@crosire crosire released this Jul 8, 2015 · 628 commits to master since this release

Assets 3

Added native memory access and support for drawing custom textures.


  • Added native memory access, providing some new functions and properties
  • Added Game.Version, World.GetNearbyPeds/Vehicles() overloads which accept a position
  • Added Vehicle.Steering, Vehicle.Acceleration, Vehicle.CurrentRPM, ...
  • Added UI.DrawTexture() which allows custom texture drawing using the new Script Hook Direct3D hook
  • Fixed World.GetNextPositionOnStreet()
  • Fixed Vehicle.PlaceOnNextStreet() heading