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Multiverse Compatibility? #35
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That is an odd one but I need more information to isolate the issue:
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Just realized that it might not be the new world that's affecting the plugin, but the height at which the lift is located. |
Can you set debug to true in the config and paste the output of the failing elevator? |
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I found the issue. It is a bug in the Bukkit API that wont work with entities above y=128. It will be up the them to fix it |
Can I have some more info on the issue that I can use to bug the bukkit dev with? =/ Anything? |
There really isn't much more than the bug I already posted. Chunk.getEntities() doesn't return entities above y=128 |
The fix is now in bukkit |
I'm having an issue with Multiverse, apparently. Not sure if it is a Multiverse or a Lift issue, but I'll bug people on both sides.
So, I created a world called world_new in order to transition to the 1.2 map. I have copied over the spawn which previously used bLift and changed the elevators to the layout this plugin requires, and here's where I bump into a problem.
If I am on the first floor, nothing happens after I push the button. At all. If I am on the second floor, the glass floor disappears for a split second, I start falling down, but as the glass re-appears, I come back to the second floor.
The plugin works perfectly in the Nether and in the End, though.
Bukkit build #2036
Multiverse build #513
Lift 9
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