/
ScreenLog.cs
executable file
·63 lines (53 loc) · 1.45 KB
/
ScreenLog.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
namespace QuickFix
{
/// <summary>
/// FIXME - needs to log sessionIDs, timestamps, etc.
/// </summary>
public class ScreenLog : Log
{
private object sync_ = new object();
private SessionID sessionID_;
private bool logIncoming_;
private bool logOutgoing_;
private bool logEvent_;
public ScreenLog(SessionID sessionID, bool logIncoming, bool logOutgoing, bool logEvent)
{
sessionID_ = sessionID;
logIncoming_ = logIncoming;
logOutgoing_ = logOutgoing;
logEvent_ = logEvent;
}
#region Log Members
public void Clear()
{ }
public void OnIncoming(string msg)
{
if (!logIncoming_)
return;
lock (sync_)
{
System.Console.WriteLine("<incoming> " + msg);
}
}
public void OnOutgoing(string msg)
{
if (!logOutgoing_)
return;
lock (sync_)
{
System.Console.WriteLine("<outgoing> " + msg);
}
}
public void OnEvent(string s)
{
if (!logEvent_)
return;
lock (sync_)
{
System.Console.WriteLine("<event> " + s);
}
}
#endregion
}
}