/
model_fcpm_v2_compute_pool_status.go
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/
model_fcpm_v2_compute_pool_status.go
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// Copyright 2021 Confluent Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/*
Flink Compute Pool Management API
This is the Flink Compute Pool management API.
API version: 0.0.1
Contact: ksql-team@confluent.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package v2
import (
"bytes"
"encoding/json"
)
import (
"reflect"
)
// FcpmV2ComputePoolStatus The status of the Compute Pool
type FcpmV2ComputePoolStatus struct {
// Status of the Flink compute pool.
Phase string `json:"phase,omitempty"`
// The number of Confluent Flink Units (CFUs) currently allocated to this Flink compute pool.
CurrentCfu int32 `json:"current_cfu,omitempty"`
}
// NewFcpmV2ComputePoolStatus instantiates a new FcpmV2ComputePoolStatus object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewFcpmV2ComputePoolStatus(phase string, currentCfu int32) *FcpmV2ComputePoolStatus {
this := FcpmV2ComputePoolStatus{}
this.Phase = phase
this.CurrentCfu = currentCfu
return &this
}
// NewFcpmV2ComputePoolStatusWithDefaults instantiates a new FcpmV2ComputePoolStatus object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewFcpmV2ComputePoolStatusWithDefaults() *FcpmV2ComputePoolStatus {
this := FcpmV2ComputePoolStatus{}
return &this
}
// GetPhase returns the Phase field value
func (o *FcpmV2ComputePoolStatus) GetPhase() string {
if o == nil {
var ret string
return ret
}
return o.Phase
}
// GetPhaseOk returns a tuple with the Phase field value
// and a boolean to check if the value has been set.
func (o *FcpmV2ComputePoolStatus) GetPhaseOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Phase, true
}
// SetPhase sets field value
func (o *FcpmV2ComputePoolStatus) SetPhase(v string) {
o.Phase = v
}
// GetCurrentCfu returns the CurrentCfu field value
func (o *FcpmV2ComputePoolStatus) GetCurrentCfu() int32 {
if o == nil {
var ret int32
return ret
}
return o.CurrentCfu
}
// GetCurrentCfuOk returns a tuple with the CurrentCfu field value
// and a boolean to check if the value has been set.
func (o *FcpmV2ComputePoolStatus) GetCurrentCfuOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.CurrentCfu, true
}
// SetCurrentCfu sets field value
func (o *FcpmV2ComputePoolStatus) SetCurrentCfu(v int32) {
o.CurrentCfu = v
}
// Redact resets all sensitive fields to their zero value.
func (o *FcpmV2ComputePoolStatus) Redact() {
o.recurseRedact(&o.Phase)
o.recurseRedact(&o.CurrentCfu)
}
func (o *FcpmV2ComputePoolStatus) recurseRedact(v interface{}) {
type redactor interface {
Redact()
}
if r, ok := v.(redactor); ok {
r.Redact()
} else {
val := reflect.ValueOf(v)
if val.Kind() == reflect.Ptr {
val = val.Elem()
}
switch val.Kind() {
case reflect.Slice, reflect.Array:
for i := 0; i < val.Len(); i++ {
// support data types declared without pointers
o.recurseRedact(val.Index(i).Interface())
// ... and data types that were declared without but need pointers (for Redact)
if val.Index(i).CanAddr() {
o.recurseRedact(val.Index(i).Addr().Interface())
}
}
}
}
}
func (o FcpmV2ComputePoolStatus) zeroField(v interface{}) {
p := reflect.ValueOf(v).Elem()
p.Set(reflect.Zero(p.Type()))
}
func (o FcpmV2ComputePoolStatus) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["phase"] = o.Phase
}
if true {
toSerialize["current_cfu"] = o.CurrentCfu
}
buffer := &bytes.Buffer{}
encoder := json.NewEncoder(buffer)
encoder.SetEscapeHTML(false)
err := encoder.Encode(toSerialize)
return buffer.Bytes(), err
}
type NullableFcpmV2ComputePoolStatus struct {
value *FcpmV2ComputePoolStatus
isSet bool
}
func (v NullableFcpmV2ComputePoolStatus) Get() *FcpmV2ComputePoolStatus {
return v.value
}
func (v *NullableFcpmV2ComputePoolStatus) Set(val *FcpmV2ComputePoolStatus) {
v.value = val
v.isSet = true
}
func (v NullableFcpmV2ComputePoolStatus) IsSet() bool {
return v.isSet
}
func (v *NullableFcpmV2ComputePoolStatus) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableFcpmV2ComputePoolStatus(val *FcpmV2ComputePoolStatus) *NullableFcpmV2ComputePoolStatus {
return &NullableFcpmV2ComputePoolStatus{value: val, isSet: true}
}
func (v NullableFcpmV2ComputePoolStatus) MarshalJSON() ([]byte, error) {
buffer := &bytes.Buffer{}
encoder := json.NewEncoder(buffer)
encoder.SetEscapeHTML(false)
err := encoder.Encode(v.value)
return buffer.Bytes(), err
}
func (v *NullableFcpmV2ComputePoolStatus) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}