/
build.gradle
141 lines (127 loc) · 4.83 KB
/
build.gradle
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/*******************************************************************************
* Copyright 2019 metaphore
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
apply plugin: 'com.android.application'
android {
namespace = 'com.crashinvaders.vfx.demo'
// When update SDK/build version, don't forget to change the values for /.travis.yml as well.
compileSdk = 33
buildToolsVersion = "33.0.2"
defaultConfig {
applicationId = 'com.crashinvaders.vfx.demo'
minSdk = 14
targetSdk = 33
versionCode = 2
versionName = project.version
multiDexEnabled = true
archivesBaseName = "$project.ext.appName-$versionCode-${versionName.replace('.', '')}"
}
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = ['src']
aidl.srcDirs = ['src']
renderscript.srcDirs = ['src']
res.srcDirs = ['res']
assets.srcDirs = ['../assets']
jniLibs.srcDirs = ['libs']
}
}
compileOptions {
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
}
buildFeatures {
buildConfig true
}
buildTypes {
all {
resValue 'string', 'app_name', project.appName
}
release {
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
packagingOptions {
// Preventing from license violations (more or less):
pickFirst 'META-INF/LICENSE.txt'
pickFirst 'META-INF/LICENSE'
pickFirst 'META-INF/license.txt'
pickFirst 'META-INF/LGPL2.1'
pickFirst 'META-INF/NOTICE.txt'
pickFirst 'META-INF/NOTICE'
pickFirst 'META-INF/notice.txt'
// Excluding unnecessary meta-data:
exclude 'META-INF/robovm/ios/robovm.xml'
exclude 'META-INF/DEPENDENCIES.txt'
exclude 'META-INF/DEPENDENCIES'
exclude 'META-INF/dependencies.txt'
}
}
configurations { natives }
dependencies {
implementation project(":demo:core")
implementation "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-arm64-v8a"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86_64"
}
// Called every time gradle gets executed, takes the native dependencies of
// the natives configuration, and extracts them to the proper libs/ folders
// so they get packed with the APK.
task copyAndroidNatives() {
file("libs/armeabi-v7a/").mkdirs()
file("libs/arm64-v8a/").mkdirs()
file("libs/x86_64/").mkdirs()
file("libs/x86/").mkdirs()
configurations.natives.files.each { jar ->
def outputDir = null
if(jar.name.endsWith("natives-armeabi-v7a.jar")) outputDir = file("libs/armeabi-v7a")
if(jar.name.endsWith("natives-arm64-v8a.jar")) outputDir = file("libs/arm64-v8a")
if(jar.name.endsWith("natives-x86_64.jar")) outputDir = file("libs/x86_64")
if(jar.name.endsWith("natives-x86.jar")) outputDir = file("libs/x86")
if(outputDir != null && jar.exists()) {
copy {
from zipTree(jar)
into outputDir
include "*.so"
}
}
}
}
tasks.matching { it.name.contains("merge") && it.name.contains("JniLibFolders") }.configureEach { packageTask ->
packageTask.dependsOn 'copyAndroidNatives'
}
task run(type: Exec) {
def path
def localProperties = project.file("../local.properties")
if (localProperties.exists()) {
Properties properties = new Properties()
localProperties.withInputStream { instr ->
properties.load(instr)
}
def sdkDir = properties.getProperty('sdk.dir')
if (sdkDir) {
path = sdkDir
} else {
path = "$System.env.ANDROID_HOME"
}
} else {
path = "$System.env.ANDROID_HOME"
}
def adb = path + "/platform-tools/adb"
commandLine "$adb", 'shell', 'am', 'start', '-n', 'com.crashinvaders.vfx.demo/com.crashinvaders.vfx.demo.android.AndroidLauncher'
}