Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
fix: large image rendering, missing metadata for StackViewport, high …
…DPI devices (#127) * first render of imageMapper to display StackViewport * fix: missing metadata for stackviewport rendering * fix: transformations for the stackViewport with image mapper * fix: windowLevel should use image min max as multiplier * fix: Take into account devicePixelRatio during rendering. Minor fixes for using ImageMapper instead of VolumeMapper * add comment to vtkOffscreenMultiRenderWindow * fix Crosshairs which were relying on wrong width/height values * fix build type issues * update API markdown Co-authored-by: Erik <erik.sweed@gmail.com>
- Loading branch information
Showing
41 changed files
with
471 additions
and
193 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.