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Phaser

I wanted to learn more about Phaser because I have always wanted to make a cool web browser game, other than the Ping Pong game we made in class. Phaser has a powerful AI that allows web developers to make web browser games in a simple manner. The physics and animation is what really stood out to me when making my soccer game. There are not any special requirements needed in order to run the game. This game shows the value in Phaser because it shows many fundamentals needed in a Phaser game such as collisions, scoring and movement.

For new users of Phaser, this is how to get started. The documentation was also very good when using the basic tutorials of the gaming engine. Here is a link for some examples of people using Phaser as well. I thought it was alittle easier finding the syntax I needed specific to my game by using outside sources as well.

I was able reference work from the community of Phaser because it is pretty active. The last commit in the Phaser github was October 19th and there are roughly 3,500 forked users. There are about 11,000 github users who have starred Phaser, but there remains about 119 issues to fix. A negative side to using Phaser was getting used to the classes/objects and understanding Phaser's state manager. But all in all, Phaser proved to me that it is a superior gaming framework for new users who want to make simple games!