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todo.txt
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todo.txt
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REMEMBER TO REMOVE OUTPUT BEFORE SUBMITTING
REMEMBER TO REMOVE OUTPUT BEFORE SUBMITTING
REMEMBER TO REMOVE OUTPUT BEFORE SUBMITTING
REMEMBER TO REMOVE OUTPUT BEFORE SUBMITTING
Optimization:
- maybe refactor MapLocation shape getting into plain arrays to reduce bytecode
- compute partOfDefense for landscapers only once
General:
- Bad building code for miners - just randomly set up stuff, should be around the base
- NEED CRUNCH CODE
- LANDSCAPERS THAT ARE PART OF THE WALL SHOULD HELP MAKE OTHER WALL TILES ACCESSIBLE FOR OTHER LANDSCAPERS
- Redo defensive spaces calculation
- ON STATE 5 SHOULD EVENLY DO ADJACENT STUFF SO WE DON'T LET FLOODING IN TOO EARLY
- NEED FUNCTIONS FOR DECIDING WHEN TO BUILD THINGS - tuning is becoming an issue
- Improve drone stuff so it remembers where some flooded tiles are - and communication for those tiles
- Rewrite pathing to deal with our own units
- Revise miner building protocols for lattice
- FIX THE LANDSCAPER CANNOT MINE ISSUE WHEN FRIENDLY BUILDINGS ARE IN THE WAY