/
SphereScissorsTool.ts
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/
SphereScissorsTool.ts
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import { cache, getEnabledElement } from '@cornerstonejs/core';
import type { Types } from '@cornerstonejs/core';
import { BaseTool } from '../base';
import {
PublicToolProps,
ToolProps,
EventTypes,
SVGDrawingHelper,
} from '../../types';
import { fillInsideSphere } from './strategies/fillSphere';
import { eraseInsideSphere } from './strategies/eraseSphere';
import { Events, SegmentationRepresentations } from '../../enums';
import { drawCircle as drawCircleSvg } from '../../drawingSvg';
import {
resetElementCursor,
hideElementCursor,
} from '../../cursors/elementCursor';
import triggerAnnotationRenderForViewportIds from '../../utilities/triggerAnnotationRenderForViewportIds';
import {
config as segmentationConfig,
segmentLocking,
segmentIndex as segmentIndexController,
activeSegmentation,
} from '../../stateManagement/segmentation';
import { getSegmentation } from '../../stateManagement/segmentation/segmentationState';
import {
LabelmapSegmentationData,
LabelmapSegmentationDataVolume,
LabelmapSegmentationDataStack,
} from '../../types/LabelmapTypes';
import { isVolumeSegmentation } from './strategies/utils/stackVolumeCheck';
/**
* Tool for manipulating segmentation data by drawing a sphere in 3d space. It acts on the
* active Segmentation on the viewport (enabled element) and requires an active
* segmentation to be already present. By default it will use the activeSegmentIndex
* for the segmentation to modify. You can use SegmentationModule to set the active
* segmentation and segmentIndex. Todo: sphere scissor has some memory problem which
* lead to ui blocking behavior that needs to be fixed.
*/
class SphereScissorsTool extends BaseTool {
static toolName;
editData: {
annotation: any;
segmentIndex: number;
segmentsLocked: number[];
segmentationRepresentationUID: string;
//
volumeId: string;
referencedVolumeId: string;
imageIdReferenceMap: Map<string, string>;
//
toolGroupId: string;
segmentColor: [number, number, number, number];
viewportIdsToRender: string[];
handleIndex?: number;
movingTextBox: boolean;
newAnnotation?: boolean;
hasMoved?: boolean;
centerCanvas?: Array<number>;
} | null;
isDrawing: boolean;
isHandleOutsideImage: boolean;
constructor(
toolProps: PublicToolProps = {},
defaultToolProps: ToolProps = {
supportedInteractionTypes: ['Mouse', 'Touch'],
configuration: {
strategies: {
FILL_INSIDE: fillInsideSphere,
ERASE_INSIDE: eraseInsideSphere,
},
defaultStrategy: 'FILL_INSIDE',
activeStrategy: 'FILL_INSIDE',
},
}
) {
super(toolProps, defaultToolProps);
}
/**
* Based on the current position of the mouse and the enabledElement, it
* finds the active segmentation info and use it for the current tool.
*
* @param evt - EventTypes.NormalizedMouseEventType
* @returns The annotation object.
*
*/
preMouseDownCallback = (evt: EventTypes.InteractionEventType): true => {
// if we are already drawing, means we have started with a click, and now we
// are moving the mouse (not dragging) so the final click should not
// be handled by this preMouseDownCallback but rather the endCallback
if (this.isDrawing === true) {
return;
}
const eventDetail = evt.detail;
const { currentPoints, element } = eventDetail;
const worldPos = currentPoints.world;
const canvasPos = currentPoints.canvas;
const enabledElement = getEnabledElement(element);
const { viewport, renderingEngine } = enabledElement;
this.isDrawing = true;
const camera = viewport.getCamera();
const { viewPlaneNormal, viewUp } = camera;
const toolGroupId = this.toolGroupId;
const activeSegmentationRepresentation =
activeSegmentation.getActiveSegmentationRepresentation(toolGroupId);
if (!activeSegmentationRepresentation) {
throw new Error(
'No active segmentation detected, create one before using scissors tool'
);
}
const { segmentationRepresentationUID, segmentationId } =
activeSegmentationRepresentation;
const segmentIndex =
segmentIndexController.getActiveSegmentIndex(segmentationId);
const segmentsLocked = segmentLocking.getLockedSegments(segmentationId);
const segmentColor = segmentationConfig.color.getColorForSegmentIndex(
toolGroupId,
segmentationRepresentationUID,
segmentIndex
);
this.isDrawing = true;
// Used for drawing the svg only, we might not need it at all
const annotation = {
metadata: {
viewPlaneNormal: <Types.Point3>[...viewPlaneNormal],
viewUp: <Types.Point3>[...viewUp],
FrameOfReferenceUID: viewport.getFrameOfReferenceUID(),
referencedImageId: '',
toolName: this.getToolName(),
segmentColor,
},
data: {
invalidated: true,
handles: {
points: [[...worldPos], [...worldPos], [...worldPos], [...worldPos]],
activeHandleIndex: null,
},
cachedStats: {},
highlighted: true,
},
};
const viewportIdsToRender = [viewport.id];
this.editData = {
annotation,
centerCanvas: canvasPos,
segmentationRepresentationUID,
segmentIndex,
segmentationId,
segmentsLocked,
segmentColor,
toolGroupId,
viewportIdsToRender,
handleIndex: 3,
movingTextBox: false,
newAnnotation: true,
hasMoved: false,
} as any;
const { representationData } = getSegmentation(segmentationId);
const labelmapData =
representationData[SegmentationRepresentations.Labelmap];
if (
isVolumeSegmentation(labelmapData as LabelmapSegmentationData, viewport)
) {
const { volumeId } = labelmapData as LabelmapSegmentationDataVolume;
const segmentation = cache.getVolume(volumeId);
this.editData = {
...this.editData,
volumeId,
referencedVolumeId: segmentation.referencedVolumeId,
};
} else {
const { imageIdReferenceMap } =
labelmapData as LabelmapSegmentationDataStack;
this.editData = {
...this.editData,
imageIdReferenceMap,
};
}
this._activateDraw(element);
hideElementCursor(element);
evt.preventDefault();
triggerAnnotationRenderForViewportIds(renderingEngine, viewportIdsToRender);
return true;
};
_dragCallback = (evt: EventTypes.InteractionEventType) => {
this.isDrawing = true;
const eventDetail = evt.detail;
const { element } = eventDetail;
const { currentPoints } = eventDetail;
const currentCanvasPoints = currentPoints.canvas;
const enabledElement = getEnabledElement(element);
const { renderingEngine, viewport } = enabledElement;
const { canvasToWorld } = viewport;
//////
const { annotation, viewportIdsToRender, centerCanvas } = this.editData;
const { data } = annotation;
const dX = Math.abs(currentCanvasPoints[0] - centerCanvas[0]);
const dY = Math.abs(currentCanvasPoints[1] - centerCanvas[1]);
const radius = Math.sqrt(dX * dX + dY * dY);
const bottomCanvas: Types.Point2 = [
centerCanvas[0],
centerCanvas[1] + radius,
];
const topCanvas: Types.Point2 = [centerCanvas[0], centerCanvas[1] - radius];
const leftCanvas: Types.Point2 = [
centerCanvas[0] - radius,
centerCanvas[1],
];
const rightCanvas: Types.Point2 = [
centerCanvas[0] + radius,
centerCanvas[1],
];
data.handles.points = [
canvasToWorld(bottomCanvas),
canvasToWorld(topCanvas),
canvasToWorld(leftCanvas),
canvasToWorld(rightCanvas),
];
annotation.invalidated = true;
this.editData.hasMoved = true;
triggerAnnotationRenderForViewportIds(renderingEngine, viewportIdsToRender);
};
_endCallback = (evt: EventTypes.InteractionEventType) => {
const eventDetail = evt.detail;
const { element } = eventDetail;
const {
annotation,
newAnnotation,
hasMoved,
segmentIndex,
segmentationRepresentationUID,
segmentsLocked,
} = this.editData;
const { data } = annotation;
const { viewPlaneNormal, viewUp } = annotation.metadata;
if (newAnnotation && !hasMoved) {
return;
}
annotation.highlighted = false;
data.handles.activeHandleIndex = null;
this._deactivateDraw(element);
resetElementCursor(element);
const enabledElement = getEnabledElement(element);
const operationData = {
...this.editData,
points: data.handles.points,
segmentIndex,
segmentationRepresentationUID,
segmentsLocked,
viewPlaneNormal,
viewUp,
};
this.editData = null;
this.isDrawing = false;
this.applyActiveStrategy(enabledElement, operationData);
};
/**
* Add event handlers for the modify event loop, and prevent default event propagation.
*/
_activateDraw = (element) => {
element.addEventListener(Events.MOUSE_UP, this._endCallback);
element.addEventListener(Events.MOUSE_DRAG, this._dragCallback);
element.addEventListener(Events.MOUSE_CLICK, this._endCallback);
element.addEventListener(Events.MOUSE_MOVE, this._dragCallback);
element.addEventListener(Events.TOUCH_END, this._endCallback);
element.addEventListener(Events.TOUCH_TAP, this._endCallback);
element.addEventListener(Events.TOUCH_DRAG, this._dragCallback);
};
/**
* Add event handlers for the modify event loop, and prevent default event prapogation.
*/
_deactivateDraw = (element) => {
element.removeEventListener(Events.MOUSE_UP, this._endCallback);
element.removeEventListener(Events.MOUSE_DRAG, this._dragCallback);
element.removeEventListener(Events.MOUSE_CLICK, this._endCallback);
element.removeEventListener(Events.MOUSE_MOVE, this._dragCallback);
element.removeEventListener(Events.TOUCH_END, this._endCallback);
element.removeEventListener(Events.TOUCH_DRAG, this._dragCallback);
element.removeEventListener(Events.TOUCH_TAP, this._endCallback);
};
/**
* it is used to draw the sphereScissor annotation in each
* request animation frame. Note that the annotation are disappeared
* after the segmentation modification.
*
* @param enabledElement - The Cornerstone's enabledElement.
* @param svgDrawingHelper - The svgDrawingHelper providing the context for drawing.
*/
renderAnnotation = (
enabledElement: Types.IEnabledElement,
svgDrawingHelper: SVGDrawingHelper
): boolean => {
let renderStatus = false;
if (!this.editData) {
return renderStatus;
}
const { viewport } = enabledElement;
const { viewportIdsToRender } = this.editData;
if (!viewportIdsToRender.includes(viewport.id)) {
return renderStatus;
}
const { annotation } = this.editData;
// Todo: rectangle color based on segment index
const toolMetadata = annotation.metadata;
const annotationUID = annotation.annotationUID;
const data = annotation.data;
const { points } = data.handles;
const canvasCoordinates = points.map((p) => viewport.worldToCanvas(p));
const bottom = canvasCoordinates[0];
const top = canvasCoordinates[1];
const center = [
Math.floor((bottom[0] + top[0]) / 2),
Math.floor((bottom[1] + top[1]) / 2),
];
const radius = Math.abs(bottom[1] - Math.floor((bottom[1] + top[1]) / 2));
const color = `rgb(${toolMetadata.segmentColor.slice(0, 3)})`;
// If rendering engine has been destroyed while rendering
if (!viewport.getRenderingEngine()) {
console.warn('Rendering Engine has been destroyed');
return renderStatus;
}
const circleUID = '0';
drawCircleSvg(
svgDrawingHelper,
annotationUID,
circleUID,
center as Types.Point2,
radius,
{
color,
}
);
renderStatus = true;
return renderStatus;
};
}
SphereScissorsTool.toolName = 'SphereScissor';
export default SphereScissorsTool;