iron bars
Tripwire hooks
Glass panes only show a dot on top
Prismarine block/stair animated texture is a stitched static texture
Bamboo
Sea pickle
Walls do not render at all
Camp fire and stonecutter stitched animation texture
Lantern incorrect chain
Lectern
The text was updated successfully, but these errors were encountered: