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The script probably should search the model file's directory for the textures referenced by the MDL, but in a formate known by Blender (e.g. texture.png instead of texture.blp). If there is such a texture file, the script should import it and load it into the correct materials.
The text was updated successfully, but these errors were encountered:
The script probably should search the model file's directory for the textures referenced by the MDL, but in a formate known by Blender (e.g. texture.png instead of texture.blp). If there is such a texture file, the script should import it and load it into the correct materials.
The text was updated successfully, but these errors were encountered: