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attack_tables.h
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attack_tables.h
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#pragma once
/*
* Sturddle Chess Engine (C) 2022, 2023 Cristian Vlasceanu
* --------------------------------------------------------------------------
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* --------------------------------------------------------------------------
* Third-party files included in this project are subject to copyright
* and licensed as stated in their respective header notes.
* --------------------------------------------------------------------------
*/
#include "common.h"
namespace chess
{
enum class AttacksType : int
{
Diag,
File,
Rank,
Rook,
};
template<AttacksType> struct Attacks {};
} /* namespace chess */
#if TESTGEN
#include "codegen/test.h"
#else
#include "attacks.h"
#endif
namespace chess
{
static Attacks<AttacksType::Diag> BB_DIAG_ATTACKS;
static Attacks<AttacksType::File> BB_FILE_ATTACKS;
static Attacks<AttacksType::Rank> BB_RANK_ATTACKS;
static Attacks<AttacksType::Rook> BB_ROOK_ATTACKS;
} /* namespace chess */