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MutableArrayObject.cs
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MutableArrayObject.cs
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//
// MutableArrayObject.cs
//
// Author:
// Jim Borden <jim.borden@couchbase.com>
//
// Copyright (c) 2017 Couchbase, Inc All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
using System;
using System.Collections;
using Couchbase.Lite.Fleece;
using Couchbase.Lite.Internal.Doc;
using Couchbase.Lite.Internal.Serialization;
namespace Couchbase.Lite
{
/// <summary>
/// A class representing an editable collection of objects
/// </summary>
public sealed class MutableArrayObject : ArrayObject, IMutableArray
{
#region Properties
/// <summary>
/// Gets a fragment style entry from the array by index
/// </summary>
/// <param name="index">The index to retrieve</param>
/// <returns>The fragment of the object at the index</returns>
public new IMutableFragment this[int index] => index >= _array.Count
? Fragment.Null
: new Fragment(this, index);
#endregion
#region Constructors
/// <summary>
/// Default Constructor
/// </summary>
public MutableArrayObject()
{
}
/// <summary>
/// Creates an array with the given data
/// </summary>
/// <param name="array">The data to populate the array with</param>
public MutableArrayObject(IList array)
: this()
{
SetData(array);
}
internal MutableArrayObject(FleeceMutableArray array, bool isMutable)
{
_array.InitAsCopyOf(array, isMutable);
}
internal MutableArrayObject(MValue mv, MCollection parent)
: base(mv, parent)
{
}
#endregion
#region Private Methods
private void SetValueInternal(int index, object value)
{
_threadSafety.DoLocked(() =>
{
if (DataOps.ValueWouldChange(value, _array.Get(index), _array)) {
_array.Set(index, DataOps.ToCouchbaseObject(value));
}
});
}
#endregion
#region Overrides
internal override ArrayObject ToImmutable()
{
return new ArrayObject(_array, false);
}
#endregion
#region IMutableArray
/// <inheritdoc />
public IMutableArray AddValue(object value)
{
_threadSafety.DoLocked(() => _array.Add(value));
return this;
}
/// <inheritdoc />
public IMutableArray AddString(string value)
{
_threadSafety.DoLocked(() => _array.Add(value));
return this;
}
/// <inheritdoc />
public IMutableArray AddInt(int value)
{
_threadSafety.DoLocked(() => _array.Add(value));
return this;
}
/// <inheritdoc />
public IMutableArray AddLong(long value)
{
_threadSafety.DoLocked(() => _array.Add(value));
return this;
}
/// <inheritdoc />
public IMutableArray AddFloat(float value)
{
_threadSafety.DoLocked(() => _array.Add(value));
return this;
}
/// <inheritdoc />
public IMutableArray AddDouble(double value)
{
_threadSafety.DoLocked(() => _array.Add(value));
return this;
}
/// <inheritdoc />
public IMutableArray AddBoolean(bool value)
{
_threadSafety.DoLocked(() => _array.Add(value));
return this;
}
/// <inheritdoc />
public IMutableArray AddBlob(Blob value)
{
_threadSafety.DoLocked(() => _array.Add(value));
return this;
}
/// <inheritdoc />
public IMutableArray AddDate(DateTimeOffset value)
{
_threadSafety.DoLocked(() => _array.Add(value));
return this;
}
/// <inheritdoc />
public IMutableArray AddArray(ArrayObject value)
{
_threadSafety.DoLocked(() => _array.Add(value));
return this;
}
/// <inheritdoc />
public IMutableArray AddDictionary(DictionaryObject value)
{
_threadSafety.DoLocked(() => _array.Add(value));
return this;
}
/// <inheritdoc />
public new MutableArrayObject GetArray(int index)
{
return base.GetArray(index) as MutableArrayObject;
}
/// <inheritdoc />
public new MutableDictionaryObject GetDictionary(int index)
{
return base.GetDictionary(index) as MutableDictionaryObject;
}
/// <inheritdoc />
public IMutableArray InsertValue(int index, object value)
{
_threadSafety.DoLocked(() => _array.Insert(index, value));
return this;
}
/// <inheritdoc />
public IMutableArray InsertString(int index, string value)
{
_threadSafety.DoLocked(() => _array.Insert(index, value));
return this;
}
/// <inheritdoc />
public IMutableArray InsertInt(int index, int value)
{
_threadSafety.DoLocked(() => _array.Insert(index, value));
return this;
}
/// <inheritdoc />
public IMutableArray InsertLong(int index, long value)
{
_threadSafety.DoLocked(() => _array.Insert(index, value));
return this;
}
/// <inheritdoc />
public IMutableArray InsertFloat(int index, float value)
{
_threadSafety.DoLocked(() => _array.Insert(index, value));
return this;
}
/// <inheritdoc />
public IMutableArray InsertDouble(int index, double value)
{
_threadSafety.DoLocked(() => _array.Insert(index, value));
return this;
}
/// <inheritdoc />
public IMutableArray InsertBoolean(int index, bool value)
{
_threadSafety.DoLocked(() => _array.Insert(index, value));
return this;
}
/// <inheritdoc />
public IMutableArray InsertBlob(int index, Blob value)
{
_threadSafety.DoLocked(() => _array.Insert(index, value));
return this;
}
/// <inheritdoc />
public IMutableArray InsertDate(int index, DateTimeOffset value)
{
_threadSafety.DoLocked(() => _array.Insert(index, value));
return this;
}
/// <inheritdoc />
public IMutableArray InsertArray(int index, ArrayObject value)
{
_threadSafety.DoLocked(() => _array.Insert(index, value));
return this;
}
/// <inheritdoc />
public IMutableArray InsertDictionary(int index, DictionaryObject value)
{
_threadSafety.DoLocked(() => _array.Insert(index, value));
return this;
}
/// <inheritdoc />
public IMutableArray RemoveAt(int index)
{
_threadSafety.DoLocked(() => _array.RemoveAt(index));
return this;
}
/// <inheritdoc />
public IMutableArray SetData(IList array)
{
_threadSafety.DoLocked(() =>
{
_array.Clear();
if (array != null) {
foreach (var item in array) {
_array.Add(DataOps.ToCouchbaseObject(item));
}
}
});
return this;
}
/// <inheritdoc />
public IMutableArray SetValue(int index, object value)
{
_threadSafety.DoLocked(() => SetValueInternal(index, value));
return this;
}
/// <inheritdoc />
public IMutableArray SetString(int index, string value)
{
_threadSafety.DoLocked(() => SetValueInternal(index, value));
return this;
}
/// <inheritdoc />
public IMutableArray SetInt(int index, int value)
{
_threadSafety.DoLocked(() => SetValueInternal(index, value));
return this;
}
/// <inheritdoc />
public IMutableArray SetLong(int index, long value)
{
_threadSafety.DoLocked(() => SetValueInternal(index, value));
return this;
}
/// <inheritdoc />
public IMutableArray SetFloat(int index, float value)
{
_threadSafety.DoLocked(() => SetValueInternal(index, value));
return this;
}
/// <inheritdoc />
public IMutableArray SetDouble(int index, double value)
{
_threadSafety.DoLocked(() => SetValueInternal(index, value));
return this;
}
/// <inheritdoc />
public IMutableArray SetBoolean(int index, bool value)
{
_threadSafety.DoLocked(() => SetValueInternal(index, value));
return this;
}
/// <inheritdoc />
public IMutableArray SetBlob(int index, Blob value)
{
_threadSafety.DoLocked(() => SetValueInternal(index, value));
return this;
}
/// <inheritdoc />
public IMutableArray SetDate(int index, DateTimeOffset value)
{
_threadSafety.DoLocked(() => SetValueInternal(index, value));
return this;
}
/// <inheritdoc />
public IMutableArray SetArray(int index, ArrayObject value)
{
_threadSafety.DoLocked(() => SetValueInternal(index, value));
return this;
}
/// <inheritdoc />
public IMutableArray SetDictionary(int index, DictionaryObject value)
{
_threadSafety.DoLocked(() => SetValueInternal(index, value));
return this;
}
#endregion
}
}