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Transparent Vehicles In True Crime: New York City #44

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DisguisedD opened this issue Aug 28, 2017 · 2 comments
Closed

Transparent Vehicles In True Crime: New York City #44

DisguisedD opened this issue Aug 28, 2017 · 2 comments

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@DisguisedD
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DisguisedD commented Aug 28, 2017

The Game now works with the latest release of d3d8to9. However, All of the vehicles In the Game seem to be rendered Incorrectly.

incorret

As Opposed to:

correct

Though The Game Is Playable, I thought It wouldn't hurt to Issue an Issue.

EDIT: The Issue affects cars at proximity only.

Close:
close

Closer:
closer

Hint: Cars at proximity are reflective.

@elishacloud
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Hello @DisguisedD, I found 3 separate issues here, one issue with CreateVertexDeclaration and two issues with CreatePixelShader. I created some updates that should resolve most of the issues.

Try with this update and let me know how it works: d3d8.zip

@DisguisedD
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DisguisedD commented Oct 15, 2017

Hello @elishacloud, Cars are now rendered correctly with the updated d3d8.dll file.

Without D3D8.dll:
without

With D3D8.dll:
with

Reason of Edit: I meant ' Cars are now' and not 'Cars are not.' Thank you, @elishacloud.

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