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RELEASE_NOTES.md

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0.3.3 November 04 2016

  • .NET Standard 1.3 support.
  • Libraries are strong-named by default.
  • Redis codec.

0.3.2 June 22 2016

  • Better API alignment with final version of netty 4.1 (#125).
  • Exposed API for flexible TlsHandler initialization (#132, #134).

0.3.1 June 01 2016

  • Port of IdleStateHandler, ReadTimeoutHandler, WriteTimeoutHandler (#98).
  • Fixes and optimization in TlsHandler (#116).
  • Port of AdaptiveRecvByteBufAllocator enabling flexible sizing of read buffer (#117).
  • Support for adding Attributes on Channel (#114).
  • Proper xml-doc configuration (#120).

0.3.0 May 13 2016

  • BREAKING CHANGE: default byte buffer is now PooledByteBufferAllocator (unless overriden through environment variable).
  • Port of PooledByteBuffer (support for flexible buffer sizes).
  • Enables sending of multiple buffers in a single socket call.
  • Refreshed DefaultChannelPipeline, AbstractChannelHandlerContext.
  • Port of JsonObjectDecoder, DelimeterBasedFrameDecoder.
  • Fixes to async sending in TcpSocketChannel.
  • IoBufferCount, GetIoBuffer(s) introduced in IByteBuffer.

0.2.6 April 27 2016

  • TlsHandler negotiates TLS 1.0+ on server side (#89).
  • STEE properly supports graceful shutdown (#7).
  • UnpooledHeapByteBuffer.GetBytes honors received index and length (#88).
  • Port of MessageToMessageDecoder, LineBasedFrameDecoder, StringDecoder, StringEncoder, ByteProcessor and ForEachByte family of methods on Byte Buffers (#86).

0.2.5 April 14 2016

  • Fixes regression in STEE where while evaluation of idling timeout did not account for immediately pending scheduled tasks (#83).

0.2.4 April 07 2016

  • Proper handling of pooled buffer growth beyond max capacity of buffer in pool (fixing #71).
  • Improved pooling of buffers when a buffer was released in other thread (#73).
  • Introduction of IEventExecutor.Schedule and proper cancellation of scheduled tasks (#80).
  • Better handling of wake-ups for scheduled tasks (#81).
  • Default internal logging initialization is deferred to allow override it completely (#80 extra).
  • Honoring IByteBuffer.ArrayOffset in IByteBuffer.ToString(Encoding) (#80 extra).

0.2.3 February 10 2016

  • Critical fix to handling of async operations when initiated from outside the event loop (#66).
  • Fix to enable setting socket-related options through SetOption on Bootstrap (#68).
  • build changes to allow signing assemblies

0.2.2 January 30 2016

  • ResourceLeakDetector fix (#64)
  • Assigned GUID on default internal logger EventSource
  • IByteBuffer.ToString(..) for efficient string decoding directly from Byte Buffer

0.2.1 December 08 2015

  • fixes to EmptyByteBuffer
  • ported LoggingHandler

0.2.0 November 17 2015

  • Proper Event Executor model port
  • EmbeddedChannel
  • Better test coverage for executor model and basic channel functionality
  • Channel groups support
  • Channel ID
  • Complete LengthFieldBasedFrameDecoder and LengthFieldPrepender
  • Resource leak detection support (basic is on by default for pooled byte buffers)
  • Proper internal logging
  • Reacher byte buffer API
  • Proper utilities set for byte buffers, strings, system properties
  • Performance improvements in SingleThreadEventExecutor

0.1.3 September 21 2015

  • Fixed TcpSocketChannel closure on graceful socket closure
  • Better alignment of IChannel implementations to netty's expected behavior for Open, Active, LocalAddress, RemoteAddress
  • Proper port of Default/IChannelPipeline and AbstractChannelHandlerContext to enable channel handlers to run on different invoker.

0.1.2 August 09 2015

First public release