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Map gen code is getting far too big for its breeches. Need to start splitting it out into sub-classes. For instance, Sector needs to be its own class to be able to more easily interact between sectors. Biome should be similar to sector, perhaps inherited from a common interface, etc.
The text was updated successfully, but these errors were encountered:
Map gen code is getting far too big for its breeches. Need to start splitting it out into sub-classes. For instance, Sector needs to be its own class to be able to more easily interact between sectors. Biome should be similar to sector, perhaps inherited from a common interface, etc.
The text was updated successfully, but these errors were encountered: