/
f604.go
451 lines (449 loc) · 6.54 KB
/
f604.go
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package internals
import (
"encoding/binary"
"math"
)
func f604(ctx *Context, l0 float64, l1 float64) float64 {
var l2 int64
_ = l2
var l3 int32
_ = l3
var l4 int32
_ = l4
var l5 int32
_ = l5
var l6 int32
_ = l6
var l7 int32
_ = l7
var l8 float64
_ = l8
var s0i32 int32
_ = s0i32
var s1i32 int32
_ = s1i32
var s2i32 int32
_ = s2i32
var s0i64 int64
_ = s0i64
var s1i64 int64
_ = s1i64
var s2i64 int64
_ = s2i64
var s0f64 float64
_ = s0f64
var s1f64 float64
_ = s1f64
var s2f64 float64
_ = s2f64
// block
// get_local
s0f64 = l1
// get_local
s1f64 = l1
// binary: f64.eq
if s0f64 == s1f64 {
s0i32 = 1
} else {
s0i32 = 0
}
// get_local
s1f64 = l0
// get_local
s2f64 = l0
// binary: f64.eq
if s1f64 == s2f64 {
s1i32 = 1
} else {
s1i32 = 0
}
// binary: i32.and
s0i32 = s0i32 & s1i32
// br_if
if s0i32 != 0 {
goto lbl0
}
// get_local
s0f64 = l0
// get_local
s1f64 = l1
// binary: f64.add
s0f64 = s0f64 + s1f64
// return
return s0f64
// end_block
lbl0:
// block
// get_local
s0f64 = l1
// unary: i64.reinterpret/f64
s0i64 = int64(math.Float64bits(s0f64))
// tee_local
l2 = s0i64
// const
s1i64 = 32
// binary: i64.shr_u
s0i64 = int64(uint64(s0i64) >> (uint64(s1i64) & 63))
// unary: i32.wrap/i64
s0i32 = int32(s0i64)
// tee_local
l3 = s0i32
// const
s1i32 = -1072693248
// binary: i32.add
s0i32 = s0i32 + s1i32
// get_local
s1i64 = l2
// unary: i32.wrap/i64
s1i32 = int32(s1i64)
// tee_local
l4 = s1i32
// binary: i32.or
s0i32 = s0i32 | s1i32
// br_if
if s0i32 != 0 {
goto lbl1
}
// get_local
s0f64 = l0
// call
s0f64 = f603(ctx, s0f64)
// return
return s0f64
// end_block
lbl1:
// get_local
s0i32 = l3
// const
s1i32 = 30
// binary: i32.shr_u
s0i32 = int32(uint32(s0i32) >> (uint32(s1i32) & 31))
// const
s1i32 = 2
// binary: i32.and
s0i32 = s0i32 & s1i32
// tee_local
l5 = s0i32
// get_local
s1f64 = l0
// unary: i64.reinterpret/f64
s1i64 = int64(math.Float64bits(s1f64))
// tee_local
l2 = s1i64
// const
s2i64 = 32
// binary: i64.shr_u
s1i64 = int64(uint64(s1i64) >> (uint64(s2i64) & 63))
// unary: i32.wrap/i64
s1i32 = int32(s1i64)
// tee_local
l6 = s1i32
// const
s2i32 = 31
// binary: i32.shr_u
s1i32 = int32(uint32(s1i32) >> (uint32(s2i32) & 31))
// binary: i32.or
s0i32 = s0i32 | s1i32
// set_local
l7 = s0i32
// block
// block
// get_local
s0i32 = l6
// const
s1i32 = 2147483647
// binary: i32.and
s0i32 = s0i32 & s1i32
// tee_local
l6 = s0i32
// get_local
s1i64 = l2
// unary: i32.wrap/i64
s1i32 = int32(s1i64)
// binary: i32.or
s0i32 = s0i32 | s1i32
// br_if
if s0i32 != 0 {
goto lbl3
}
// get_local
s0f64 = l0
// set_local
l8 = s0f64
// block
// block
// get_local
s0i32 = l7
// br_table
switch s0i32 {
case 0:
goto lbl2
case 1:
goto lbl2
case 2:
goto lbl5
case 3:
goto lbl4
default:
goto lbl2
}
// end_block
lbl5:
// const
s0f64 = 3.141592653589793
// return
return s0f64
// end_block
lbl4:
// const
s0f64 = -3.141592653589793
// return
return s0f64
// end_block
lbl3:
// block
// get_local
s0i32 = l3
// const
s1i32 = 2147483647
// binary: i32.and
s0i32 = s0i32 & s1i32
// tee_local
l3 = s0i32
// get_local
s1i32 = l4
// binary: i32.or
s0i32 = s0i32 | s1i32
// br_if
if s0i32 != 0 {
goto lbl6
}
// const
s0f64 = 1.5707963267948966
// get_local
s1f64 = l0
// binary: f64.copysign
s0f64 = math.Copysign(s0f64, s1f64)
// return
return s0f64
// end_block
lbl6:
// block
// block
// get_local
s0i32 = l3
// const
s1i32 = 2146435072
// binary: i32.ne
if s0i32 != s1i32 {
s0i32 = 1
} else {
s0i32 = 0
}
// br_if
if s0i32 != 0 {
goto lbl8
}
// get_local
s0i32 = l6
// const
s1i32 = 2146435072
// binary: i32.ne
if s0i32 != s1i32 {
s0i32 = 1
} else {
s0i32 = 0
}
// br_if
if s0i32 != 0 {
goto lbl7
}
// get_local
s0i32 = l7
// const
s1i32 = 3
// binary: i32.shl
s0i32 = s0i32 << (uint32(s1i32) & 31)
// const
s1i32 = 23760
// binary: i32.add
s0i32 = s0i32 + s1i32
// load: f64.load
s0f64 = math.Float64frombits(binary.LittleEndian.Uint64(ctx.Mem[int(s0i32+0):]))
// return
return s0f64
// end_block
lbl8:
// block
// block
// get_local
s0i32 = l6
// const
s1i32 = 2146435072
// binary: i32.eq
if s0i32 == s1i32 {
s0i32 = 1
} else {
s0i32 = 0
}
// br_if
if s0i32 != 0 {
goto lbl10
}
// get_local
s0i32 = l3
// const
s1i32 = 67108864
// binary: i32.add
s0i32 = s0i32 + s1i32
// get_local
s1i32 = l6
// binary: i32.ge_u
if uint32(s0i32) >= uint32(s1i32) {
s0i32 = 1
} else {
s0i32 = 0
}
// br_if
if s0i32 != 0 {
goto lbl9
}
// end_block
lbl10:
// const
s0f64 = 1.5707963267948966
// get_local
s1f64 = l0
// binary: f64.copysign
s0f64 = math.Copysign(s0f64, s1f64)
// return
return s0f64
// end_block
lbl9:
// block
// block
// get_local
s0i32 = l5
// unary: i32.eqz
if s0i32 == 0 {
s0i32 = 1
} else {
s0i32 = 0
}
// br_if
if s0i32 != 0 {
goto lbl12
}
// const
s0f64 = 0
// set_local
l8 = s0f64
// get_local
s0i32 = l6
// const
s1i32 = 67108864
// binary: i32.add
s0i32 = s0i32 + s1i32
// get_local
s1i32 = l3
// binary: i32.lt_u
if uint32(s0i32) < uint32(s1i32) {
s0i32 = 1
} else {
s0i32 = 0
}
// br_if
if s0i32 != 0 {
goto lbl11
}
// end_block
lbl12:
// get_local
s0f64 = l0
// get_local
s1f64 = l1
// binary: f64.div
s0f64 = s0f64 / s1f64
// unary: f64.abs
s0f64 = math.Abs(s0f64)
// call
s0f64 = f603(ctx, s0f64)
// set_local
l8 = s0f64
// end_block
lbl11:
// block
// block
// block
// get_local
s0i32 = l7
// br_table
switch s0i32 {
case 0:
goto lbl2
case 1:
goto lbl15
case 2:
goto lbl14
default:
goto lbl13
}
// end_block
lbl15:
// get_local
s0f64 = l8
// unary: f64.neg
s0f64 = -s0f64
// return
return s0f64
// end_block
lbl14:
// const
s0f64 = 3.141592653589793
// get_local
s1f64 = l8
// const
s2f64 = -1.2246467991473532e-16
// binary: f64.add
s1f64 = s1f64 + s2f64
// binary: f64.sub
s0f64 = s0f64 - s1f64
// return
return s0f64
// end_block
lbl13:
// get_local
s0f64 = l8
// const
s1f64 = -1.2246467991473532e-16
// binary: f64.add
s0f64 = s0f64 + s1f64
// const
s1f64 = -3.141592653589793
// binary: f64.add
s0f64 = s0f64 + s1f64
// return
return s0f64
// end_block
lbl7:
// get_local
s0i32 = l7
// const
s1i32 = 3
// binary: i32.shl
s0i32 = s0i32 << (uint32(s1i32) & 31)
// const
s1i32 = 23792
// binary: i32.add
s0i32 = s0i32 + s1i32
// load: f64.load
s0f64 = math.Float64frombits(binary.LittleEndian.Uint64(ctx.Mem[int(s0i32+0):]))
// set_local
l8 = s0f64
// end_block
lbl2:
// get_local
s0f64 = l8
// return
return s0f64
}