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Baby_Sea_Turtle.cfg
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Baby_Sea_Turtle.cfg
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#textdomain wesnoth-Dawn_of_Thunder
# original textdomain: wesnoth-Ageless_Era
[unit_type]
id=Baby Sea Turtle
name= _ "Baby Sea Turtle"
race=monster
image="units/monsters/Baby_Sea_Turtle.png"
profile="units/monsters/Baby_Sea_Turtle.png~XBRZ(5)"
hitpoints=35
movement_type=Turtlemove
movement=5
experience=44
level=1
alignment=lawful
cost=17
usage=mixed_fighter
advances_to=Sea Turtle
undead_variation=swimmer
description= _ "The bony shell of these turtles are comparable in fortitude to the guardsmen of ancient times. The turtles will bite antagonizing forces in close range, and can fire jets of water at enemies when engaging in long-range combat."+{SPECIAL_NOTES}+{SPECIAL_NOTES_STEADFAST}+{SPECIAL_NOTES_SHALLOWSUB}
die_sound=water-blast.wav
[abilities]
{ABILITY_STEADFAST}
{ABILITY_SHALLOWSUB}
[/abilities]
[attack]
name=Jaws
description= _ "Jaws"
icon="attacks/fangs.png"
type=pierce
range=melee
damage=8
number=2
[/attack]
[attack]
name=Water Jet
description= _ "Water Jet"
icon="attacks/waterspray.png"
type=impact
range=ranged
damage=5
number=2
[/attack]
[attack_anim]
[filter_attack]
name=Water Jet
[/filter_attack]
start_time=-420
[missile_frame]
begin=-165
end=0
image="projectiles/water-spray.png"
image_diagonal="projectiles/water-spray.png"
sound=water-blast.wav
[/missile_frame]
[/attack_anim]
[/unit_type]