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model_fcpm_v2_compute_pool_spec.go
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/
model_fcpm_v2_compute_pool_spec.go
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// Copyright 2021 Confluent Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/*
Flink Compute Pool Management API
This is the Flink Compute Pool management API.
API version: 0.0.1
Contact: ksql-team@confluent.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package v2
import (
"bytes"
"encoding/json"
)
import (
"reflect"
)
// FcpmV2ComputePoolSpec The desired state of the Compute Pool
type FcpmV2ComputePoolSpec struct {
// The name of the Flink compute pool.
DisplayName *string `json:"display_name,omitempty"`
// The cloud service provider that runs the compute pool.
Cloud *string `json:"cloud,omitempty"`
// The API endpoint of the Flink compute pool.
HttpEndpoint *string `json:"http_endpoint,omitempty"`
// Flink compute pools in the region provided will be able to use this identity pool
Region *string `json:"region,omitempty"`
// Maximum number of Confluent Flink Units (CFUs) that the Flink compute pool should auto-scale to.
MaxCfu *int32 `json:"max_cfu,omitempty"`
// The environment to which this belongs.
Environment *GlobalObjectReference `json:"environment,omitempty"`
// The network to which this belongs.
Network *EnvScopedObjectReference `json:"network,omitempty"`
}
// NewFcpmV2ComputePoolSpec instantiates a new FcpmV2ComputePoolSpec object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewFcpmV2ComputePoolSpec() *FcpmV2ComputePoolSpec {
this := FcpmV2ComputePoolSpec{}
return &this
}
// NewFcpmV2ComputePoolSpecWithDefaults instantiates a new FcpmV2ComputePoolSpec object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewFcpmV2ComputePoolSpecWithDefaults() *FcpmV2ComputePoolSpec {
this := FcpmV2ComputePoolSpec{}
return &this
}
// GetDisplayName returns the DisplayName field value if set, zero value otherwise.
func (o *FcpmV2ComputePoolSpec) GetDisplayName() string {
if o == nil || o.DisplayName == nil {
var ret string
return ret
}
return *o.DisplayName
}
// GetDisplayNameOk returns a tuple with the DisplayName field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FcpmV2ComputePoolSpec) GetDisplayNameOk() (*string, bool) {
if o == nil || o.DisplayName == nil {
return nil, false
}
return o.DisplayName, true
}
// HasDisplayName returns a boolean if a field has been set.
func (o *FcpmV2ComputePoolSpec) HasDisplayName() bool {
if o != nil && o.DisplayName != nil {
return true
}
return false
}
// SetDisplayName gets a reference to the given string and assigns it to the DisplayName field.
func (o *FcpmV2ComputePoolSpec) SetDisplayName(v string) {
o.DisplayName = &v
}
// GetCloud returns the Cloud field value if set, zero value otherwise.
func (o *FcpmV2ComputePoolSpec) GetCloud() string {
if o == nil || o.Cloud == nil {
var ret string
return ret
}
return *o.Cloud
}
// GetCloudOk returns a tuple with the Cloud field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FcpmV2ComputePoolSpec) GetCloudOk() (*string, bool) {
if o == nil || o.Cloud == nil {
return nil, false
}
return o.Cloud, true
}
// HasCloud returns a boolean if a field has been set.
func (o *FcpmV2ComputePoolSpec) HasCloud() bool {
if o != nil && o.Cloud != nil {
return true
}
return false
}
// SetCloud gets a reference to the given string and assigns it to the Cloud field.
func (o *FcpmV2ComputePoolSpec) SetCloud(v string) {
o.Cloud = &v
}
// GetHttpEndpoint returns the HttpEndpoint field value if set, zero value otherwise.
func (o *FcpmV2ComputePoolSpec) GetHttpEndpoint() string {
if o == nil || o.HttpEndpoint == nil {
var ret string
return ret
}
return *o.HttpEndpoint
}
// GetHttpEndpointOk returns a tuple with the HttpEndpoint field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FcpmV2ComputePoolSpec) GetHttpEndpointOk() (*string, bool) {
if o == nil || o.HttpEndpoint == nil {
return nil, false
}
return o.HttpEndpoint, true
}
// HasHttpEndpoint returns a boolean if a field has been set.
func (o *FcpmV2ComputePoolSpec) HasHttpEndpoint() bool {
if o != nil && o.HttpEndpoint != nil {
return true
}
return false
}
// SetHttpEndpoint gets a reference to the given string and assigns it to the HttpEndpoint field.
func (o *FcpmV2ComputePoolSpec) SetHttpEndpoint(v string) {
o.HttpEndpoint = &v
}
// GetRegion returns the Region field value if set, zero value otherwise.
func (o *FcpmV2ComputePoolSpec) GetRegion() string {
if o == nil || o.Region == nil {
var ret string
return ret
}
return *o.Region
}
// GetRegionOk returns a tuple with the Region field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FcpmV2ComputePoolSpec) GetRegionOk() (*string, bool) {
if o == nil || o.Region == nil {
return nil, false
}
return o.Region, true
}
// HasRegion returns a boolean if a field has been set.
func (o *FcpmV2ComputePoolSpec) HasRegion() bool {
if o != nil && o.Region != nil {
return true
}
return false
}
// SetRegion gets a reference to the given string and assigns it to the Region field.
func (o *FcpmV2ComputePoolSpec) SetRegion(v string) {
o.Region = &v
}
// GetMaxCfu returns the MaxCfu field value if set, zero value otherwise.
func (o *FcpmV2ComputePoolSpec) GetMaxCfu() int32 {
if o == nil || o.MaxCfu == nil {
var ret int32
return ret
}
return *o.MaxCfu
}
// GetMaxCfuOk returns a tuple with the MaxCfu field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FcpmV2ComputePoolSpec) GetMaxCfuOk() (*int32, bool) {
if o == nil || o.MaxCfu == nil {
return nil, false
}
return o.MaxCfu, true
}
// HasMaxCfu returns a boolean if a field has been set.
func (o *FcpmV2ComputePoolSpec) HasMaxCfu() bool {
if o != nil && o.MaxCfu != nil {
return true
}
return false
}
// SetMaxCfu gets a reference to the given int32 and assigns it to the MaxCfu field.
func (o *FcpmV2ComputePoolSpec) SetMaxCfu(v int32) {
o.MaxCfu = &v
}
// GetEnvironment returns the Environment field value if set, zero value otherwise.
func (o *FcpmV2ComputePoolSpec) GetEnvironment() GlobalObjectReference {
if o == nil || o.Environment == nil {
var ret GlobalObjectReference
return ret
}
return *o.Environment
}
// GetEnvironmentOk returns a tuple with the Environment field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FcpmV2ComputePoolSpec) GetEnvironmentOk() (*GlobalObjectReference, bool) {
if o == nil || o.Environment == nil {
return nil, false
}
return o.Environment, true
}
// HasEnvironment returns a boolean if a field has been set.
func (o *FcpmV2ComputePoolSpec) HasEnvironment() bool {
if o != nil && o.Environment != nil {
return true
}
return false
}
// SetEnvironment gets a reference to the given GlobalObjectReference and assigns it to the Environment field.
func (o *FcpmV2ComputePoolSpec) SetEnvironment(v GlobalObjectReference) {
o.Environment = &v
}
// GetNetwork returns the Network field value if set, zero value otherwise.
func (o *FcpmV2ComputePoolSpec) GetNetwork() EnvScopedObjectReference {
if o == nil || o.Network == nil {
var ret EnvScopedObjectReference
return ret
}
return *o.Network
}
// GetNetworkOk returns a tuple with the Network field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FcpmV2ComputePoolSpec) GetNetworkOk() (*EnvScopedObjectReference, bool) {
if o == nil || o.Network == nil {
return nil, false
}
return o.Network, true
}
// HasNetwork returns a boolean if a field has been set.
func (o *FcpmV2ComputePoolSpec) HasNetwork() bool {
if o != nil && o.Network != nil {
return true
}
return false
}
// SetNetwork gets a reference to the given EnvScopedObjectReference and assigns it to the Network field.
func (o *FcpmV2ComputePoolSpec) SetNetwork(v EnvScopedObjectReference) {
o.Network = &v
}
// Redact resets all sensitive fields to their zero value.
func (o *FcpmV2ComputePoolSpec) Redact() {
o.recurseRedact(o.DisplayName)
o.recurseRedact(o.Cloud)
o.recurseRedact(o.HttpEndpoint)
o.recurseRedact(o.Region)
o.recurseRedact(o.MaxCfu)
o.recurseRedact(o.Environment)
o.recurseRedact(o.Network)
}
func (o *FcpmV2ComputePoolSpec) recurseRedact(v interface{}) {
type redactor interface {
Redact()
}
if r, ok := v.(redactor); ok {
r.Redact()
} else {
val := reflect.ValueOf(v)
if val.Kind() == reflect.Ptr {
val = val.Elem()
}
switch val.Kind() {
case reflect.Slice, reflect.Array:
for i := 0; i < val.Len(); i++ {
// support data types declared without pointers
o.recurseRedact(val.Index(i).Interface())
// ... and data types that were declared without but need pointers (for Redact)
if val.Index(i).CanAddr() {
o.recurseRedact(val.Index(i).Addr().Interface())
}
}
}
}
}
func (o FcpmV2ComputePoolSpec) zeroField(v interface{}) {
p := reflect.ValueOf(v).Elem()
p.Set(reflect.Zero(p.Type()))
}
func (o FcpmV2ComputePoolSpec) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.DisplayName != nil {
toSerialize["display_name"] = o.DisplayName
}
if o.Cloud != nil {
toSerialize["cloud"] = o.Cloud
}
if o.HttpEndpoint != nil {
toSerialize["http_endpoint"] = o.HttpEndpoint
}
if o.Region != nil {
toSerialize["region"] = o.Region
}
if o.MaxCfu != nil {
toSerialize["max_cfu"] = o.MaxCfu
}
if o.Environment != nil {
toSerialize["environment"] = o.Environment
}
if o.Network != nil {
toSerialize["network"] = o.Network
}
buffer := &bytes.Buffer{}
encoder := json.NewEncoder(buffer)
encoder.SetEscapeHTML(false)
err := encoder.Encode(toSerialize)
return buffer.Bytes(), err
}
type NullableFcpmV2ComputePoolSpec struct {
value *FcpmV2ComputePoolSpec
isSet bool
}
func (v NullableFcpmV2ComputePoolSpec) Get() *FcpmV2ComputePoolSpec {
return v.value
}
func (v *NullableFcpmV2ComputePoolSpec) Set(val *FcpmV2ComputePoolSpec) {
v.value = val
v.isSet = true
}
func (v NullableFcpmV2ComputePoolSpec) IsSet() bool {
return v.isSet
}
func (v *NullableFcpmV2ComputePoolSpec) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableFcpmV2ComputePoolSpec(val *FcpmV2ComputePoolSpec) *NullableFcpmV2ComputePoolSpec {
return &NullableFcpmV2ComputePoolSpec{value: val, isSet: true}
}
func (v NullableFcpmV2ComputePoolSpec) MarshalJSON() ([]byte, error) {
buffer := &bytes.Buffer{}
encoder := json.NewEncoder(buffer)
encoder.SetEscapeHTML(false)
err := encoder.Encode(v.value)
return buffer.Bytes(), err
}
func (v *NullableFcpmV2ComputePoolSpec) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}