ScriptHookVDotNet v1.1
Added native memory access and support for drawing custom textures.
Changelog
- Added native memory access, providing some new functions and properties
- Added
Game.Version
,World.GetNearbyPeds/Vehicles()
overloads which accept a position - Added
Vehicle.Steering
,Vehicle.Acceleration
,Vehicle.CurrentRPM
, ... - Added
UI.DrawTexture()
which allows custom texture drawing using the new Script Hook Direct3D hook - Fixed
World.GetNextPositionOnStreet()
- Fixed
Vehicle.PlaceOnNextStreet()
heading