ScriptHookVDotNet v1.1
Added native memory access and support for drawing custom textures.
Changelog
- Added native memory access, providing some new functions and properties
- Added
Game.Version,World.GetNearbyPeds/Vehicles()overloads which accept a position - Added
Vehicle.Steering,Vehicle.Acceleration,Vehicle.CurrentRPM, ... - Added
UI.DrawTexture()which allows custom texture drawing using the new Script Hook Direct3D hook - Fixed
World.GetNextPositionOnStreet() - Fixed
Vehicle.PlaceOnNextStreet()heading