-
Notifications
You must be signed in to change notification settings - Fork 202
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Make switches and upgrades section of Building/upgrade column hideable #47
Comments
Hmm hide how, in settings? a + next to them? |
Sounds like a good idea |
This is really old, but I just noticed this. Would this still be needed with the game already automatically reduce to one line? |
I would like this, or something similar (a "lock these buttons" option) to avoid accidentally buying the chocolate egg or switching seasons during a cookie storm or when clicking a reindeer. |
I have looked into this and found it to be pretty difficult to neatly implement. The problem is that the bar with is not actually an html element, but rather padding of a section. We could rewrite the code to generate the store and make it include a new first clickable element or replace the padding with an actual element. However, after spending quite some time understanding this quite obscure and badly documented part of the source-code I am a bit burnt out. I think it will be better to ask Orteil to implement this, as I believe this is a good addition to the base-game and should not be that hard. I could even code it myself and deliver it to him to implement it, which would take much less time compared to making CookieMonster do this. Edit: For the time being I will therefore also drop this from the road-map for the next version and leave it until a later time. |
Since the upgrade section now has separated areas for switches and research center upgrades, I would welcome an option to hide these (separately, preferably). They aren't needed most of the time but take up valuable space. Not everyone has an HD screen and I can barely fit in all buildings and the folded upgrade area of the current live version on my laptop screen even in fullscreen mode. With the three new buildings space there is even more precious.
The text was updated successfully, but these errors were encountered: