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QBertGame.vcxproj.filters
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QBertGame.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="_moss\MainProgram.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="_moss\gl_Display.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="_moss\gl_Draw.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="_moss\QBert_Cube.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="_moss\QBert_Cube_Monster.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="_moss\QBert_Cube_Item.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="_moss\QBert_Cube_QBert.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="_moss\InputData.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="_moss\gl_Image.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="_moss\Status.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="_moss\3rd_party.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="_moss\self_defined_structures.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="_moss\standard_library.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="_moss\gl_Display.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="_moss\self_defined.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="_moss\gl_Draw.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="_moss\QBert_Cube.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="_moss\QBert_Cube_Monster.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="_moss\QBert_Cube_Item.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="_moss\QBert_Cube_QBert.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="_moss\InputData.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="_moss\gl_Image.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="_moss\Status.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="_moss\fs.glsl">
<Filter>Resource Files</Filter>
</None>
<None Include="_moss\vs.glsl">
<Filter>Resource Files</Filter>
</None>
</ItemGroup>
</Project>