This plugin lets you setup console commands in Blueprint quickly.
Make a function starting with "Cmd" and it'll be called when you run the function name from the console!
Create a Blueprint function called "CmdTest"
Press ` to open the console in-game, and type the command "test". Your Blueprint function will now run!
- Create a folder called "Plugins" in your project (if it doesn't exist already).
- Clone this project into Plugins so you get Plugins/BPCmds/BPCmds.uplugin
- Re-generate your project files (usually via right-click your .uproject)
- Re-compile your game (plugin is automatically enabled by default)
- Your Cmd* function must not return any value.
- Commands won't auto-complete