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Implement a FrameBuffer that can be nested #2

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crykn opened this issue Mar 3, 2020 · 0 comments
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Implement a FrameBuffer that can be nested #2

crykn opened this issue Mar 3, 2020 · 0 comments
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type: enhancement Make an existing feature better

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crykn commented Mar 3, 2020

As the screen manager is using fbos internally and those can't be nested, currently no frame buffers can be used inside the render method of a screen or a transition. This leads to problem with custom render solutions (deferred rendering, etc.).

To fix this, a custom frame buffer has to be implemented that automatically rebinds the previous buffer. Furthermore, this behaviour should be documented in the wiki.

@crykn crykn added the type: enhancement Make an existing feature better label Mar 3, 2020
@crykn crykn self-assigned this Mar 3, 2020
@crykn crykn closed this as completed in 85aba41 Mar 3, 2020
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