/
model_couchbase_bucket_spec.go
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/
model_couchbase_bucket_spec.go
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/*
Couchbase Public API
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 2.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package couchbasecapella
import (
"encoding/json"
)
// CouchbaseBucketSpec struct for CouchbaseBucketSpec
type CouchbaseBucketSpec struct {
Name string `json:"name"`
MemoryQuota int32 `json:"memoryQuota"`
Replicas *int32 `json:"replicas,omitempty"`
ConflictResolution *ConflictResolution `json:"conflictResolution,omitempty"`
}
// NewCouchbaseBucketSpec instantiates a new CouchbaseBucketSpec object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewCouchbaseBucketSpec(name string, memoryQuota int32) *CouchbaseBucketSpec {
this := CouchbaseBucketSpec{}
this.Name = name
this.MemoryQuota = memoryQuota
var replicas int32 = 1
this.Replicas = &replicas
var conflictResolution ConflictResolution = CONFLICTRESOLUTION_SEQNO
this.ConflictResolution = &conflictResolution
return &this
}
// NewCouchbaseBucketSpecWithDefaults instantiates a new CouchbaseBucketSpec object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewCouchbaseBucketSpecWithDefaults() *CouchbaseBucketSpec {
this := CouchbaseBucketSpec{}
var replicas int32 = 1
this.Replicas = &replicas
var conflictResolution ConflictResolution = CONFLICTRESOLUTION_SEQNO
this.ConflictResolution = &conflictResolution
return &this
}
// GetName returns the Name field value
func (o *CouchbaseBucketSpec) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *CouchbaseBucketSpec) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *CouchbaseBucketSpec) SetName(v string) {
o.Name = v
}
// GetMemoryQuota returns the MemoryQuota field value
func (o *CouchbaseBucketSpec) GetMemoryQuota() int32 {
if o == nil {
var ret int32
return ret
}
return o.MemoryQuota
}
// GetMemoryQuotaOk returns a tuple with the MemoryQuota field value
// and a boolean to check if the value has been set.
func (o *CouchbaseBucketSpec) GetMemoryQuotaOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.MemoryQuota, true
}
// SetMemoryQuota sets field value
func (o *CouchbaseBucketSpec) SetMemoryQuota(v int32) {
o.MemoryQuota = v
}
// GetReplicas returns the Replicas field value if set, zero value otherwise.
func (o *CouchbaseBucketSpec) GetReplicas() int32 {
if o == nil || o.Replicas == nil {
var ret int32
return ret
}
return *o.Replicas
}
// GetReplicasOk returns a tuple with the Replicas field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *CouchbaseBucketSpec) GetReplicasOk() (*int32, bool) {
if o == nil || o.Replicas == nil {
return nil, false
}
return o.Replicas, true
}
// HasReplicas returns a boolean if a field has been set.
func (o *CouchbaseBucketSpec) HasReplicas() bool {
if o != nil && o.Replicas != nil {
return true
}
return false
}
// SetReplicas gets a reference to the given int32 and assigns it to the Replicas field.
func (o *CouchbaseBucketSpec) SetReplicas(v int32) {
o.Replicas = &v
}
// GetConflictResolution returns the ConflictResolution field value if set, zero value otherwise.
func (o *CouchbaseBucketSpec) GetConflictResolution() ConflictResolution {
if o == nil || o.ConflictResolution == nil {
var ret ConflictResolution
return ret
}
return *o.ConflictResolution
}
// GetConflictResolutionOk returns a tuple with the ConflictResolution field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *CouchbaseBucketSpec) GetConflictResolutionOk() (*ConflictResolution, bool) {
if o == nil || o.ConflictResolution == nil {
return nil, false
}
return o.ConflictResolution, true
}
// HasConflictResolution returns a boolean if a field has been set.
func (o *CouchbaseBucketSpec) HasConflictResolution() bool {
if o != nil && o.ConflictResolution != nil {
return true
}
return false
}
// SetConflictResolution gets a reference to the given ConflictResolution and assigns it to the ConflictResolution field.
func (o *CouchbaseBucketSpec) SetConflictResolution(v ConflictResolution) {
o.ConflictResolution = &v
}
func (o CouchbaseBucketSpec) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["name"] = o.Name
}
if true {
toSerialize["memoryQuota"] = o.MemoryQuota
}
if o.Replicas != nil {
toSerialize["replicas"] = o.Replicas
}
if o.ConflictResolution != nil {
toSerialize["conflictResolution"] = o.ConflictResolution
}
return json.Marshal(toSerialize)
}
type NullableCouchbaseBucketSpec struct {
value *CouchbaseBucketSpec
isSet bool
}
func (v NullableCouchbaseBucketSpec) Get() *CouchbaseBucketSpec {
return v.value
}
func (v *NullableCouchbaseBucketSpec) Set(val *CouchbaseBucketSpec) {
v.value = val
v.isSet = true
}
func (v NullableCouchbaseBucketSpec) IsSet() bool {
return v.isSet
}
func (v *NullableCouchbaseBucketSpec) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableCouchbaseBucketSpec(val *CouchbaseBucketSpec) *NullableCouchbaseBucketSpec {
return &NullableCouchbaseBucketSpec{value: val, isSet: true}
}
func (v NullableCouchbaseBucketSpec) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableCouchbaseBucketSpec) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}