/
pools.go
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/
pools.go
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package couchbase
import (
"encoding/base64"
"encoding/json"
"errors"
"fmt"
"io"
"io/ioutil"
"log"
"math/rand"
"net/http"
"net/url"
"runtime"
"sort"
"strings"
"sync/atomic"
"unsafe"
)
// HTTPClient to use for REST and view operations.
var HTTPClient = http.DefaultClient
// PoolSize is the size of each connection pool (per host).
var PoolSize = 4
// PoolOverflow is the number of overflow connections allowed in a
// pool.
var PoolOverflow = PoolSize
// AuthHandler is a callback that gets the auth username and password
// for the given bucket.
type AuthHandler interface {
GetCredentials() (string, string)
}
// RestPool represents a single pool returned from the pools REST API.
type RestPool struct {
Name string `json:"name"`
StreamingURI string `json:"streamingUri"`
URI string `json:"uri"`
}
// Pools represents the collection of pools as returned from the REST API.
type Pools struct {
ComponentsVersion map[string]string `json:"componentsVersion,omitempty"`
ImplementationVersion string `json:"implementationVersion"`
IsAdmin bool `json:"isAdminCreds"`
UUID string `json:"uuid"`
Pools []RestPool `json:"pools"`
}
// A Node is a computer in a cluster running the couchbase software.
type Node struct {
ClusterCompatibility int `json:"clusterCompatibility"`
ClusterMembership string `json:"clusterMembership"`
CouchAPIBase string `json:"couchApiBase"`
Hostname string `json:"hostname"`
InterestingStats map[string]float64 `json:"interestingStats,omitempty"`
MCDMemoryAllocated float64 `json:"mcdMemoryAllocated"`
MCDMemoryReserved float64 `json:"mcdMemoryReserved"`
MemoryFree float64 `json:"memoryFree"`
MemoryTotal float64 `json:"memoryTotal"`
OS string `json:"os"`
Ports map[string]int `json:"ports"`
Status string `json:"status"`
Uptime int `json:"uptime,string"`
Version string `json:"version"`
ThisNode bool `json:"thisNode,omitempty"`
}
// A Pool of nodes and buckets.
type Pool struct {
BucketMap map[string]Bucket
Nodes []Node
BucketURL map[string]string `json:"buckets"`
client Client
}
// VBucketServerMap is the a mapping of vbuckets to nodes.
type VBucketServerMap struct {
HashAlgorithm string `json:"hashAlgorithm"`
NumReplicas int `json:"numReplicas"`
ServerList []string `json:"serverList"`
VBucketMap [][]int `json:"vBucketMap"`
}
// Bucket is the primary entry point for most data operations.
type Bucket struct {
AuthType string `json:"authType"`
Capabilities []string `json:"bucketCapabilities"`
CapabilitiesVersion string `json:"bucketCapabilitiesVer"`
Type string `json:"bucketType"`
Name string `json:"name"`
NodeLocator string `json:"nodeLocator"`
Quota map[string]float64 `json:"quota,omitempty"`
Replicas int `json:"replicaNumber"`
Password string `json:"saslPassword"`
URI string `json:"uri"`
StreamingURI string `json:"streamingUri"`
LocalRandomKeyURI string `json:"localRandomKeyUri,omitempty"`
UUID string `json:"uuid"`
DDocs struct {
URI string `json:"uri"`
} `json:"ddocs,omitempty"`
BasicStats map[string]interface{} `json:"basicStats,omitempty"`
Controllers map[string]interface{} `json:"controllers,omitempty"`
// These are used for JSON IO, but isn't used for processing
// since it needs to be swapped out safely.
VBSMJson VBucketServerMap `json:"vBucketServerMap"`
NodesJSON []Node `json:"nodes"`
pool *Pool
connPools unsafe.Pointer // *[]*connectionPool
vBucketServerMap unsafe.Pointer // *VBucketServerMap
nodeList unsafe.Pointer // *[]Node
commonSufix string
}
// VBServerMap returns the current VBucketServerMap.
func (b Bucket) VBServerMap() *VBucketServerMap {
return (*VBucketServerMap)(atomic.LoadPointer(&b.vBucketServerMap))
}
// Nodes returns teh current list of nodes servicing this bucket.
func (b Bucket) Nodes() []Node {
return *(*[]Node)(atomic.LoadPointer(&b.nodeList))
}
func (b Bucket) getConnPools() []*connectionPool {
return *(*[]*connectionPool)(atomic.LoadPointer(&b.connPools))
}
func (b *Bucket) replaceConnPools(with []*connectionPool) {
for {
old := atomic.LoadPointer(&b.connPools)
if atomic.CompareAndSwapPointer(&b.connPools, old, unsafe.Pointer(&with)) {
if old != nil {
for _, pool := range *(*[]*connectionPool)(old) {
pool.Close()
}
}
return
}
}
}
func (b Bucket) getConnPool(i int) *connectionPool {
p := b.getConnPools()
if len(p) > i {
return p[i]
}
return nil
}
func (b Bucket) authHandler() (ah AuthHandler) {
if b.pool != nil {
ah = b.pool.client.ah
}
if ah == nil {
ah = &basicAuth{b.Name, ""}
}
return
}
// NodeAddresses gets the (sorted) list of memcached node addresses
// (hostname:port).
func (b Bucket) NodeAddresses() []string {
vsm := b.VBServerMap()
rv := make([]string, len(vsm.ServerList))
copy(rv, vsm.ServerList)
sort.Strings(rv)
return rv
}
// CommonAddressSuffix finds the longest common suffix of all
// host:port strings in the node list.
func (b Bucket) CommonAddressSuffix() string {
input := []string{}
for _, n := range b.Nodes() {
input = append(input, n.Hostname)
}
return FindCommonSuffix(input)
}
// A Client is the starting point for all services across all buckets
// in a Couchbase cluster.
type Client struct {
BaseURL *url.URL
ah AuthHandler
Info Pools
}
func maybeAddAuth(req *http.Request, ah AuthHandler) {
if ah != nil {
user, pass := ah.GetCredentials()
req.Header.Set("Authorization", "Basic "+
base64.StdEncoding.EncodeToString([]byte(user+":"+pass)))
}
}
func queryRestAPI(
baseURL *url.URL,
path string,
authHandler AuthHandler,
out interface{}) error {
u := *baseURL
u.User = nil
if q := strings.Index(path, "?"); q > 0 {
u.Path = path[:q]
u.RawQuery = path[q+1:]
} else {
u.Path = path
}
req, err := http.NewRequest("GET", u.String(), nil)
if err != nil {
return err
}
maybeAddAuth(req, authHandler)
res, err := HTTPClient.Do(req)
if err != nil {
return err
}
defer res.Body.Close()
if res.StatusCode != 200 {
bod, _ := ioutil.ReadAll(io.LimitReader(res.Body, 512))
return fmt.Errorf("HTTP error %v getting %q: %s",
res.Status, u.String(), bod)
}
d := json.NewDecoder(res.Body)
if err = d.Decode(&out); err != nil {
return err
}
return nil
}
func (c *Client) parseURLResponse(path string, out interface{}) error {
return queryRestAPI(c.BaseURL, path, c.ah, out)
}
func (b *Bucket) parseURLResponse(path string, out interface{}) error {
nodes := b.Nodes()
if len(nodes) == 0 {
return errors.New("no couch rest URLs")
}
// Pick a random node to start querying.
startNode := rand.Intn(len(nodes))
maxRetries := len(nodes)
for i := 0; i < maxRetries; i++ {
node := nodes[(startNode+i)%len(nodes)] // Wrap around the nodes list.
// Skip non-healthy nodes.
if node.Status != "healthy" {
continue
}
url := &url.URL{
Host: node.Hostname,
Scheme: "http",
}
err := queryRestAPI(url, path, b.pool.client.ah, out)
if err == nil {
return err
}
}
return errors.New("all nodes failed to respond")
}
type basicAuth struct {
u, p string
}
func (b basicAuth) GetCredentials() (string, string) {
return b.u, b.p
}
func basicAuthFromURL(us string) (ah AuthHandler) {
u, err := ParseURL(us)
if err != nil {
return
}
if user := u.User; user != nil {
pw, _ := user.Password()
ah = basicAuth{user.Username(), pw}
}
return
}
// ConnectWithAuth connects to a couchbase cluster with the given
// authentication handler.
func ConnectWithAuth(baseU string, ah AuthHandler) (c Client, err error) {
c.BaseURL, err = ParseURL(baseU)
if err != nil {
return
}
c.ah = ah
return c, c.parseURLResponse("/pools", &c.Info)
}
// Connect to a couchbase cluster. An authentication handler will be
// created from the userinfo in the URL if provided.
func Connect(baseU string) (Client, error) {
return ConnectWithAuth(baseU, basicAuthFromURL(baseU))
}
func (b *Bucket) refresh() error {
pool := b.pool
tmpb := &Bucket{}
err := pool.client.parseURLResponse(b.URI, tmpb)
if err != nil {
return err
}
newcps := make([]*connectionPool, len(tmpb.VBSMJson.ServerList))
for i := range newcps {
newcps[i] = newConnectionPool(
tmpb.VBSMJson.ServerList[i],
b.authHandler(), PoolSize, PoolOverflow)
}
b.replaceConnPools(newcps)
atomic.StorePointer(&b.vBucketServerMap, unsafe.Pointer(&tmpb.VBSMJson))
atomic.StorePointer(&b.nodeList, unsafe.Pointer(&tmpb.NodesJSON))
return nil
}
func (p *Pool) refresh() (err error) {
p.BucketMap = make(map[string]Bucket)
buckets := []Bucket{}
err = p.client.parseURLResponse(p.BucketURL["uri"], &buckets)
if err != nil {
return err
}
for _, b := range buckets {
b.pool = p
b.nodeList = unsafe.Pointer(&b.NodesJSON)
b.replaceConnPools(make([]*connectionPool, len(b.VBSMJson.ServerList)))
p.BucketMap[b.Name] = b
}
return nil
}
// GetPool gets a pool from within the couchbase cluster (usually
// "default").
func (c *Client) GetPool(name string) (p Pool, err error) {
var poolURI string
for _, p := range c.Info.Pools {
if p.Name == name {
poolURI = p.URI
}
}
if poolURI == "" {
return p, errors.New("No pool named " + name)
}
err = c.parseURLResponse(poolURI, &p)
p.client = *c
err = p.refresh()
return
}
// Close marks this bucket as no longer needed, closing connections it
// may have open.
func (b *Bucket) Close() {
if b.connPools != nil {
for _, c := range b.getConnPools() {
if c != nil {
c.Close()
}
}
b.connPools = nil
}
}
func bucketFinalizer(b *Bucket) {
if b.connPools != nil {
log.Printf("Warning: Finalizing a bucket with active connections.")
}
}
// GetBucket gets a bucket from within this pool.
func (p *Pool) GetBucket(name string) (*Bucket, error) {
rv, ok := p.BucketMap[name]
if !ok {
return nil, errors.New("No bucket named " + name)
}
runtime.SetFinalizer(&rv, bucketFinalizer)
err := rv.refresh()
if err != nil {
return nil, err
}
return &rv, nil
}
// GetPool gets the pool to which this bucket belongs.
func (b *Bucket) GetPool() *Pool {
return b.pool
}
// GetClient gets the client from which we got this pool.
func (p *Pool) GetClient() *Client {
return &p.client
}
// GetBucket is a convenience function for getting a named bucket from
// a URL
func GetBucket(endpoint, poolname, bucketname string) (*Bucket, error) {
var err error
client, err := Connect(endpoint)
if err != nil {
return nil, err
}
pool, err := client.GetPool(poolname)
if err != nil {
return nil, err
}
return pool.GetBucket(bucketname)
}