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A tower defense game programming in Lua with the LOVE framework.

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Color-Defense

A tower defense game, where the health of the monsters is based on their color.

Each tower (Red, Green, Blue, Magenta, Cyan, Yellow, White) can damage the colors that they are made of.

![Alt text](/Color Defense.png "In Action")

Devlog Videos:

Juiciness http://youtu.be/0UGVi-rA8dQ

Splitter Enemies and spells http://youtu.be/rqhJpS_UmCk

Upgrade Tower Interface Update http://youtu.be/ZEd3-B9ksk8

Upgrades, experimental sounds, menus http://youtu.be/vW1MAaVHNxw

First prototype/lighting http://www.youtube.com/watch?v=oOFItmMGeUc

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A tower defense game programming in Lua with the LOVE framework.

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