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Issues with individual tilesets should raise errors rather than exiting process #11

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brendan-ward opened this issue Aug 28, 2016 · 1 comment

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@brendan-ward
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Currently, any tileset that is invalid or raises an error during initial processing exits the process via log.Fatal.

Instead, errors should be raised, and tileset excluded from further processing.

@brendan-ward
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resolved by 1b9cdf3

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