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Fixing adding timeline events and creating new timeline #1247

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merged 2 commits into from Oct 10, 2022

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GreenCloversGames
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Replace ".call" to ".bind", which allows the objects to stay Callable and keep their parameters.
Added some code to allow new timelines to save as an empty file.
@coppolaemilio
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Thanks! I'll review it now :)

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I have one question about the change in the TimelineResourceSaver.gd

@coppolaemilio coppolaemilio merged commit 562c5ad into dialogic-godot:main Oct 10, 2022
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2 participants