Releases: jonteohr/VIPRespawns
VIPRespawns v1.5.8
Code cleaned.
Added translations! Want to help?
VIPRespawns v1.5.7
Added an entry to the admin menu to check available respawns on a player.
Added command !checkrespawn to open menu to check available respawns on a player.
General stabilizations.
VIPRespawns v1.5.6
Changed CVar sm_minimum_players_alive_tside
to sm_minimum_players_alive_side
.
Added option to set wether to make sm_minimum_players_alive_side listen to terrorists or counter-terrorists only.
VIPRespawns v1.5.4
Added option to set how many players are needed to be alive in order to respawn.
VIPRespawns v1.5.3
Removed the flag-cvar. Server operators should use command overrides instead if they need to change the flag necessary to use respawns.
VIPRespawns v1.5.2
Fixed several bugs. Two important ones:
Respawns didn't reset on mapchange.
Spectators could respawn.
VIPRespawns v1.5
Fixed the amounts of respawns available. Stupid mistake by me that made it count every players' respawns.
Also added the cvar viprespawns_version
for debugging reasons.
VIPRespawns v1.4
Added a VIP menu called via !vip. This menu has a button to respawn and also shows your available respawns.
It basically just sums everything up!
VIPRespawns v1.3
Added command !spawnsleft to check how many respawns you have left.
VIPRespawns v1.2
Added option to change the flag needed to use the !vipspawn command