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[Bug-Candidate]: Unequal work spread across workers on corpus replay is bottlenecked by worker 0 #1206

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0xicingdeath opened this issue Mar 12, 2024 · 0 comments

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@0xicingdeath
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Describe the issue:

The logs on startup during corpus replay show that worker 0 is doing the majority of the heavy work (on almost all executions of starting Echidna), with worker 1-15 not doing much, until worker 0 is done loading in its entirety. This seems to be one of the reasons that the corpus replay is so slow.

Code example to reproduce the issue:

https://github.com/curvance/Curvance-CantinaCompetition/tree/CodeFAQAndAdjustments/tests/fuzzing

Version:

Latest Release

Relevant log output:

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