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CCLF: Contrastive-Curiosity-Driven Learning Framework

This is the original PyTorch implementation of CCLF on SAC for the DeepMind control experiments, from the paper "CCLF: A Contrastive-Curiosity-Driven Learning Framework for Sample-Efficient Reinforcement Learning" (accepted by IJCAI 2022). Our implementation is based on CURL and DrQ.

CCLF Workflow

Citation

If you find this code helpful in your research, please consider citing the paper as follows

@misc{sun2022cclf,
      title={CCLF: A Contrastive-Curiosity-Driven Learning Framework for Sample-Efficient Reinforcement Learning}, 
      author={Chenyu Sun and Hangwei Qian and Chunyan Miao},
      year={2022},
      eprint={2205.00943},
      archivePrefix={arXiv},
      primaryClass={cs.LG}
}

Installation

All of the dependencies are in the conda_env.yml file. They can be installed manually or with the following command:

conda env create -f conda_env.yml

Instructions

To train a curious agent on the cartpole swingup task from image-based observations run bash script/run.sh from the root of this directory. The run.sh file contains the following command, which you can modify to try different environments / hyperparamters.

python -u train.py \
    --domain_name cartpole \
    --task_name swingup \
    --encoder_type pixel \
    --action_repeat 8 \
    --save_tb --pre_transform_image_size 100 --image_size 84 \
    --work_dir ./tmp \
    --agent CCLF_sac --frame_stack 3 \
    --seed 360 --critic_lr 1e-3 --actor_lr 1e-3 --eval_freq 1250 --batch_size 512 --num_train_steps 63000 --K_num 5 --M_num 5

In your console, you should see printouts that look like:

| eval | S: 0 | ER: 18.7675
| train | E: 1 | S: 500 | D: 0.4 s | R: 0.0000 | BR: 0.0000 | A_LOSS: 0.0000 | CR_LOSS: 0.0000 | CU_LOSS: 0.0000
| train | E: 5 | S: 1000 | D: 0.4 s | R: 136.0366 | BR: 0.0000 | A_LOSS: 0.0000 | CR_LOSS: 0.0000 | CU_LOSS: 0.0000
| train | E: 9 | S: 1250 | D: 0.0 s | R: 178.2814 | BR: 1.0437 | A_LOSS: -1.6998 | CR_LOSS: 2.8796 | CU_LOSS: 5.6792
| eval | S: 1250 | ER: 35.0508
| train | E: 0 | S: 1500 | D: 94.5 s | R: 0.0000 | BR: 1.0712 | A_LOSS: -3.6507 | CR_LOSS: 2.1011 | CU_LOSS: 4.1821
| train | E: 13 | S: 2000 | D: 96.0 s | R: 183.0705 | BR: 1.0965 | A_LOSS: -5.4314 | CR_LOSS: 2.1541 | CU_LOSS: 2.9452
| train | E: 17 | S: 2500 | D: 0.0 s | R: 55.8144 | BR: 1.0339 | A_LOSS: -7.6148 | CR_LOSS: 2.4689 | CU_LOSS: 2.5492
| eval | S: 2500 | ER: 254.8489
| train | E: 0 | S: 2500 | D: 107.1 s | R: 0.0000 | BR: 0.0000 | A_LOSS: 0.0000 | CR_LOSS: 0.0000 | CU_LOSS: 0.0000
| train | E: 21 | S: 3000 | D: 97.5 s | R: 217.0974 | BR: 1.1880 | A_LOSS: -9.9664 | CR_LOSS: 4.7985 | CU_LOSS: 2.7503
| train | E: 25 | S: 3500 | D: 94.6 s | R: 180.9111 | BR: 1.2755 | A_LOSS: -13.0526 | CR_LOSS: 5.4130 | CU_LOSS: 2.7915
| train | E: 29 | S: 3750 | D: 0.0 s | R: 211.9625 | BR: 1.2483 | A_LOSS: -15.4376 | CR_LOSS: 4.8176 | CU_LOSS: 2.8847

For reference, the maximum score for cartpole swing up is around 860 pts, so our framework has converged to the optimal score. This takes about an a couple hours of training depending on your GPU.

Log abbreviation mapping:

train - training episode
E - total number of episodes 
S - total number of environment steps
D - duration in seconds to train 1 episode
R - mean episode reward
BR - average reward of sampled batch
A_LOSS - average loss of actor
CR_LOSS - average loss of critic
CU_LOSS - average loss of the CURL encoder

All data related to the run is stored in the specified working_dir. To enable model or video saving, use the --save_model or --save_video flags. For all available flags, inspect train.py. To visualize progress with tensorboard run:

tensorboard --logdir log --port 6006

and go to localhost:6006 in your browser. If you're running headlessly, try port forwarding with ssh.

For GPU accelerated rendering, make sure EGL is installed on your machine and set export MUJOCO_GL=egl. For environment troubleshooting issues, see the DeepMind control documentation.

About

Implementation of our IJCAI 2022 paper "CCLF: A Contrastive-Curiosity-Driven Learning Framework for Sample-Efficient Reinforcement Learning".

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